Player Matchup

Medusa
Medusa
DINEROGG
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
SiberianHero
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Takodachi
Sobek
Level 27
God Stats
6W - 1L
1,793 SR
Queue Stats
139W - 99L
1,554 Elo+
Solo
Fenrir
Fenrir
WraithemUpTTV
Fenrir
Level 28
God Stats
3W - 2L
1,455 SR
Queue Stats
24W - 18L
1,643 Elo+
Party 3
Bellona
Bellona
itsNdub
Bellona
Level 24
God Stats
7W - 3L
1,614 SR
Queue Stats
165W - 141L
1,602 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,560 Elo+

VS

Team Averages
Level 19
1,395 SR
1,509 Elo+
Jing Wei
Jing Wei
ChoppaBoyGeo
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 136L
1,503 Elo+
Party 2
Ares
Ares
Dmizzle98
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
ShrekIsMyDad
Ao Kuang
Level 7
God Stats
0W - 2L
1,019 SR
Queue Stats
2W - 3L
1,631 Elo+
Party 1
Raijin
Raijin
Yourbored
Raijin
Level 29
God Stats
13W - 12L
1,740 SR
Queue Stats
119W - 141L
1,518 Elo+
Party 2
Thanatos
Thanatos
xParlorment
Thanatos
Level 25
God Stats
1W - 3L
1,215 SR
Queue Stats
2W - 6L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DINEROGG
Medusa
14
5 / 2 / 2
8,494
607
5,303
5,050
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SiberianHero
Nemesis
12
3 / 1 / 5
7,155
511
4,709
9,589
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Takodachi
Sobek
11
2 / 2 / 6
7,498
536
3,190
10,624
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
6 / 5 / 5
7,683
549
7,637
9,819
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
itsNdub
Bellona
17
8 / 0 / 1
10,153
725
10,423
7,752
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChoppaBoyGeo
Jing Wei
12
3 / 4 / 2
7,185
513
5,055
8,960
2,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 9 / 1
5,205
372
1,531
10,141
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
ShrekIsMyDad
Ao Kuang
11
2 / 5 / 0
6,783
485
3,559
10,476
3,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Yourbored
Raijin
11
4 / 4 / 1
7,223
516
7,226
6,228
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xParlorment
Thanatos
11
1 / 4 / 0
6,645
475
1,508
9,208
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
10
10
Deaths
26
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChoppaBoyGeo
Jing Wei
3
4
2
1
W
Medusa
DINEROGG
Medusa
5
2
2
3
L
Ares
0
9
1
0.06
L
Ao Kuang
ShrekIsMyDad
Ao Kuang
2
5
0
0.4
W
Nemesis
SiberianHero
Nemesis
3
1
5
5.5
W
Sobek
Takodachi
Sobek
2
2
6
2.5
W
6
5
5
1.7
L
Raijin
Yourbored
Raijin
4
4
1
1.13
W
Bellona
itsNdub
Bellona
8
0
1
8.5
L
Thanatos
xParlorment
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,262
Damage
18,879
42,834
Taken
45,013
24,293
Mitigated
14,597
13,376
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChoppaBoyGeo
Jing Wei
5,055
4,217
0
2,193
8,960
2,845
288
1,274
7,636
0
32,009
W
Medusa
DINEROGG
Medusa
5,303
2,401
0
183
5,050
1,840
720
1,006
4,004
0
51,205
L
Ares
1,531
566
0
543
10,141
3,725
353
462
9,479
9,789
0
L
Ao Kuang
ShrekIsMyDad
Ao Kuang
3,559
772
0
3,260
10,476
3,047
0
1,092
9,384
34,594
0
W
Nemesis
SiberianHero
Nemesis
4,709
1,370
0
2,888
9,589
3,323
634
3,108
6,231
0
32,758
W
Sobek
Takodachi
Sobek
3,190
539
0
3,935
10,624
6,962
166
2,584
7,980
20,437
0
W
7,637
2,298
85
2,586
9,819
5,387
0
4,095
5,496
0
30,055
L
Raijin
Yourbored
Raijin
7,226
920
0
862
6,228
1,878
0
362
5,766
31,515
0
W
Bellona
itsNdub
Bellona
10,423
4,164
0
3,699
7,752
6,781
1,682
905
6,807
0
71,685
L
Thanatos
xParlorment
Thanatos
1,508
314
0
6,682
9,208
3,102
0
0
9,183
0
30,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
33,041
365
Minions Killed
286
0
Camps Cleared
0
1,352,099
Distance Traveled
1,171,572
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,185
513
78
6
0
227,009
0
W
Medusa
8,494
607
91
7
0
242,018
3
L
Ares
5,205
372
20
1
0
214,885
0
L
Ao Kuang
6,783
485
58
4
0
229,520
0
W
Nemesis
7,155
511
56
4
0
283,523
1
W
Sobek
7,498
536
27
2
0
270,831
5
W
Fenrir
7,683
549
44
3
0
281,765
0
L
Raijin
7,223
516
66
5
0
242,577
0
W
Bellona
10,153
725
147
11
0
273,962
2
L
Thanatos
6,645
475
64
5
0
257,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role