Player Matchup

Apollo
Apollo
Gold V
Big Sausage 007
Apollo
Gold V
Level 152
God Stats
16W - 19L
1,653 SR
Queue Stats
460W - 473L
1,265 MMR
Solo
King Arthur
King Arthur
Silver IV
EmptyDiverse
King Arthur
Silver IV
Level 111
God Stats
6W - 10L
1,551 SR
Queue Stats
415W - 404L
1,013 MMR
Party 1
He Bo
He Bo
Silver III
KeyDustSG
He Bo
Silver III
Level 80
God Stats
2W - 2L
1,312 SR
Queue Stats
363W - 351L
1,396 MMR
Party 1
Cabrakan
Cabrakan
Gold V
MegaMawileEx
Cabrakan
Gold V
Level 145
God Stats
110W - 93L
1,530 SR
Queue Stats
238W - 242L
1,129 MMR
Solo
Hun Batz
Hun Batz
Silver I
Strangehate
Hun Batz
Silver I
Level 160
God Stats
0W - 3L
1,334 SR
Queue Stats
118W - 130L
1,145 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,476 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,681 SR
1,190 MMR
Erlang Shen
Erlang Shen
Silver I
Inqory
Erlang Shen
Silver I
Level 80
God Stats
4W - 1L
1,824 SR
Queue Stats
119W - 122L
1,134 MMR
Solo
Khepri
Khepri
Silver II
SlND3R
Khepri
Silver II
Level 47
God Stats
3W - 1L
1,739 SR
Queue Stats
30W - 43L
1,239 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Twiztid mime
Ah Muzen Cab
Bronze III
Level 118
God Stats
5W - 10L
1,648 SR
Queue Stats
345W - 364L
1,220 MMR
Solo
Agni
Agni
Silver I
heroallday
Agni
Silver I
Level 88
God Stats
2W - 1L
1,548 SR
Queue Stats
93W - 118L
1,111 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
xl Chente lx
Tsukuyomi
Silver I
Level 49
God Stats
11W - 6L
1,645 SR
Queue Stats
249W - 234L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 3
13,197
528
8,962
16,139
6,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
EmptyDiverse
King Arthur
20
1 / 5 / 3
13,873
555
14,348
20,310
23,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
KeyDustSG
He Bo
20
15 / 9 / 3
14,472
579
32,997
19,056
7,039
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
MegaMawileEx
Cabrakan
18
5 / 4 / 9
13,567
543
10,777
22,783
24,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Strangehate
Hun Batz
18
1 / 6 / 4
11,476
459
7,952
19,584
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaDanzaburouSetScyllaXbalanque

VS

Bans
CthulhuCu ChulainnAnubisNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Inqory
Erlang Shen
20
5 / 1 / 5
13,332
533
9,954
17,934
13,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
SlND3R
Khepri
17
2 / 6 / 15
11,876
475
8,162
26,669
30,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
Twiztid mime
Ah Muzen Cab
20
7 / 7 / 6
14,460
578
16,264
18,692
8,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 9 / 11
11,991
480
15,050
16,937
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
xl Chente lx
Tsukuyomi
20
11 / 3 / 11
14,208
568
18,470
20,849
10,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
25
Kills
30
30
Deaths
26
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
King Arthur
EmptyDiverse
King Arthur
1
5
3
0.5
W
Erlang Shen
Inqory
Erlang Shen
5
1
5
7.5
L
He Bo
KeyDustSG
He Bo
15
9
3
1.83
L
Cabrakan
MegaMawileEx
Cabrakan
5
4
9
2.38
W
Khepri
SlND3R
Khepri
2
6
15
1.58
L
Hun Batz
Strangehate
Hun Batz
1
6
4
0.5
W
Ah Muzen Cab
Twiztid mime
Ah Muzen Cab
7
7
6
1.43
W
5
9
11
1.17
W
Tsukuyomi
xl Chente lx
Tsukuyomi
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,036
Damage
67,900
97,872
Taken
101,081
68,681
Mitigated
70,168
19,835
Healing
26,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,962
4,493
0
2,574
16,139
6,616
3,107
3,122
12,874
0
86,387
L
King Arthur
EmptyDiverse
King Arthur
14,348
1,824
0
3,566
20,310
23,039
533
1,817
18,463
0
100,380
W
Erlang Shen
Inqory
Erlang Shen
9,954
4,484
0
6,250
17,934
13,795
1,081
5,492
12,068
0
79,540
L
He Bo
KeyDustSG
He Bo
32,997
2,732
729
5,182
19,056
7,039
760
6,901
11,688
96,454
0
L
Cabrakan
MegaMawileEx
Cabrakan
10,777
1,380
0
2,826
22,783
24,468
43
6,879
15,625
46,716
0
W
Khepri
SlND3R
Khepri
8,162
676
714
4,629
26,669
30,952
673
14,155
12,012
31,127
0
L
Hun Batz
Strangehate
Hun Batz
7,952
1,693
0
4,958
19,584
7,519
870
3,362
16,010
0
75,071
W
Ah Muzen Cab
Twiztid mime
Ah Muzen Cab
16,264
6,464
0
5,093
18,692
8,275
6,488
6,659
11,954
0
111,922
W
15,050
1,419
1,990
2,604
16,937
6,867
777
10,158
6,456
69,800
0
W
Tsukuyomi
xl Chente lx
Tsukuyomi
18,470
4,974
0
4,961
20,849
10,279
1,654
6,159
14,541
0
96,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,585
Gold Earned
65,867
757
Minions Killed
629
0
Camps Cleared
0
2,149,340
Distance Traveled
2,383,788
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,197
528
211
8
0
396,463
5
L
King Arthur
13,873
555
197
8
0
438,307
2
W
Erlang Shen
13,332
533
150
6
0
515,359
10
L
He Bo
14,472
579
153
6
0
407,262
3
L
Cabrakan
13,567
543
64
3
0
415,727
7
W
Khepri
11,876
475
39
2
0
476,267
4
L
Hun Batz
11,476
459
132
5
0
491,581
3
W
Ah Muzen Cab
14,460
578
171
7
0
437,732
0
W
Agni
11,991
480
136
5
0
430,371
1
W
Tsukuyomi
14,208
568
133
5
0
524,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role