Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kev Blizzy
Medusa
Level 11
God Stats
10W - 7L
1,594 SR
Queue Stats
13W - 9L
1,628 Elo+
Solo
Cthulhu
Cthulhu
Legit Munkey
Cthulhu
Level 24
God Stats
4W - 1L
1,759 SR
Queue Stats
15W - 14L
1,684 Elo+
Party 2
Kukulkan
Kukulkan
MeatusDeletus
Kukulkan
Level 29
God Stats
3W - 1L
1,985 SR
Queue Stats
16W - 14L
1,670 Elo+
Party 2
Izanami
Izanami
SmurfCauseDrunk
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 124L
1,798 Elo+
Party 1
Team Averages
Level 36
1,668 SR
1,656 Elo+

VS

Team Averages
Level 27
1,620 SR
1,602 Elo+
Scylla
Scylla
Akhari
Scylla
Level 29
God Stats
14W - 10L
1,613 SR
Queue Stats
31W - 20L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
Danhibiki37
Erlang Shen
Level 20
God Stats
4W - 1L
1,738 SR
Queue Stats
166W - 119L
1,666 Elo+
Solo
Izanami
Izanami
King816Loui
Izanami
Level 29
God Stats
8W - 6L
1,593 SR
Queue Stats
49W - 58L
1,532 Elo+
Solo
Ymir
Ymir
THAT SHUGOKI
Ymir
Level 29
God Stats
2W - 2L
1,365 SR
Queue Stats
131W - 119L
1,550 Elo+
Solo
Bakasura
Bakasura
Taco de huevo13
Bakasura
Level 29
God Stats
4W - 1L
1,790 SR
Queue Stats
130W - 93L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 5 / 6
9,805
490
4,646
15,568
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Kev Blizzy
Medusa
17
8 / 6 / 4
10,882
544
8,857
14,082
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Legit Munkey
Cthulhu
13
1 / 8 / 0
8,119
406
5,836
20,840
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MeatusDeletus
Kukulkan
16
4 / 8 / 3
10,112
506
8,643
13,456
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 9 / 6
11,731
587
12,881
20,580
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akhari
Scylla
17
6 / 6 / 7
11,111
556
13,999
10,963
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Danhibiki37
Erlang Shen
20
13 / 4 / 10
13,429
671
27,850
22,428
17,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
King816Loui
Izanami
15
0 / 4 / 4
9,580
479
3,098
10,555
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 12
10,715
536
4,996
14,137
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
19
15 / 6 / 5
12,771
639
17,458
19,154
9,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
21
Kills
36
36
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
6
0.8
W
Scylla
Akhari
Scylla
6
6
7
1.58
W
Erlang Shen
Danhibiki37
Erlang Shen
13
4
10
4.5
L
Medusa
Kev Blizzy
Medusa
8
6
4
1.67
W
Izanami
King816Loui
Izanami
0
4
4
0.5
L
Cthulhu
Legit Munkey
Cthulhu
1
8
0
0.13
L
Kukulkan
MeatusDeletus
Kukulkan
4
8
3
0.69
L
7
9
6
1.11
W
2
1
12
8
W
Bakasura
15
6
5
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
67,401
84,526
Taken
77,237
32,646
Mitigated
45,776
14,046
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,646
1,729
0
5,383
15,568
5,144
56
3,448
11,800
0
62,043
W
Scylla
Akhari
Scylla
13,999
1,485
0
1,029
10,963
3,788
624
1,792
9,146
63,533
0
W
Erlang Shen
Danhibiki37
Erlang Shen
27,850
18,763
0
11,248
22,428
17,752
370
5,839
16,193
0
86,147
L
Medusa
Kev Blizzy
Medusa
8,857
3,415
366
2,389
14,082
4,912
124
6,366
7,436
0
48,440
W
Izanami
King816Loui
Izanami
3,098
2,162
125
2,408
10,555
4,256
293
320
10,235
0
69,478
L
Cthulhu
Legit Munkey
Cthulhu
5,836
1,230
0
826
20,840
12,636
640
1,211
18,957
33,577
0
L
Kukulkan
MeatusDeletus
Kukulkan
8,643
1,144
0
790
13,456
4,171
864
5,329
7,286
49,765
0
L
12,881
6,784
0
4,292
20,580
5,783
378
2,993
16,058
0
68,976
W
4,996
451
0
3,234
14,137
10,201
845
3,239
10,898
38,889
0
W
Bakasura
17,458
11,292
0
3,777
19,154
9,779
1,742
3,068
16,011
0
95,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
57,606
457
Minions Killed
532
0
Camps Cleared
0
1,725,252
Distance Traveled
2,010,500
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,805
490
117
6
0
394,957
2
W
Scylla
11,111
556
94
5
0
377,631
13
W
Erlang Shen
13,429
671
124
6
0
410,343
0
L
Medusa
10,882
544
70
4
0
357,859
0
W
Izanami
9,580
479
118
6
0
370,817
4
L
Cthulhu
8,119
406
52
3
0
295,877
6
L
Kukulkan
10,112
506
103
5
0
335,329
3
L
Izanami
11,731
587
115
6
0
341,230
0
W
Ymir
10,715
536
61
3
0
410,981
7
W
Bakasura
12,771
639
135
7
0
440,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role