Player Matchup

Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 29
God Stats
27W - 58L
1,403 SR
Queue Stats
48W - 141L
1,303 Elo+
Party 1
Hercules
Hercules
RotRAMPAGE
Hercules
Level 30
God Stats
15W - 20L
1,420 SR
Queue Stats
86W - 102L
1,513 Elo+
Solo
Danzaburou
Danzaburou
bronsonbandy
Danzaburou
Level 44
God Stats
13W - 18L
1,592 SR
Queue Stats
102W - 221L
1,326 Elo+
Party 1
Anubis
Anubis
floppytaco18
Anubis
Level 17
God Stats
24W - 42L
1,490 SR
Queue Stats
37W - 90L
1,366 Elo+
Party 1
Loki
Loki
thatkiddfoshee
Loki
Level 30
God Stats
7W - 16L
1,415 SR
Queue Stats
85W - 208L
1,327 Elo+
Party 1
Team Averages
Level 30
1,464 SR
1,367 Elo+

VS

Team Averages
Level 31
1,449 SR
1,443 Elo+
Ra
Ra
Feared Tactix
Ra
Level 107
God Stats
4W - 9L
1,237 SR
Queue Stats
344W - 287L
1,759 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GonCrazy
Cu Chulainn
Level 11
God Stats
46W - 38L
1,527 SR
Queue Stats
368W - 319L
1,694 Elo+
Party 2
Anhur
Anhur
JROBisKING
Anhur
Level 22
God Stats
26W - 24L
1,479 SR
Queue Stats
47W - 43L
1,424 Elo+
Solo
Artemis
Artemis
Uachiim
Artemis
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 7L
1,097 Elo+
Solo
Janus
Janus
катял
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawDawg75
Jormungandr
13
0 / 6 / 6
7,723
429
4,950
13,204
7,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
RotRAMPAGE
Hercules
15
1 / 4 / 2
8,759
487
5,441
17,486
14,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
bronsonbandy
Danzaburou
16
6 / 5 / 1
10,034
557
8,067
12,174
4,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
12
4 / 4 / 2
7,795
433
4,958
8,411
3,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 4
8,654
481
4,274
13,729
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,226
624
12,500
11,036
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GonCrazy
Cu Chulainn
15
3 / 0 / 6
9,727
540
10,458
11,594
9,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
17
10 / 3 / 4
10,734
596
9,651
14,184
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Uachiim
Artemis
16
5 / 7 / 4
10,465
581
8,230
10,456
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
1 / 4 / 5
8,687
483
2,136
5,746
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
26
26
Deaths
16
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DawDawg75
Jormungandr
0
6
6
0.5
W
7
2
5
4.75
W
Cu Chulainn
GonCrazy
Cu Chulainn
3
0
6
6
W
Anhur
10
3
4
4
L
Hercules
RotRAMPAGE
Hercules
1
4
2
0.5
W
Artemis
Uachiim
Artemis
5
7
4
1
L
Danzaburou
bronsonbandy
Danzaburou
6
5
1
1.3
L
Anubis
4
4
2
1.25
L
3
7
4
0.71
W
Janus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
42,975
65,004
Taken
53,016
33,630
Mitigated
22,924
18,331
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DawDawg75
Jormungandr
4,950
635
363
1,686
13,204
7,322
1,043
3,626
9,387
36,435
0
W
12,500
461
1,861
5,301
11,036
3,680
0
4,781
6,255
83,650
0
W
Cu Chulainn
GonCrazy
Cu Chulainn
10,458
2,561
0
5,320
11,594
9,865
1,138
2,242
9,352
0
54,463
W
Anhur
9,651
4,373
0
7,183
14,184
4,142
1,326
3,740
10,444
0
72,392
L
Hercules
RotRAMPAGE
Hercules
5,441
2,235
0
6,043
17,486
14,186
0
1,090
16,334
6,566
43,130
W
Artemis
Uachiim
Artemis
8,230
5,347
0
0
10,456
3,713
1,277
2,200
8,256
0
48,082
L
Danzaburou
bronsonbandy
Danzaburou
8,067
2,327
0
3,749
12,174
4,196
2,755
3,531
8,517
0
66,352
L
Anubis
4,958
0
0
2,104
8,411
3,402
1,122
2,088
6,235
19,227
0
L
4,274
713
0
4,386
13,729
4,524
0
3,647
9,895
0
45,116
W
Janus
2,136
158
0
58
5,746
1,524
643
3,028
2,718
22,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
50,839
377
Minions Killed
483
0
Camps Cleared
0
1,645,037
Distance Traveled
1,693,094
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,723
429
60
3
0
302,313
2
W
Ra
11,226
624
149
8
0
374,005
2
W
Cu Chulainn
9,727
540
87
5
0
371,376
0
W
Anhur
10,734
596
96
5
0
302,848
0
L
Hercules
8,759
487
90
5
0
307,053
3
W
Artemis
10,465
581
94
5
0
300,127
1
L
Danzaburou
10,034
557
118
7
0
328,446
1
L
Anubis
7,795
433
28
2
0
343,310
1
L
Loki
8,654
481
81
5
0
363,915
2
W
Janus
8,687
483
57
3
0
344,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role