Player Matchup

Cthulhu
Cthulhu
NoLuv999
Cthulhu
Level 17
God Stats
3W - 1L
1,544 SR
Queue Stats
105W - 135L
1,390 Elo+
Party 1
Mercury
Mercury
SUNNYBOYJrs
Mercury
Level 29
God Stats
16W - 8L
1,378 SR
Queue Stats
100W - 116L
1,411 Elo+
Party 1
Anubis
Anubis
ShreddersBIade
Anubis
Level 17
God Stats
27W - 30L
1,404 SR
Queue Stats
93W - 130L
1,361 Elo+
Party 1
Sol
Sol
kryzbaran7
Sol
Level 16
God Stats
22W - 15L
1,425 SR
Queue Stats
73W - 96L
1,406 Elo+
Party 1
Chaac
Chaac
thechominator43
Chaac
Level 18
God Stats
7W - 6L
1,426 SR
Queue Stats
12W - 18L
1,282 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,370 Elo+

VS

Team Averages
Level 12
1,474 SR
1,397 Elo+
Sobek
Sobek
Boom_Bot22
Sobek
Level 16
God Stats
16W - 13L
1,418 SR
Queue Stats
43W - 34L
1,500 Elo+
Solo
Tiamat
Tiamat
Rubencool135
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,434 Elo+
Solo
Bellona
Bellona
Vans_batch
Bellona
Level 16
God Stats
5W - 13L
1,452 SR
Queue Stats
577W - 575L
1,354 Elo+
Solo
Chiron
Chiron
jzhjzzhj
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,195 Elo+
Solo
Thor
Thor
lightninggod_YT9
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoLuv999
Cthulhu
14
5 / 5 / 8
8,922
470
8,637
12,252
4,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
SUNNYBOYJrs
Mercury
16
5 / 2 / 6
9,749
513
10,066
14,548
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

14
6 / 5 / 8
9,877
520
9,346
11,300
5,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 3 / 5
9,953
524
17,249
10,777
3,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 4 / 6
8,624
454
7,261
12,407
6,861
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
5 / 1 / 4
9,470
498
12,707
21,261
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
2 / 8 / 2
7,064
372
8,093
13,177
6,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Vans_batch
Bellona
16
9 / 5 / 0
10,050
529
11,964
15,277
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
jzhjzzhj
Chiron
8
0 / 13 / 3
6,100
321
2,945
17,073
5,988
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 3 / 0
5,215
274
318
1,879
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
16
19
Deaths
30
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
5
1
4
7
W
Cthulhu
NoLuv999
Cthulhu
5
5
8
1.8
L
Tiamat
2
8
2
0.38
W
Mercury
SUNNYBOYJrs
Mercury
5
2
6
4
W
6
5
8
2
L
Bellona
Vans_batch
Bellona
9
5
0
1.8
L
Chiron
jzhjzzhj
Chiron
0
13
3
0.12
W
10
3
5
4.17
L
0
3
0
0
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,559
Damage
36,027
61,284
Taken
68,667
25,560
Mitigated
44,299
19,348
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
12,707
464
672
7,758
21,261
21,564
0
10,305
10,956
44,085
0
W
Cthulhu
NoLuv999
Cthulhu
8,637
1,097
983
1,626
12,252
4,817
1,147
4,777
7,475
36,838
0
L
Tiamat
8,093
1,141
0
1,130
13,177
6,522
252
5,927
7,250
22,586
0
W
Mercury
SUNNYBOYJrs
Mercury
10,066
5,700
184
7,347
14,548
5,329
136
4,598
9,950
0
54,494
W
9,346
1,361
0
4,134
11,300
5,033
971
4,035
7,265
36,651
0
L
Bellona
Vans_batch
Bellona
11,964
3,519
0
622
15,277
9,743
523
8,408
6,869
462
56,560
L
Chiron
jzhjzzhj
Chiron
2,945
1,900
215
2,515
17,073
5,988
0
9,755
7,318
0
11,333
W
17,249
4,781
0
2,027
10,777
3,520
4,374
3,749
7,028
54,662
0
L
318
318
0
0
1,879
482
0
837
1,042
0
698
W
7,261
2,112
0
3,047
12,407
6,861
1,134
3,778
8,629
0
27,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
37,899
345
Minions Killed
215
0
Camps Cleared
0
1,777,124
Distance Traveled
1,439,024
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,470
498
60
3
0
398,401
0
W
Cthulhu
8,922
470
46
2
0
430,076
5
L
Tiamat
7,064
372
28
1
0
340,811
0
W
Mercury
9,749
513
82
4
0
408,943
5
W
Anubis
9,877
520
75
4
0
308,557
1
L
Bellona
10,050
529
113
6
0
397,985
0
L
Chiron
6,100
321
13
1
0
248,066
9
W
Sol
9,953
524
92
5
0
335,808
2
L
Thor
5,215
274
1
0
0
53,761
0
W
Chaac
8,624
454
50
3
0
293,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role