Player Matchup

Jormungandr
Jormungandr
Awsomepossums
Jormungandr
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
283W - 321L
1,403 Elo+
Solo
Skadi
Skadi
BbyxSwitchup
Skadi
Level 8
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Tiamat
Tiamat
XxNuclearHellxX
Tiamat
Level 18
God Stats
5W - 6L
1,528 SR
Queue Stats
39W - 44L
1,427 Elo+
Party 1
Vamana
Vamana
ZLayerKing05
Vamana
Level 7
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 31L
1,482 Elo+
Party 1
Fenrir
Fenrir
icytreemonkey16
Fenrir
Level 25
God Stats
7W - 15L
1,348 SR
Queue Stats
86W - 106L
1,320 Elo+
Party 2
Team Averages
Level 15
1,574 SR
1,425 Elo+

VS

Team Averages
Level 20
1,503 SR
1,453 Elo+
Anubis
Anubis
INF_SenKaiYT
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
MilkyCumShake
Chronos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,500 Elo+
Party 3
Odin
Odin
RyuketsuEyes
Odin
Level 23
God Stats
2W - 1L
1,539 SR
Queue Stats
284W - 261L
1,500 Elo+
Party 3
Kali
Kali
krinbel6592
Kali
Level 26
God Stats
6W - 17L
1,500 SR
Queue Stats
138W - 182L
1,313 Elo+
Solo
Nemesis
Nemesis
leandrooliver007
Nemesis
Level 26
God Stats
5W - 4L
1,478 SR
Queue Stats
93W - 100L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awsomepossums
Jormungandr
7
0 / 5 / 0
4,609
419
2,552
5,441
1,530
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,430
403
954
4,452
966
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,273
479
2,838
4,076
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
9
2 / 2 / 0
5,536
503
1,562
5,022
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 5 / 1
4,988
453
2,642
6,964
1,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 3
7,382
671
4,150
5,783
3,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
12
5 / 0 / 4
6,966
633
5,709
6,207
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 0
6,075
552
2,306
4,026
3,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 1
5,454
496
2,210
5,323
2,191
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 1 / 3
5,710
519
1,284
4,045
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
18
19
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Awsomepossums
Jormungandr
0
5
0
0
L
0
4
0
0
W
Anubis
6
1
3
7.5
W
Chronos
5
0
4
7
W
3
1
0
3
L
1
3
0
0.33
L
Vamana
2
2
0
1
L
1
5
1
0.3
W
2
2
1
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,548
Damage
15,659
25,955
Taken
25,384
8,444
Mitigated
12,390
1,635
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Awsomepossums
Jormungandr
2,552
1,265
0
0
5,441
1,530
121
3,213
2,228
21,205
0
L
954
529
0
68
4,452
966
0
2,219
2,233
0
10,608
W
Anubis
4,150
447
0
2,525
5,783
3,013
326
1,980
3,633
35,248
0
W
Chronos
5,709
3,408
0
2,546
6,207
2,438
910
2,232
3,975
40,930
3,420
W
2,306
497
0
676
4,026
3,205
18
0
4,026
0
23,778
L
2,838
517
0
414
4,076
2,467
116
1,838
2,238
21,324
0
L
Vamana
1,562
808
0
470
5,022
1,935
0
790
4,057
0
19,402
L
2,642
1,186
0
683
6,964
1,546
0
1,289
5,575
0
14,819
W
2,210
1,573
0
492
5,323
2,191
824
60
5,263
0
18,294
W
1,284
555
0
437
4,045
1,543
65
860
3,097
0
25,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
31,587
181
Minions Killed
309
0
Camps Cleared
0
984,099
Distance Traveled
1,022,060
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,609
419
41
4
0
192,053
1
L
Skadi
4,430
403
21
2
0
179,687
0
W
Anubis
7,382
671
89
8
0
202,012
0
W
Chronos
6,966
633
83
8
0
188,142
1
W
Odin
6,075
552
60
5
0
210,172
0
L
Tiamat
5,273
479
43
4
0
186,646
0
L
Vamana
5,536
503
45
4
0
237,130
0
L
Fenrir
4,988
453
31
3
0
188,583
1
W
Kali
5,454
496
33
3
0
193,826
2
W
Nemesis
5,710
519
44
4
0
227,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role