Player Matchup

Hercules
Hercules
Arexú
Hercules
Level 27
God Stats
3W - 2L
1,458 SR
Queue Stats
8W - 7L
1,453 Elo+
Party 1
Scylla
Scylla
DominusGG
Scylla
Level 27
God Stats
3W - 2L
1,377 SR
Queue Stats
4W - 2L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
ExplicitNeith
Sun Wukong
Level 28
God Stats
4W - 3L
1,578 SR
Queue Stats
102W - 97L
1,485 Elo+
Solo
Loki
Loki
GiingerViitis
Loki
Level 25
God Stats
11W - 9L
1,491 SR
Queue Stats
11W - 10L
1,453 Elo+
Party 1
Apollo
Apollo
Mcedster
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 1
Team Averages
Level 24
1,481 SR
1,463 Elo+

VS

Team Averages
Level 29
1,439 SR
1,268 Elo+
Chaac
Chaac
GalindoH5
Chaac
Level 10
God Stats
1W - 3L
1,488 SR
Queue Stats
29W - 64L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
NishiDae
Aphrodite
Level 15
God Stats
17W - 25L
1,260 SR
Queue Stats
54W - 91L
1,266 Elo+
Party 2
Apollo
Apollo
RonieXO
Apollo
Level 45
God Stats
3W - 6L
1,372 SR
Queue Stats
48W - 80L
1,230 Elo+
Party 2
Sobek
Sobek
TheArmEvil
Sobek
Level 28
God Stats
4W - 7L
1,587 SR
Queue Stats
58W - 105L
1,223 Elo+
Party 2
Ratatoskr
Ratatoskr
Thunderbell
Ratatoskr
Level 46
God Stats
4W - 8L
1,488 SR
Queue Stats
89W - 116L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arexú
Hercules
19
7 / 2 / 12
13,155
526
16,109
33,395
33,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
DominusGG
Scylla
20
8 / 4 / 12
14,321
573
17,568
15,474
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ExplicitNeith
Sun Wukong
20
4 / 3 / 8
14,155
566
17,484
23,490
27,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
11 / 2 / 6
13,214
529
11,196
12,531
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Mcedster
Apollo
19
6 / 2 / 10
13,147
526
26,766
17,550
7,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GalindoH5
Chaac
16
1 / 6 / 1
10,357
414
11,678
25,116
29,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
NishiDae
Aphrodite
16
1 / 11 / 5
10,789
432
10,666
19,392
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
RonieXO
Apollo
18
5 / 6 / 3
11,544
462
16,002
19,342
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
11
1 / 5 / 2
8,927
357
3,512
17,083
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Thunderbell
Ratatoskr
17
5 / 8 / 1
11,446
458
12,568
22,968
9,113
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
36
Kills
13
13
Deaths
36
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arexú
Hercules
7
2
12
6.5
W
Scylla
DominusGG
Scylla
8
4
12
3.5
W
Sun Wukong
ExplicitNeith
Sun Wukong
4
3
8
2.67
L
Chaac
GalindoH5
Chaac
1
6
1
0.25
W
11
2
6
7
W
Apollo
Mcedster
Apollo
6
2
10
5.5
L
Aphrodite
NishiDae
Aphrodite
1
11
5
0.32
L
Apollo
RonieXO
Apollo
5
6
3
1.08
L
Sobek
1
5
2
0.4
L
Ratatoskr
Thunderbell
Ratatoskr
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,123
Damage
54,426
102,440
Taken
103,901
80,506
Mitigated
68,337
42,549
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arexú
Hercules
16,109
6,122
0
21,985
33,395
33,257
429
5,398
27,580
463
36,239
W
Scylla
DominusGG
Scylla
17,568
2,358
288
2,182
15,474
6,557
1,712
3,295
11,945
100,505
0
W
Sun Wukong
ExplicitNeith
Sun Wukong
17,484
3,964
0
4,621
23,490
27,582
2,965
1,843
20,464
0
105,213
L
Chaac
GalindoH5
Chaac
11,678
1,239
0
6,093
25,116
29,267
98
1,259
23,821
776
45,885
W
11,196
4,039
0
3,398
12,531
5,197
1,499
1,459
10,959
0
64,909
W
Apollo
Mcedster
Apollo
26,766
16,588
0
10,075
17,550
7,913
6,032
2,276
15,231
0
117,983
L
Aphrodite
NishiDae
Aphrodite
10,666
513
3,414
6,248
19,392
8,620
150
7,598
11,352
53,222
0
L
Apollo
RonieXO
Apollo
16,002
10,680
0
4,040
19,342
8,107
0
1,858
17,432
0
55,181
L
Sobek
3,512
156
0
3,390
17,083
13,230
0
2,551
14,446
15,821
0
L
Ratatoskr
Thunderbell
Ratatoskr
12,568
3,304
0
2,718
22,968
9,113
0
3,652
19,186
0
68,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,992
Gold Earned
53,063
646
Minions Killed
401
0
Camps Cleared
0
2,416,886
Distance Traveled
2,130,708
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,155
526
42
2
0
499,546
1
W
Scylla
14,321
573
158
6
0
461,146
0
W
Sun Wukong
14,155
566
174
7
0
507,648
0
L
Chaac
10,357
414
71
3
0
434,229
0
W
Loki
13,214
529
97
4
0
533,582
0
W
Apollo
13,147
526
175
7
0
414,964
2
L
Aphrodite
10,789
432
113
5
0
394,236
0
L
Apollo
11,544
462
93
4
0
462,258
1
L
Sobek
8,927
357
13
1
0
342,590
6
L
Ratatoskr
11,446
458
111
4
0
497,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role