Player Matchup

Camazotz
Camazotz
CaptiTimor
Camazotz
Level 33
God Stats
29W - 32L
1,486 SR
Queue Stats
729W - 759L
1,524 Elo+
Party 1
Apollo
Apollo
Owahz
Apollo
Level 12
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
SamoaMoni
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Chaac
Chaac
TastyDonut4me
Chaac
Level 109
God Stats
20W - 9L
1,586 SR
Queue Stats
316W - 294L
1,557 Elo+
Party 1
Anubis
Anubis
zurqN
Anubis
Level 89
God Stats
13W - 10L
1,743 SR
Queue Stats
380W - 356L
1,605 Elo+
Party 2
Team Averages
Level 55
1,505 SR
1,528 Elo+

VS

Team Averages
Level 58
1,548 SR
1,482 Elo+
Cerberus
Cerberus
THE K0L AID MAN
Cerberus
Level 98
God Stats
1W - 3L
1,658 SR
Queue Stats
20W - 23L
1,538 Elo+
Party 3
Pele
Pele
ThatOneGuyKurt
Pele
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 3
Rama
Rama
TheGreaseMage
Rama
Level 27
God Stats
7W - 4L
1,583 SR
Queue Stats
8W - 5L
1,470 Elo+
Party 3
The Morrigan
The Morrigan
UllrMain
The Morrigan
Level 39
God Stats
1W - 0L
1,286 SR
Queue Stats
24W - 26L
1,539 Elo+
Party 3
Vamana
Vamana
teoion3
Vamana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 156L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptiTimor
Camazotz
12
3 / 7 / 1
7,936
441
5,911
14,612
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Owahz
Apollo
15
7 / 6 / 2
9,068
504
9,201
14,137
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SamoaMoni
Baron Samedi
13
2 / 4 / 4
8,022
446
5,077
7,052
2,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 1
9,301
517
10,249
16,126
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
zurqN
Anubis
16
2 / 5 / 0
9,552
531
6,545
12,277
5,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 2 / 2
10,915
606
12,977
17,049
13,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
8 / 4 / 9
10,649
592
12,317
14,101
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 2
9,033
502
4,608
7,829
2,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
UllrMain
The Morrigan
18
6 / 2 / 4
10,940
608
8,142
8,141
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
teoion3
Vamana
14
2 / 8 / 1
8,455
470
3,878
13,707
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
16
Kills
25
25
Deaths
16
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CaptiTimor
Camazotz
3
7
1
0.5
L
Apollo
Owahz
Apollo
7
6
2
1.33
L
Baron Samedi
SamoaMoni
Baron Samedi
2
4
4
1
W
Cerberus
4
2
2
2.5
L
2
3
1
0.83
W
8
4
9
3.13
W
5
0
2
6
W
The Morrigan
UllrMain
The Morrigan
6
2
4
4
W
Vamana
teoion3
Vamana
2
8
1
0.31
L
Anubis
zurqN
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
41,922
64,204
Taken
60,827
25,872
Mitigated
31,833
24,682
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CaptiTimor
Camazotz
5,911
1,548
0
5,754
14,612
4,406
0
4,143
10,272
0
38,560
L
Apollo
Owahz
Apollo
9,201
4,871
0
4,154
14,137
4,913
518
1,790
12,299
0
59,880
L
Baron Samedi
SamoaMoni
Baron Samedi
5,077
568
139
598
7,052
2,459
530
1,045
5,967
30,278
0
W
Cerberus
12,977
739
0
8,277
17,049
13,901
1,310
635
16,414
75,283
0
L
10,249
2,365
0
8,642
16,126
8,833
0
9,091
6,345
0
60,534
W
12,317
3,675
0
7,320
14,101
4,508
86
3,491
10,610
0
65,978
W
4,608
4,066
0
4,310
7,829
2,409
211
1,789
6,040
0
45,626
W
The Morrigan
UllrMain
The Morrigan
8,142
1,707
0
2,888
8,141
2,576
1,864
3,838
4,303
74,800
0
W
Vamana
teoion3
Vamana
3,878
2,512
0
2,127
13,707
8,439
1,733
1,869
11,838
0
53,712
L
Anubis
zurqN
Anubis
6,545
197
0
5,395
12,277
5,261
0
3,877
8,202
76,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
49,992
495
Minions Killed
606
0
Camps Cleared
0
1,528,947
Distance Traveled
1,714,182
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,936
441
62
3
0
327,954
3
L
Apollo
9,068
504
108
6
0
294,248
2
L
Baron Samedi
8,022
446
51
3
0
330,627
0
W
Cerberus
10,915
606
202
11
0
354,868
5
L
Chaac
9,301
517
130
7
0
311,933
0
W
Pele
10,649
592
89
5
0
369,958
0
W
Rama
9,033
502
84
5
0
350,775
2
W
The Morrigan
10,940
608
151
8
0
321,330
5
W
Vamana
8,455
470
80
4
0
317,251
0
L
Anubis
9,552
531
144
8
0
264,185
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role