Player Matchup

Janus
Janus
BanSmiteAcc
Janus
Level 19
God Stats
2W - 1L
1,701 SR
Queue Stats
127W - 139L
1,453 Elo+
Solo
Ra
Ra
Catoiderr
Ra
Level 22
God Stats
4W - 2L
1,720 SR
Queue Stats
110W - 122L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
Level 15
God Stats
17W - 24L
1,716 SR
Queue Stats
82W - 100L
1,594 Elo+
Solo
Cernunnos
Cernunnos
SaNnTy_-0800
Cernunnos
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
40W - 61L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
Shaffer0800
Ao Kuang
Level 25
God Stats
19W - 16L
1,596 SR
Queue Stats
54W - 69L
1,354 Elo+
Party 2
Team Averages
Level 21
1,647 SR
1,427 Elo+

VS

Team Averages
Level 33
1,397 SR
1,538 Elo+
Nu Wa
Nu Wa
FNSalazar
Nu Wa
Level 18
God Stats
5W - 4L
1,768 SR
Queue Stats
555W - 473L
1,660 Elo+
Party 1
Mercury
Mercury
WizzKAh
Mercury
Level 26
God Stats
1W - 3L
1,242 SR
Queue Stats
416W - 407L
1,540 Elo+
Solo
Fenrir
Fenrir
cerverus96
Fenrir
Level 21
God Stats
2W - 3L
1,163 SR
Queue Stats
8W - 19L
1,310 Elo+
Solo
Rama
Rama
tscala12345
Rama
Level 86
God Stats
6W - 2L
1,313 SR
Queue Stats
499W - 464L
1,550 Elo+
Party 1
Cerberus
Cerberus
xBACO2003x
Cerberus
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
649W - 582L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,630
463
2,419
3,575
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,142
514
349
3,810
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
5
0 / 5 / 0
4,018
402
992
4,700
1,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SaNnTy_-0800
Cernunnos
8
1 / 2 / 0
4,817
482
3,123
4,513
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Shaffer0800
Ao Kuang
7
0 / 3 / 0
4,263
426
1,974
5,113
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FNSalazar
Nu Wa
11
1 / 0 / 2
6,136
614
2,575
1,609
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
WizzKAh
Mercury
10
1 / 0 / 2
5,613
561
2,760
5,336
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
cerverus96
Fenrir
9
4 / 0 / 1
5,008
501
2,619
4,028
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 1
6,073
607
4,451
3,969
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
xBACO2003x
Cerberus
9
2 / 1 / 6
5,882
588
2,648
8,561
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Nu Wa
FNSalazar
Nu Wa
1
0
2
2
L
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
0
5
0
0
L
Cernunnos
SaNnTy_-0800
Cernunnos
1
2
0
0.5
L
Ao Kuang
Shaffer0800
Ao Kuang
0
3
0
0
W
Mercury
WizzKAh
Mercury
1
0
2
2
W
Fenrir
cerverus96
Fenrir
4
0
1
4.5
W
5
0
1
5.5
W
Cerberus
xBACO2003x
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,857
Damage
15,053
21,711
Taken
23,503
5,462
Mitigated
8,612
5,214
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
111
0
577
3,575
775
0
344
3,183
22,639
0
L
349
36
0
1,172
3,810
1,154
185
1,659
1,981
34,494
0
W
Nu Wa
FNSalazar
Nu Wa
2,575
290
0
488
1,609
418
0
294
1,315
35,789
0
L
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
992
425
0
610
4,700
1,038
400
698
4,002
0
9,291
L
Cernunnos
SaNnTy_-0800
Cernunnos
3,123
1,706
0
1,607
4,513
1,318
0
1,157
3,348
0
22,161
L
Ao Kuang
Shaffer0800
Ao Kuang
1,974
617
0
1,248
5,113
1,177
0
1,099
3,974
10,037
0
W
Mercury
WizzKAh
Mercury
2,760
365
0
2,413
5,336
1,563
0
882
4,412
0
29,921
W
Fenrir
cerverus96
Fenrir
2,619
654
135
1,843
4,028
1,220
294
1,350
2,478
0
7,432
W
4,451
3,628
0
2,751
3,969
1,068
454
853
3,116
0
34,116
W
Cerberus
xBACO2003x
Cerberus
2,648
308
0
3,313
8,561
4,343
0
1,121
7,440
17,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
28,712
195
Minions Killed
285
0
Camps Cleared
0
826,334
Distance Traveled
955,624
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,630
463
43
4
0
149,791
4
L
Ra
5,142
514
66
7
0
189,022
1
W
Nu Wa
6,136
614
95
10
0
181,014
1
L
Ah Muzen Cab
4,018
402
15
2
0
168,625
0
L
Cernunnos
4,817
482
40
4
0
157,721
0
L
Ao Kuang
4,263
426
31
3
0
161,175
2
W
Mercury
5,613
561
64
6
0
236,657
2
W
Fenrir
5,008
501
13
1
0
186,283
4
W
Rama
6,073
607
70
7
0
162,210
3
W
Cerberus
5,882
588
43
4
0
189,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role