Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Garebake
Ares
Level 78
God Stats
19W - 12L
1,573 SR
Queue Stats
332W - 355L
1,531 Elo+
Party 1
Fenrir
Fenrir
JBird10
Fenrir
Level 58
God Stats
38W - 25L
1,602 SR
Queue Stats
325W - 329L
1,539 Elo+
Party 1
Chiron
Chiron
Tannerkilzzalot
Chiron
Level 32
God Stats
42W - 33L
1,610 SR
Queue Stats
119W - 115L
1,426 Elo+
Party 1
Zeus
Zeus
spanky98
Zeus
Level 73
God Stats
23W - 26L
1,407 SR
Queue Stats
250W - 259L
1,564 Elo+
Party 1
Team Averages
Level 73
1,539 SR
1,512 Elo+

VS

Team Averages
Level 76
1,544 SR
1,517 Elo+
Danzaburou
Danzaburou
Captyn-Cook
Danzaburou
Level 109
God Stats
49W - 19L
1,731 SR
Queue Stats
328W - 275L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
JimboJangles
Baron Samedi
Level 49
God Stats
78W - 68L
1,549 SR
Queue Stats
87W - 87L
1,521 Elo+
Party 3
Artio
Artio
SFLxBLEAKkX4
Artio
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 185L
1,588 Elo+
Party 2
Janus
Janus
Touma-Kami123
Janus
Level 45
God Stats
2W - 4L
1,272 SR
Queue Stats
181W - 204L
1,470 Elo+
Solo
Nemesis
Nemesis
dapperZAP
Nemesis
Level 88
God Stats
8W - 5L
1,671 SR
Queue Stats
70W - 61L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 2 / 0
6,353
529
3,302
9,176
5,040
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
8
0 / 4 / 2
5,489
457
3,278
10,279
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
JBird10
Fenrir
9
0 / 5 / 1
5,553
463
3,628
9,569
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,318
443
2,949
8,210
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
13
4 / 1 / 0
7,413
618
7,097
4,598
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captyn-Cook
Danzaburou
11
4 / 0 / 2
6,768
564
7,074
4,282
1,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
JimboJangles
Baron Samedi
11
3 / 2 / 3
7,011
584
6,620
5,957
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 0 / 7
6,896
575
5,191
11,980
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 6
6,846
571
3,826
4,841
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
dapperZAP
Nemesis
11
4 / 2 / 3
6,356
530
4,238
7,475
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
16
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
Danzaburou
Captyn-Cook
Danzaburou
4
0
2
5
L
Ares
0
4
2
0.25
L
Fenrir
JBird10
Fenrir
0
5
1
0.1
W
Baron Samedi
JimboJangles
Baron Samedi
3
2
3
2.25
W
2
0
7
5.5
L
0
4
0
0
W
3
1
6
6
W
Nemesis
dapperZAP
Nemesis
4
2
3
2.75
L
Zeus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
26,949
41,832
Taken
34,535
16,731
Mitigated
11,821
17,336
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,302
377
0
4,301
9,176
5,040
167
5,948
3,228
0
29,694
W
Danzaburou
Captyn-Cook
Danzaburou
7,074
3,587
0
2,758
4,282
1,077
0
1,048
3,234
0
36,467
L
Ares
3,278
292
123
2,901
10,279
5,048
0
3,470
6,809
16,800
0
L
Fenrir
JBird10
Fenrir
3,628
1,305
0
3,979
9,569
3,143
0
2,348
7,221
0
32,898
W
Baron Samedi
JimboJangles
Baron Samedi
6,620
531
150
2,709
5,957
2,015
1,035
1,504
4,199
31,628
0
W
5,191
1,122
632
7,122
11,980
4,950
0
2,878
9,049
16,807
0
L
2,949
1,600
468
3,607
8,210
1,893
0
1,851
6,359
0
27,220
W
3,826
258
0
1,926
4,841
1,369
344
1,354
3,359
41,874
0
W
Nemesis
dapperZAP
Nemesis
4,238
1,065
0
985
7,475
2,410
1,183
3,254
4,044
0
32,187
L
Zeus
7,097
919
0
1,957
4,598
1,607
0
2,020
2,578
45,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
33,877
323
Minions Killed
296
0
Camps Cleared
0
1,083,978
Distance Traveled
1,157,245
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,353
529
77
6
0
239,178
1
W
Danzaburou
6,768
564
63
5
0
227,044
1
L
Ares
5,489
457
27
2
0
214,236
0
L
Fenrir
5,553
463
52
4
0
215,731
6
W
Baron Samedi
7,011
584
73
6
0
197,944
5
W
Artio
6,896
575
21
2
0
235,176
3
L
Chiron
5,318
443
52
4
0
199,014
1
W
Janus
6,846
571
79
7
0
230,422
3
W
Nemesis
6,356
530
60
5
0
266,659
1
L
Zeus
7,413
618
115
10
0
215,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role