Player Matchup

Awilix
Awilix
Hexworth
Awilix
Level 68
God Stats
11W - 7L
1,500 SR
Queue Stats
47W - 31L
1,466 Elo+
Party 2
Tyr
Tyr
LostDays-
Tyr
Level 93
God Stats
1W - 2L
1,527 SR
Queue Stats
207W - 219L
1,451 Elo+
Party 3
Odin
Odin
abco227
Odin
Level 17
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
kissmybullets100
Kukulkan
Level 69
God Stats
3W - 3L
1,702 SR
Queue Stats
23W - 33L
1,413 Elo+
Party 3
Skadi
Skadi
spoog676
Skadi
Level 59
God Stats
0W - 2L
1,290 SR
Queue Stats
48W - 30L
1,500 Elo+
Party 2
Team Averages
Level 61
1,495 SR
1,459 Elo+

VS

Team Averages
Level 69
1,567 SR
1,466 Elo+
Sobek
Sobek
ButteredBiscuts
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,645 Elo+
Solo
Hel
Hel
FATASSASIN79
Hel
Level 41
God Stats
3W - 0L
1,650 SR
Queue Stats
108W - 77L
1,392 Elo+
Party 1
Set
Set
I Datalyn I
Set
Level 79
God Stats
10W - 10L
1,608 SR
Queue Stats
48W - 50L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
MakaveliMac
Heimdallr
Level 29
God Stats
4W - 4L
1,575 SR
Queue Stats
55W - 31L
1,384 Elo+
Party 1
Ravana
Ravana
SeaofShadow1589
Ravana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hexworth
Awilix
15
7 / 5 / 2
9,480
558
8,400
12,054
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 1
8,055
474
3,706
10,243
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
abco227
Odin
12
2 / 2 / 1
7,206
424
4,959
6,959
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 9 / 3
8,590
505
13,244
12,794
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
spoog676
Skadi
11
2 / 5 / 4
7,540
444
7,110
10,871
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
9,089
535
9,100
14,091
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 5 / 4
9,223
543
6,798
11,931
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 2 / 3
9,398
553
7,312
9,878
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
MakaveliMac
Heimdallr
14
1 / 1 / 1
8,260
486
5,688
8,102
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 6
9,735
573
10,020
11,792
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
15
Kills
24
24
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
3
5
4
1
L
Awilix
Hexworth
Awilix
7
5
2
1.6
W
7
2
3
4.25
L
1
3
1
0.5
W
Heimdallr
MakaveliMac
Heimdallr
1
1
1
1.5
W
7
3
6
3.33
L
Odin
abco227
Odin
2
2
1
1.25
L
3
9
3
0.5
L
Skadi
spoog676
Skadi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
38,918
52,921
Taken
55,794
22,637
Mitigated
33,149
8,450
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,100
738
0
6,725
14,091
10,956
0
2,658
11,086
26,129
0
W
6,798
1,510
1,308
4,972
11,931
4,682
975
6,169
5,436
54,738
0
L
Awilix
Hexworth
Awilix
8,400
3,739
0
2,788
12,054
4,293
0
2,456
9,548
0
39,314
W
7,312
3,521
0
2,654
9,878
8,901
363
634
9,193
0
44,414
L
3,706
151
0
2,227
10,243
5,486
72
1,937
8,081
0
32,983
W
Heimdallr
MakaveliMac
Heimdallr
5,688
2,237
0
1,423
8,102
3,258
636
0
7,952
0
49,606
W
10,020
2,270
0
4,464
11,792
5,352
0
3,077
8,508
0
58,475
L
Odin
abco227
Odin
4,959
1,654
0
730
6,959
4,538
215
1,083
5,876
0
23,773
L
13,244
1,630
0
897
12,794
4,855
854
6,867
5,902
54,821
0
L
Skadi
spoog676
Skadi
7,110
3,354
240
1,568
10,871
3,465
897
3,555
7,266
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
45,705
336
Minions Killed
415
0
Camps Cleared
0
1,618,116
Distance Traveled
1,618,650
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,089
535
24
1
0
341,496
3
W
Hel
9,223
543
94
6
0
305,255
0
L
Awilix
9,480
558
65
4
0
376,188
7
W
Set
9,398
553
96
6
0
337,520
1
L
Tyr
8,055
474
77
5
0
297,228
2
W
Heimdallr
8,260
486
93
5
0
308,367
0
W
Ravana
9,735
573
108
6
0
326,012
0
L
Odin
7,206
424
52
3
0
325,397
1
L
Kukulkan
8,590
505
93
5
0
287,833
0
L
Skadi
7,540
444
49
3
0
331,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role