Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HisenseObscuro75
Fenrir
Level 77
God Stats
3W - 3L
1,275 SR
Queue Stats
170W - 200L
1,401 Elo+
Solo
Mulan
Mulan
MASTERCOOL191
Mulan
Level 117
God Stats
19W - 12L
1,578 SR
Queue Stats
415W - 413L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
RJ_BX_94
Sylvanus
Level 143
God Stats
4W - 5L
1,340 SR
Queue Stats
217W - 203L
1,550 Elo+
Solo
Merlin
Merlin
xKRDx
Merlin
Level 154
God Stats
3W - 4L
1,499 SR
Queue Stats
196W - 196L
1,540 Elo+
Party 1
Team Averages
Level 128
1,438 SR
1,484 Elo+

VS

Team Averages
Level 69
1,602 SR
1,407 Elo+
Loki
Loki
BroadFawn799359
Loki
Level 59
God Stats
9W - 7L
1,557 SR
Queue Stats
40W - 47L
1,461 Elo+
Solo
Cerberus
Cerberus
Flow_Hungaro_10
Cerberus
Level 64
God Stats
15W - 5L
1,558 SR
Queue Stats
227W - 241L
1,381 Elo+
Party 2
Izanami
Izanami
Seamless Tunic
Izanami
Level 102
God Stats
3W - 6L
1,545 SR
Queue Stats
22W - 24L
1,435 Elo+
Solo
Achilles
Achilles
isossplash12
Achilles
Level 87
God Stats
1W - 3L
1,397 SR
Queue Stats
89W - 89L
1,381 Elo+
Party 2
Hades
Hades
polito2107
Hades
Level 32
God Stats
1W - 2L
1,955 SR
Queue Stats
41W - 51L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 12 / 1
6,183
412
2,591
12,446
2,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 6 / 1
7,436
496
5,001
13,143
3,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
7,775
518
6,234
11,202
7,649
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
RJ_BX_94
Sylvanus
13
2 / 6 / 2
7,564
504
7,964
13,868
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
xKRDx
Merlin
13
2 / 3 / 4
7,886
526
6,843
8,284
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,426
562
6,374
8,349
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
8 / 1 / 10
9,338
623
10,020
12,114
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
12 / 4 / 5
9,230
615
11,726
9,675
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
isossplash12
Achilles
14
3 / 1 / 2
8,130
542
6,130
9,174
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
13
4 / 2 / 2
8,222
548
5,209
7,621
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
30
30
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
12
1
0.04
W
3
0
8
7
W
Cerberus
8
1
10
13
L
4
6
1
0.75
L
0
3
2
0.33
L
Sylvanus
RJ_BX_94
Sylvanus
2
6
2
0.5
W
12
4
5
3.63
W
Achilles
isossplash12
Achilles
3
1
2
4
W
Hades
4
2
2
2.5
L
Merlin
xKRDx
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
39,459
58,943
Taken
46,933
25,209
Mitigated
29,759
13,692
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,591
1,128
87
864
12,446
2,722
1,746
1,564
10,882
0
24,263
W
6,374
1,912
0
3,870
8,349
2,632
0
1,948
6,401
0
55,700
W
Cerberus
10,020
606
513
3,461
12,114
7,502
162
4,973
7,141
29,566
0
L
5,001
1,693
449
4,402
13,143
3,540
26
4,230
8,913
0
29,533
L
6,234
1,229
0
1,847
11,202
7,649
142
0
10,727
0
45,501
L
Sylvanus
RJ_BX_94
Sylvanus
7,964
2,854
742
2,689
13,868
8,185
30
5,221
8,647
33,021
9,949
W
11,726
7,201
0
2,364
9,675
3,972
1,512
4,685
4,990
0
55,905
W
Achilles
isossplash12
Achilles
6,130
2,662
0
3,082
9,174
11,448
96
0
9,174
0
39,336
W
Hades
5,209
327
443
3,537
7,621
4,205
706
2,555
5,066
36,150
0
L
Merlin
xKRDx
Merlin
6,843
465
0
2,612
8,284
3,113
0
4,214
4,070
53,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
43,346
343
Minions Killed
418
0
Camps Cleared
0
1,184,693
Distance Traveled
1,383,875
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,183
412
47
3
0
243,311
0
W
Loki
8,426
562
101
7
0
290,249
3
W
Cerberus
9,338
623
44
3
0
277,548
2
L
Fenrir
7,436
496
51
3
0
229,723
0
L
Mulan
7,775
518
94
6
0
244,327
0
L
Sylvanus
7,564
504
62
4
0
221,363
3
W
Izanami
9,230
615
98
7
0
285,778
3
W
Achilles
8,130
542
89
6
0
265,099
0
W
Hades
8,222
548
86
6
0
265,201
0
L
Merlin
7,886
526
89
6
0
245,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role