Player Matchup

Chiron
Chiron
Gold V
Hightide50
Chiron
Gold V
Level 142
God Stats
17W - 4L
1,641 SR
Queue Stats
54W - 51L
1,441 MMR
Solo
Athena
Athena
Silver II
JamalYahir
Athena
Silver II
Level 143
God Stats
3W - 6L
1,623 SR
Queue Stats
35W - 34L
1,412 MMR
Party 1
Janus
Janus
Silver I
Mythhunter368
Janus
Silver I
Level 103
God Stats
10W - 9L
1,089 SR
Queue Stats
54W - 84L
1,421 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Rkey507
Jormungandr
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,418 MMR
Party 1
Mercury
Mercury
Bronze III
TStunna21
Mercury
Bronze III
Level 106
God Stats
1W - 0L
1,470 SR
Queue Stats
18W - 37L
1,389 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,464 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,724 SR
1,443 MMR
Cupid
Cupid
Gold V
Melodìa
Cupid
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Quørrah
Nu Wa
Bronze III
Level 138
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 2L
1,554 MMR
Party 2
Tyr
Tyr
Bronze III
T1TÁN
Tyr
Bronze III
Level 108
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 5L
1,413 MMR
Solo
Geb
Geb
Gold IV
Tio7331
Geb
Gold IV
Level 126
God Stats
5W - 2L
1,813 SR
Queue Stats
92W - 97L
1,393 MMR
Solo
Bastet
Bastet
Bronze IV
XM3RLINX
Bastet
Bronze IV
Level 144
God Stats
0W - 1L
2,081 SR
Queue Stats
1W - 5L
1,357 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hightide50
Chiron
20
10 / 6 / 6
15,664
559
23,137
23,717
10,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JamalYahir
Athena
18
2 / 5 / 12
13,839
494
8,505
22,907
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 7
14,284
510
12,036
19,481
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Rkey507
Jormungandr
20
4 / 2 / 7
14,456
516
17,831
27,538
33,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
TStunna21
Mercury
20
4 / 7 / 7
14,212
508
13,294
24,336
12,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CamazotzPersephoneAo KuangKing ArthurSet

VS

Bans
ApolloTsukuyomiAresThe MorriganSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Melodìa
Cupid
20
3 / 11 / 3
13,322
476
10,353
27,604
10,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Quørrah
Nu Wa
20
5 / 3 / 8
13,563
484
19,748
15,304
6,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
T1TÁN
Tyr
20
3 / 3 / 9
13,595
486
13,014
26,350
31,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Geb
19
3 / 3 / 15
12,672
453
13,246
25,066
26,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
XM3RLINX
Bastet
20
11 / 6 / 4
14,156
506
23,580
25,106
11,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
25
Kills
25
25
Deaths
26
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hightide50
Chiron
10
6
6
2.17
W
Athena
JamalYahir
Athena
2
5
12
1.6
L
Cupid
Melodìa
Cupid
3
11
3
0.41
W
5
5
7
1.7
L
Nu Wa
Quørrah
Nu Wa
5
3
8
3
W
Jormungandr
Rkey507
Jormungandr
4
2
7
3.75
L
Tyr
T1TÁN
Tyr
3
3
9
2.5
W
Mercury
TStunna21
Mercury
4
7
7
1.07
L
Geb
3
3
15
3.5
L
Bastet
XM3RLINX
Bastet
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,803
Damage
79,941
117,979
Taken
119,430
82,813
Mitigated
85,972
29,769
Healing
33,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hightide50
Chiron
23,137
10,167
1,173
7,757
23,717
10,686
1,817
4,825
18,794
0
124,958
W
Athena
JamalYahir
Athena
8,505
2,045
0
2,526
22,907
18,532
585
8,982
13,925
48,219
0
L
Cupid
Melodìa
Cupid
10,353
5,703
310
10,711
27,604
10,932
2,175
3,775
23,709
0
100,634
W
12,036
471
656
5,459
19,481
7,797
793
3,390
16,091
89,412
0
L
Nu Wa
Quørrah
Nu Wa
19,748
4,383
304
6,260
15,304
6,804
1,893
8,905
6,239
107,619
0
W
Jormungandr
Rkey507
Jormungandr
17,831
3,515
0
5,504
27,538
33,471
1,082
9,899
17,639
109,267
0
L
Tyr
T1TÁN
Tyr
13,014
1,994
0
8,060
26,350
31,188
282
10,748
15,550
0
94,991
W
Mercury
TStunna21
Mercury
13,294
7,328
0
6,694
24,336
12,327
1,268
6,042
18,294
0
108,996
L
Geb
13,246
2,674
505
5,142
25,066
26,015
420
10,724
14,136
48,782
0
L
Bastet
XM3RLINX
Bastet
23,580
5,856
0
2,242
25,106
11,033
0
8,426
16,550
0
81,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,455
Gold Earned
67,308
776
Minions Killed
627
0
Camps Cleared
0
2,656,385
Distance Traveled
2,666,614
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,664
559
174
6
0
444,441
4
W
Athena
13,839
494
79
3
0
591,939
14
L
Cupid
13,322
476
142
5
0
458,173
5
W
Janus
14,284
510
157
6
0
497,410
0
L
Nu Wa
13,563
484
160
6
0
500,056
4
W
Jormungandr
14,456
516
201
7
0
548,977
6
L
Tyr
13,595
486
162
6
0
584,617
9
W
Mercury
14,212
508
165
6
0
573,618
1
L
Geb
12,672
453
64
2
0
557,281
3
L
Bastet
14,156
506
99
4
0
566,487
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role