Player Matchup

Geb
Geb
ChildishVibes22
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 3
Izanami
Izanami
ErebosOscuridad
Izanami
Level 15
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 3
Nemesis
Nemesis
Gammiee
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 3
Nike
Nike
LILSPICYMEXICAN
Nike
Level 16
God Stats
5W - 3L
1,420 SR
Queue Stats
14W - 22L
1,288 Elo+
Party 1
Anubis
Anubis
WrldIsYours
Anubis
Level 25
God Stats
8W - 5L
1,576 SR
Queue Stats
93W - 83L
1,457 Elo+
Party 1
Team Averages
Level 13
1,456 SR
1,296 Elo+

VS

Team Averages
Level 18
1,505 SR
1,311 Elo+
Fenrir
Fenrir
ChavoPY
Fenrir
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
420W - 431L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
DirtyDeedsD2C
Cthulhu
Level 27
God Stats
53W - 44L
1,554 SR
Queue Stats
396W - 422L
1,358 Elo+
Party 2
Ymir
Ymir
ELHuaso9
Ymir
Level 13
God Stats
8W - 13L
1,486 SR
Queue Stats
74W - 88L
1,209 Elo+
Solo
Kukulkan
Kukulkan
Horsexpy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,254 Elo+
Party 2
Cupid
Cupid
Quasibrodo
Cupid
Level 20
God Stats
28W - 21L
1,486 SR
Queue Stats
59W - 60L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 23
10,791
514
5,877
13,775
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
13 / 3 / 7
12,513
596
17,026
13,537
6,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Gammiee
Nemesis
17
7 / 3 / 12
11,521
549
4,506
18,010
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 12
11,055
526
8,383
19,788
14,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
20
29 / 4 / 5
14,430
687
34,765
21,499
13,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChavoPY
Fenrir
15
4 / 14 / 3
9,753
464
9,649
22,284
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
11
4 / 13 / 0
8,176
389
6,775
21,463
14,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
13
1 / 8 / 5
8,492
404
4,344
15,892
12,318
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Horsexpy
Kukulkan
14
1 / 11 / 4
9,219
439
3,903
12,298
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
6 / 9 / 5
10,804
514
17,358
17,826
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
54
Kills
16
18
Deaths
55
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChavoPY
Fenrir
4
14
3
0.39
W
2
2
23
6.75
L
Cthulhu
4
13
0
0.31
L
Ymir
1
8
5
0.44
W
13
3
7
5.5
W
Nemesis
Gammiee
Nemesis
7
3
12
4.33
L
Kukulkan
Horsexpy
Kukulkan
1
11
4
0.27
W
3
6
12
1.5
L
Cupid
6
9
5
0.94
W
Anubis
29
4
5
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,557
Damage
42,029
86,609
Taken
89,763
55,076
Mitigated
44,155
36,404
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChavoPY
Fenrir
9,649
2,427
0
1,864
22,284
7,303
0
10,573
11,686
0
44,999
W
5,877
1,797
594
3,062
13,775
14,395
889
3,578
10,171
12,890
0
L
Cthulhu
6,775
991
398
999
21,463
14,916
539
10,095
11,213
24,169
0
L
Ymir
4,344
1,313
0
0
15,892
12,318
217
8,584
7,241
25,479
0
W
17,026
11,315
0
4,699
13,537
6,256
2,924
993
12,538
0
94,436
W
Nemesis
Gammiee
Nemesis
4,506
1,898
0
10,909
18,010
6,717
2,124
3,519
14,491
54
76,187
L
Kukulkan
Horsexpy
Kukulkan
3,903
477
0
415
12,298
3,562
376
6,964
5,334
25,980
0
W
8,383
2,342
0
2,973
19,788
14,681
1,576
5,453
14,287
9,564
44,339
L
Cupid
17,358
11,849
264
4,092
17,826
6,056
1,197
6,396
11,330
0
61,706
W
Anubis
34,765
5,525
0
14,167
21,499
13,027
1,788
3,973
17,348
116,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
46,444
456
Minions Killed
305
0
Camps Cleared
0
1,896,233
Distance Traveled
1,652,360
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,753
464
70
3
0
340,693
3
W
Geb
10,791
514
5
0
0
390,014
2
L
Cthulhu
8,176
389
40
2
0
339,157
5
L
Ymir
8,492
404
38
2
0
333,670
3
W
Izanami
12,513
596
133
6
0
380,251
3
W
Nemesis
11,521
549
97
5
0
423,418
0
L
Kukulkan
9,219
439
70
3
0
279,540
4
W
Nike
11,055
526
78
4
0
352,213
0
L
Cupid
10,804
514
87
4
0
359,300
3
W
Anubis
14,430
687
143
7
0
350,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role