Player Matchup

Ymir
Ymir
Not My Jamon
Ymir
Level 146
God Stats
3W - 7L
1,538 SR
Queue Stats
80W - 120L
1,557 Elo+
Party 2
Eset
Eset
SSJSlick
Eset
Level 109
God Stats
3W - 3L
1,899 SR
Queue Stats
136W - 155L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
TakuacheBear
Danzaburou
Level 25
God Stats
15W - 6L
1,666 SR
Queue Stats
31W - 20L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WizraeI
Tsukuyomi
Level 123
God Stats
7W - 10L
1,469 SR
Queue Stats
85W - 115L
1,519 Elo+
Party 2
Horus
Horus
oiEddieXD
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 124L
1,534 Elo+
Party 2
Team Averages
Level 111
1,615 SR
1,555 Elo+

VS

Team Averages
Level 75
1,415 SR
1,442 Elo+
Poseidon
Poseidon
D3athdgz
Poseidon
Level 87
God Stats
5W - 14L
1,451 SR
Queue Stats
339W - 357L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Omnikite
Cthulhu
Level 43
God Stats
53W - 73L
1,555 SR
Queue Stats
260W - 313L
1,465 Elo+
Party 1
Fenrir
Fenrir
YETC7
Fenrir
Level 96
God Stats
29W - 42L
1,541 SR
Queue Stats
416W - 466L
1,445 Elo+
Party 1
Izanami
Izanami
cartoonmadness
Izanami
Level 69
God Stats
6W - 17L
1,079 SR
Queue Stats
299W - 354L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chrisperu94
Cu Chulainn
Level 79
God Stats
22W - 24L
1,450 SR
Queue Stats
185W - 243L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 15
16,520
551
28,072
28,856
29,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
20
15 / 5 / 11
16,897
563
29,641
23,152
13,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TakuacheBear
Danzaburou
20
5 / 6 / 9
15,326
511
13,203
20,267
10,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
WizraeI
Tsukuyomi
20
8 / 5 / 16
15,629
521
23,552
25,529
17,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
oiEddieXD
Horus
20
9 / 2 / 28
16,760
559
20,518
38,692
59,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D3athdgz
Poseidon
20
5 / 10 / 8
15,114
504
25,564
21,311
8,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Omnikite
Cthulhu
17
1 / 12 / 8
10,909
364
13,783
30,279
22,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
YETC7
Fenrir
20
9 / 7 / 2
13,940
465
13,306
31,731
22,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 7 / 7
14,780
493
22,010
27,748
9,193
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
chrisperu94
Cu Chulainn
19
1 / 10 / 7
12,034
401
9,836
30,883
29,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
45
Kills
22
23
Deaths
46
79
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D3athdgz
Poseidon
5
10
8
0.9
W
8
5
15
3.1
L
Cthulhu
Omnikite
Cthulhu
1
12
8
0.42
W
Eset
15
5
11
4.1
W
Danzaburou
TakuacheBear
Danzaburou
5
6
9
1.58
W
Tsukuyomi
WizraeI
Tsukuyomi
8
5
16
3.2
L
Fenrir
YETC7
Fenrir
9
7
2
1.43
L
6
7
7
1.36
L
Cu Chulainn
chrisperu94
Cu Chulainn
1
10
7
0.45
W
Horus
oiEddieXD
Horus
9
2
28
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,986
Damage
84,499
136,496
Taken
141,952
130,941
Mitigated
92,083
44,219
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D3athdgz
Poseidon
25,564
2,067
0
2,596
21,311
8,315
94
5,760
15,225
97,202
0
W
28,072
6,437
0
3,684
28,856
29,991
1,127
9,439
19,139
106,964
3,921
L
Cthulhu
Omnikite
Cthulhu
13,783
492
1,352
2,646
30,279
22,999
222
13,588
16,477
36,846
0
W
Eset
29,641
1,627
4,973
5,184
23,152
13,749
3,601
7,803
14,979
93,353
0
W
Danzaburou
TakuacheBear
Danzaburou
13,203
5,086
0
3,676
20,267
10,034
4,213
6,311
13,832
0
110,677
W
Tsukuyomi
WizraeI
Tsukuyomi
23,552
5,565
0
9,177
25,529
17,948
2,049
4,935
20,441
567
107,803
L
Fenrir
YETC7
Fenrir
13,306
3,473
0
8,006
31,731
22,015
0
11,326
20,127
0
93,114
L
22,010
13,777
0
8,142
27,748
9,193
1,180
7,483
20,163
0
124,222
L
Cu Chulainn
chrisperu94
Cu Chulainn
9,836
2,224
0
1,926
30,883
29,561
186
18,324
12,303
1,717
58,790
W
Horus
oiEddieXD
Horus
20,518
8,415
5,179
12,346
38,692
59,219
1,689
14,311
23,917
0
44,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,132
Gold Earned
66,777
655
Minions Killed
656
0
Camps Cleared
0
2,642,588
Distance Traveled
2,512,574
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
15,114
504
183
6
0
495,190
7
W
Ymir
16,520
551
166
6
0
471,668
1
L
Cthulhu
10,909
364
57
2
0
531,253
4
W
Eset
16,897
563
142
5
0
522,333
4
W
Danzaburou
15,326
511
159
5
0
508,034
0
W
Tsukuyomi
15,629
521
147
5
0
573,607
1
L
Fenrir
13,940
465
123
4
0
527,210
1
L
Izanami
14,780
493
186
6
0
479,082
3
L
Cu Chulainn
12,034
401
107
4
0
479,839
5
W
Horus
16,760
559
41
1
0
566,946
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role