Player Matchup

Medusa
Medusa
Dakidaki1
Medusa
Level 18
God Stats
30W - 35L
1,647 SR
Queue Stats
349W - 421L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
SorryICan
Ao Kuang
Level 28
God Stats
5W - 1L
1,736 SR
Queue Stats
119W - 110L
1,643 Elo+
Solo
Ra
Ra
TheFallenGh0st
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,037 Elo+
Solo
Horus
Horus
Yurei17
Horus
Level 29
God Stats
3W - 1L
1,590 SR
Queue Stats
55W - 31L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
ZygasK3
Sun Wukong
Level 26
God Stats
3W - 3L
1,323 SR
Queue Stats
26W - 16L
1,671 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,475 Elo+

VS

Team Averages
Level 23
1,492 SR
1,522 Elo+
Raijin
Raijin
BBkita
Raijin
Level 26
God Stats
6W - 6L
1,611 SR
Queue Stats
68W - 60L
1,555 Elo+
Solo
Chaac
Chaac
Nineforgiveness
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,720 Elo+
Solo
Ymir
Ymir
RandomVillain13
Ymir
Level 27
God Stats
46W - 23L
1,588 SR
Queue Stats
277W - 295L
1,517 Elo+
Party 1
Izanami
Izanami
ariendx
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smitelucas1604
Tsukuyomi
Level 27
God Stats
24W - 35L
1,261 SR
Queue Stats
330W - 404L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakidaki1
Medusa
14
5 / 4 / 9
9,042
502
10,787
10,557
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
SorryICan
Ao Kuang
18
14 / 2 / 6
11,043
614
18,009
16,534
7,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

2
0 / 0 / 0
3,797
211
0
0
0
Horus
Yurei17
Horus
14
5 / 2 / 15
9,890
549
9,036
16,152
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ZygasK3
Sun Wukong
19
6 / 0 / 1
11,847
658
7,906
9,750
7,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BBkita
Raijin
15
4 / 5 / 2
9,289
516
7,614
9,593
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 2
8,545
475
5,448
14,702
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 9 / 5
8,344
464
5,952
18,806
8,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ariendx
Izanami
13
0 / 3 / 2
7,867
437
4,314
9,660
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
smitelucas1604
Tsukuyomi
11
1 / 8 / 3
6,882
382
3,330
9,951
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
30
Kills
8
8
Deaths
30
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
BBkita
Raijin
4
5
2
1
W
Medusa
Dakidaki1
Medusa
5
4
9
2.38
L
2
5
2
0.6
L
1
9
5
0.39
W
Ao Kuang
SorryICan
Ao Kuang
14
2
6
8.5
W
0
0
0
0
W
Horus
Yurei17
Horus
5
2
15
6.25
W
Sun Wukong
ZygasK3
Sun Wukong
6
0
1
6.5
L
Izanami
ariendx
Izanami
0
3
2
0.33
L
Tsukuyomi
smitelucas1604
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
26,658
52,993
Taken
62,712
28,134
Mitigated
29,548
24,128
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BBkita
Raijin
7,614
785
0
1,619
9,593
3,763
236
1,796
7,797
62,069
0
W
Medusa
Dakidaki1
Medusa
10,787
5,627
0
0
10,557
4,261
780
3,820
6,581
0
47,430
L
5,448
987
0
2,835
14,702
11,510
0
4,184
10,518
0
38,559
L
5,952
1,351
0
2,545
18,806
8,492
0
8,999
9,807
28,716
0
W
Ao Kuang
SorryICan
Ao Kuang
18,009
7,910
0
10,040
16,534
7,029
2,219
2,851
13,457
91,408
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Yurei17
Horus
9,036
5,128
2,901
8,667
16,152
9,367
460
4,877
11,044
0
41,665
W
Sun Wukong
ZygasK3
Sun Wukong
7,906
2,261
0
2,520
9,750
7,477
20
1,646
7,765
224
86,797
L
Izanami
ariendx
Izanami
4,314
2,078
0
4,136
9,660
3,070
0
340
9,320
0
57,845
L
Tsukuyomi
smitelucas1604
Tsukuyomi
3,330
757
0
694
9,951
2,713
0
2,914
7,037
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
40,927
447
Minions Killed
380
0
Camps Cleared
0
1,389,008
Distance Traveled
1,570,056
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,289
516
119
7
0
324,695
8
W
Medusa
9,042
502
74
4
0
293,226
1
L
Chaac
8,545
475
77
4
0
328,179
0
L
Ymir
8,344
464
43
2
0
282,620
8
W
Ao Kuang
11,043
614
128
7
0
369,842
0
W
Ra
3,797
211
0
0
0
0
0
W
Horus
9,890
549
61
3
0
375,810
6
W
Sun Wukong
11,847
658
184
10
0
350,130
5
L
Izanami
7,867
437
101
6
0
305,747
1
L
Tsukuyomi
6,882
382
40
2
0
328,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role