Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
Gio Cassimani
Hel
Masters
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1,005W - 974L
2,768 MMR
Solo
Heimdallr
Heimdallr
Masters
Púlse
Heimdallr
Masters
Level 48
God Stats
14W - 8L
1,876 SR
Queue Stats
347W - 246L
3,219 MMR
Solo
Athena
Athena
Masters
SaltChief
Athena
Masters
Level 148
God Stats
2W - 8L
2,064 SR
Queue Stats
101W - 82L
2,489 MMR
Party 1
Pele
Pele
Masters
Zexrey
Pele
Masters
Level 160
God Stats
4W - 2L
1,749 SR
Queue Stats
180W - 112L
2,694 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,738 SR
2,534 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,725 SR
2,614 MMR
Thanatos
Thanatos
Diamond I
Aulari
Thanatos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Masters
Hawkéyé
Skadi
Masters
Level 65
God Stats
40W - 14L
1,995 SR
Queue Stats
336W - 234L
3,207 MMR
Solo
Cerberus
Cerberus
Diamond I
Lalusin
Cerberus
Diamond I
Level 160
God Stats
5W - 0L
1,855 SR
Queue Stats
51W - 24L
2,573 MMR
Party 2
Persephone
Persephone
Masters
UKoolaidria
Persephone
Masters
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 19L
2,989 MMR
Party 3
Cu Chulainn
Cu Chulainn
Masters
thesnapplecap
Cu Chulainn
Masters
Level 160
God Stats
12W - 9L
1,775 SR
Queue Stats
501W - 479L
2,802 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 4 / 10
9,999
435
11,746
27,392
18,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 8 / 8
10,815
470
8,748
19,145
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Púlse
Heimdallr
18
4 / 5 / 6
12,088
526
13,904
15,083
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
SaltChief
Athena
17
2 / 6 / 10
10,702
465
8,990
21,608
19,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Zexrey
Pele
18
8 / 10 / 9
12,053
524
22,196
23,826
20,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetChang'eGuan YuApolloTiamat

VS

Bans
DanzaburouKhepriYemojaGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aulari
Thanatos
20
20 / 4 / 8
15,099
656
20,764
20,498
10,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
Hawkéyé
Skadi
20
4 / 5 / 9
13,177
573
15,264
14,642
7,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Lalusin
Cerberus
16
2 / 4 / 20
11,417
496
12,926
25,205
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
UKoolaidria
Persephone
17
2 / 4 / 19
11,865
516
16,277
11,198
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
thesnapplecap
Cu Chulainn
18
5 / 4 / 18
12,394
539
19,744
25,056
27,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
107
21
Kills
33
33
Deaths
21
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
10
2
W
Thanatos
Aulari
Thanatos
20
4
8
6
L
4
8
8
1
W
Skadi
Hawkéyé
Skadi
4
5
9
1.7
W
Cerberus
Lalusin
Cerberus
2
4
20
3
L
Heimdallr
Púlse
Heimdallr
4
5
6
1.4
L
Athena
SaltChief
Athena
2
6
10
1.17
W
Persephone
UKoolaidria
Persephone
2
4
19
2.88
L
Pele
Zexrey
Pele
8
10
9
1.25
W
Cu Chulainn
thesnapplecap
Cu Chulainn
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
84,975
107,054
Taken
96,599
69,401
Mitigated
74,098
40,348
Healing
38,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,746
1,202
569
11,693
27,392
18,274
406
9,354
18,038
0
33,271
W
Thanatos
Aulari
Thanatos
20,764
6,314
0
20,443
20,498
10,692
642
3,585
16,775
0
101,065
L
8,748
468
5,725
6,704
19,145
6,246
434
6,348
12,797
74,398
0
W
Skadi
Hawkéyé
Skadi
15,264
7,179
0
2,988
14,642
7,953
3,942
994
13,616
0
123,425
W
Cerberus
Lalusin
Cerberus
12,926
780
0
8,785
25,205
24,092
231
5,980
19,025
36,067
0
L
Heimdallr
Púlse
Heimdallr
13,904
6,408
0
5,006
15,083
5,667
4,558
2,343
12,740
0
90,719
L
Athena
SaltChief
Athena
8,990
1,458
749
4,435
21,608
19,118
248
7,787
13,821
59,384
0
W
Persephone
UKoolaidria
Persephone
16,277
318
0
947
11,198
4,306
1,297
978
10,187
75,398
0
L
Pele
Zexrey
Pele
22,196
4,984
0
5,467
23,826
20,096
432
6,854
16,972
0
76,892
W
Cu Chulainn
thesnapplecap
Cu Chulainn
19,744
3,546
0
5,618
25,056
27,055
409
5,647
19,257
9,189
62,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
63,952
551
Minions Killed
573
0
Camps Cleared
0
2,117,466
Distance Traveled
2,408,773
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,999
435
45
2
0
485,586
4
W
Thanatos
15,099
656
149
6
0
521,161
2
L
Hel
10,815
470
121
5
0
391,676
4
W
Skadi
13,177
573
170
7
0
452,046
4
W
Cerberus
11,417
496
34
1
0
492,310
4
L
Heimdallr
12,088
526
161
7
0
380,841
6
L
Athena
10,702
465
120
5
0
444,942
4
W
Persephone
11,865
516
113
5
0
456,977
0
L
Pele
12,053
524
104
5
0
414,421
4
W
Cu Chulainn
12,394
539
107
5
0
486,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role