Player Matchup

Pele
Pele
BevisWY
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,538 Elo+
Solo
Ares
Ares
ferarri
Ares
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 11L
1,685 Elo+
Solo
Da Ji
Da Ji
rockgame
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
vAAnOO
Kukulkan
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 51L
1,653 Elo+
Solo
Danzaburou
Danzaburou
战舞龙骨
Danzaburou
Level 11
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 24L
1,471 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,570 Elo+

VS

Team Averages
Level 34
1,464 SR
1,381 Elo+
Thor
Thor
IIIaJIyH228
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
XTandy
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 1
Neith
Neith
fragcatcher
Neith
Level 10
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 6L
1,210 Elo+
Solo
Merlin
Merlin
stelleeluna
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1
Pele
Pele
Фанзел
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BevisWY
Pele
17
6 / 7 / 17
11,503
1,046
9,518
16,834
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
ferarri
Ares
20
5 / 2 / 26
12,589
1,144
12,733
12,261
16,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
rockgame
Da Ji
17
4 / 7 / 20
11,249
1,023
8,681
15,967
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
vAAnOO
Kukulkan
20
23 / 1 / 12
15,547
1,413
32,426
7,544
3,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
战舞龙骨
Danzaburou
17
2 / 2 / 17
11,018
1,002
6,844
9,982
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,230
748
0
0
0
Nemesis
XTandy
Nemesis
17
4 / 10 / 7
11,228
1,021
11,109
20,602
9,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 10 / 13
11,589
1,054
15,080
17,315
7,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
18
4 / 7 / 10
11,790
1,072
14,635
10,479
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 13 / 5
12,688
1,153
17,871
25,857
10,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
54
40
Kills
19
19
Deaths
40
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
BevisWY
Pele
6
7
17
2.07
L
0
0
0
0
L
Nemesis
XTandy
Nemesis
4
10
7
0.75
W
Ares
ferarri
Ares
5
2
26
9
L
2
10
13
0.85
W
Da Ji
rockgame
Da Ji
4
7
20
2
L
Merlin
4
7
10
1.29
W
Kukulkan
vAAnOO
Kukulkan
23
1
12
29
L
9
13
5
0.88
W
Danzaburou
战舞龙骨
Danzaburou
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,202
Damage
58,695
62,588
Taken
74,253
38,891
Mitigated
30,972
3,502
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BevisWY
Pele
9,518
1,600
0
390
16,834
7,294
0
2,711
14,123
0
21,700
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
XTandy
Nemesis
11,109
4,397
0
2,266
20,602
9,098
0
12,276
8,130
0
33,792
W
Ares
ferarri
Ares
12,733
494
0
0
12,261
16,281
0
3,427
8,430
19,263
0
L
15,080
7,739
0
649
17,315
7,451
0
12,458
4,857
0
25,641
W
Da Ji
rockgame
Da Ji
8,681
2,545
0
285
15,967
7,582
0
5,535
10,374
0
17,671
L
Merlin
14,635
747
0
0
10,479
4,238
0
7,105
3,374
42,677
0
W
Kukulkan
vAAnOO
Kukulkan
32,426
1,667
1,178
558
7,544
3,681
0
1,307
6,129
75,279
0
L
17,871
3,912
0
1,134
25,857
10,185
0
13,070
12,733
0
38,211
W
Danzaburou
战舞龙骨
Danzaburou
6,844
2,757
0
1,091
9,982
4,053
0
1,655
8,327
0
26,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,906
Gold Earned
55,525
217
Minions Killed
201
4
Camps Cleared
6
980,671
Distance Traveled
766,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,503
1,046
24
2
1
190,033
0
L
Thor
8,230
748
0
0
0
0
0
L
Nemesis
11,228
1,021
61
6
2
225,966
2
W
Ares
12,589
1,144
10
1
1
184,541
2
L
Neith
11,589
1,054
18
2
1
161,728
2
W
Da Ji
11,249
1,023
28
3
0
193,511
0
L
Merlin
11,790
1,072
88
8
1
177,951
0
W
Kukulkan
15,547
1,413
117
11
1
234,160
1
L
Pele
12,688
1,153
34
3
2
201,127
1
W
Danzaburou
11,018
1,002
38
3
1
178,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role