Player Matchup

Jormungandr
Jormungandr
F丶lamingo
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Raijin
Raijin
ShrioRue
Raijin
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
神之左手123
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,360 Elo+

VS

Team Averages
Level 46
1,500 SR
1,429 Elo+
Discordia
Discordia
Catguy616
Discordia
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 202L
1,423 Elo+
Party 2
Bacchus
Bacchus
HMadrid14
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,420 Elo+
Party 2
Ratatoskr
Ratatoskr
pacoshar
Ratatoskr
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 112L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F丶lamingo
Jormungandr
13
4 / 1 / 13
9,757
697
6,458
12,449
12,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
ShrioRue
Raijin
14
10 / 1 / 4
10,398
743
16,385
9,306
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 4 / 11
10,023
716
9,233
13,277
10,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Catguy616
Discordia
13
3 / 4 / 2
9,533
681
8,483
11,463
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
HMadrid14
Bacchus
9
1 / 8 / 2
8,416
601
5,924
14,614
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
pacoshar
Ratatoskr
12
2 / 7 / 4
9,301
664
5,606
12,647
7,710
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
6
6
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Catguy616
Discordia
3
4
2
1
W
Jormungandr
F丶lamingo
Jormungandr
4
1
13
10.5
L
Bacchus
HMadrid14
Bacchus
1
8
2
0.25
W
Raijin
ShrioRue
Raijin
10
1
4
12
L
Ratatoskr
pacoshar
Ratatoskr
2
7
4
0.57
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
20,013
35,032
Taken
38,724
26,440
Mitigated
24,030
1,954
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Catguy616
Discordia
8,483
1,471
0
743
11,463
3,934
0
9,297
2,166
43,389
0
W
Jormungandr
F丶lamingo
Jormungandr
6,458
1,727
0
500
12,449
12,298
462
5,686
6,386
24,492
0
L
Bacchus
HMadrid14
Bacchus
5,924
1,443
442
1,230
14,614
12,386
0
12,234
2,380
12,575
0
W
Raijin
ShrioRue
Raijin
16,385
1,917
0
954
9,306
3,582
778
1,889
7,283
48,559
0
L
Ratatoskr
pacoshar
Ratatoskr
5,606
2,344
234
2,134
12,647
7,710
0
10,581
2,066
0
23,344
W
9,233
2,191
0
500
13,277
10,560
798
6,252
6,832
32,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
27,250
125
Minions Killed
111
0
Camps Cleared
0
625,324
Distance Traveled
671,257
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,533
681
69
5
0
230,940
1
W
Jormungandr
9,757
697
20
1
0
211,275
0
L
Bacchus
8,416
601
11
1
0
231,900
1
W
Raijin
10,398
743
55
4
0
220,827
5
L
Ratatoskr
9,301
664
31
2
0
208,417
0
W
Ymir
10,023
716
50
4
0
193,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role