Player Matchup

Janus
Janus
Aixyen
Janus
Level 86
God Stats
8W - 8L
1,549 SR
Queue Stats
347W - 329L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
CaptMimosa
Cernunnos
Level 85
God Stats
72W - 50L
1,612 SR
Queue Stats
164W - 128L
1,587 Elo+
Party 3
Camazotz
Camazotz
MKZ xWOLVERINEx
Camazotz
Level 140
God Stats
15W - 9L
1,667 SR
Queue Stats
769W - 800L
1,501 Elo+
Party 3
Ymir
Ymir
drsueflay
Ymir
Level 59
God Stats
11W - 8L
1,663 SR
Queue Stats
390W - 379L
1,536 Elo+
Party 1
King Arthur
King Arthur
jalkiller
King Arthur
Level 160
God Stats
22W - 50L
1,503 SR
Queue Stats
1,118W - 1,189L
1,490 Elo+
Party 3
Team Averages
Level 106
1,599 SR
1,529 Elo+

VS

Team Averages
Level 113
1,550 SR
1,478 Elo+
Neith
Neith
AyoVibez
Neith
Level 73
God Stats
5W - 5L
1,456 SR
Queue Stats
239W - 232L
1,480 Elo+
Party 4
Guan Yu
Guan Yu
Sigran
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SurgicalCracker
Poseidon
Level 127
God Stats
7W - 3L
1,806 SR
Queue Stats
190W - 180L
1,433 Elo+
Party 2
Mercury
Mercury
WhyMikeyy
Mercury
Level 128
God Stats
9W - 7L
1,486 SR
Queue Stats
247W - 243L
1,506 Elo+
Party 4
Athena
Athena
acejokerbuddy
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aixyen
Janus
15
4 / 4 / 0
9,384
469
8,987
8,831
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
CaptMimosa
Cernunnos
14
1 / 3 / 1
8,693
435
7,615
9,688
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
13
0 / 7 / 4
8,048
402
5,403
20,768
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
13
2 / 6 / 2
8,825
441
6,514
18,594
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
jalkiller
King Arthur
16
2 / 5 / 4
9,433
472
12,143
27,086
14,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyoVibez
Neith
19
5 / 1 / 7
11,583
579
9,498
9,695
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Sigran
Guan Yu
16
3 / 6 / 6
10,604
530
17,211
21,015
18,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
19
13 / 1 / 3
12,197
610
20,253
6,866
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
WhyMikeyy
Mercury
19
1 / 1 / 3
10,975
549
4,940
11,346
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 16
10,209
510
8,953
18,688
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
24
25
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
Aixyen
Janus
4
4
0
1
W
Neith
AyoVibez
Neith
5
1
7
8.5
L
Cernunnos
CaptMimosa
Cernunnos
1
3
1
0.5
L
Camazotz
0
7
4
0.29
W
Guan Yu
Sigran
Guan Yu
3
6
6
1
W
Poseidon
13
1
3
14.5
W
Mercury
WhyMikeyy
Mercury
1
1
3
2.5
W
2
2
16
5
L
Ymir
2
6
2
0.5
L
King Arthur
jalkiller
King Arthur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
60,855
84,967
Taken
67,610
33,117
Mitigated
54,724
25,567
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aixyen
Janus
8,987
420
223
1,065
8,831
2,581
0
5,627
2,952
54,571
0
W
Neith
AyoVibez
Neith
9,498
4,972
0
4,911
9,695
4,683
3,115
1,115
8,580
0
96,736
L
Cernunnos
CaptMimosa
Cernunnos
7,615
3,586
0
2,476
9,688
3,190
1,072
560
9,128
0
51,191
L
Camazotz
5,403
1,627
294
8,598
20,768
5,683
0
9,505
10,950
0
41,157
W
Guan Yu
Sigran
Guan Yu
17,211
3,926
2,068
4,986
21,015
18,837
965
5,111
15,788
1,004
71,545
W
Poseidon
20,253
1,835
0
1,862
6,866
3,163
2,297
1,811
4,849
88,066
0
W
Mercury
WhyMikeyy
Mercury
4,940
1,456
0
484
11,346
5,696
0
942
10,358
0
108,335
W
8,953
2,192
597
3,247
18,688
22,345
531
5,844
12,534
26,912
0
L
Ymir
6,514
2,168
0
4,988
18,594
7,582
0
8,771
9,671
47,512
0
L
King Arthur
jalkiller
King Arthur
12,143
1,318
243
7,680
27,086
14,081
26
4,349
22,627
0
62,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,383
Gold Earned
55,568
479
Minions Killed
689
0
Camps Cleared
0
1,690,628
Distance Traveled
1,929,780
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,384
469
111
6
0
380,749
12
W
Neith
11,583
579
176
9
0
339,073
8
L
Cernunnos
8,693
435
109
5
0
326,486
6
L
Camazotz
8,048
402
74
4
0
325,448
1
W
Guan Yu
10,604
530
143
7
0
341,573
0
W
Poseidon
12,197
610
155
8
0
390,015
4
W
Mercury
10,975
549
177
9
0
459,785
4
W
Athena
10,209
510
38
2
0
399,334
0
L
Ymir
8,825
441
67
3
0
339,177
0
L
King Arthur
9,433
472
118
6
0
318,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role