Player Matchup

Janus
Janus
DrLure
Janus
Level 44
God Stats
6W - 17L
1,472 SR
Queue Stats
309W - 356L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
Squint04
Amaterasu
Level 29
God Stats
2W - 2L
1,649 SR
Queue Stats
185W - 192L
1,500 Elo+
Party 2
Artemis
Artemis
amirfgfgfgfg
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,306 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,407 Elo+

VS

Team Averages
Level 62
1,580 SR
1,470 Elo+
Agni
Agni
ELECTUS100
Agni
Level 69
God Stats
23W - 26L
1,509 SR
Queue Stats
145W - 162L
1,479 Elo+
Solo
Neith
Neith
Uniicory
Neith
Level 14
God Stats
4W - 3L
1,823 SR
Queue Stats
20W - 31L
1,465 Elo+
Party 1
Ymir
Ymir
gushersboy
Ymir
Level 103
God Stats
10W - 11L
1,407 SR
Queue Stats
77W - 96L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrLure
Janus
12
1 / 5 / 6
8,742
672
8,170
10,604
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Squint04
Amaterasu
12
6 / 6 / 0
9,594
738
8,078
17,826
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
amirfgfgfgfg
Artemis
11
2 / 7 / 3
8,597
661
3,052
11,271
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 2
12,082
929
19,018
11,319
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Uniicory
Neith
12
0 / 5 / 13
8,836
680
4,028
7,070
2,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 14
10,366
797
9,629
14,101
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
18
18
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
DrLure
Janus
1
5
6
0.8
W
16
1
2
17
L
Amaterasu
Squint04
Amaterasu
6
6
0
1
W
Neith
Uniicory
Neith
0
5
13
1.3
L
Artemis
amirfgfgfgfg
Artemis
2
7
3
0.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
32,675
39,701
Taken
32,490
18,823
Mitigated
19,052
6,021
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DrLure
Janus
8,170
659
112
1,139
10,604
3,807
75
8,392
2,212
43,653
0
W
19,018
1,708
114
4,073
11,319
4,196
1,151
3,537
7,782
61,163
0
L
Amaterasu
Squint04
Amaterasu
8,078
1,980
207
3,864
17,826
11,155
67
13,360
4,466
0
21,776
W
Neith
Uniicory
Neith
4,028
1,856
0
530
7,070
2,704
1,383
1,309
5,761
0
21,796
L
Artemis
amirfgfgfgfg
Artemis
3,052
1,334
0
699
11,271
3,861
88
6,967
4,304
0
20,301
W
9,629
2,140
0
1,573
14,101
12,152
407
3,392
10,709
32,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
31,284
116
Minions Killed
160
0
Camps Cleared
0
644,071
Distance Traveled
751,160
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,742
672
67
5
0
215,833
0
W
Agni
12,082
929
83
6
0
268,772
4
L
Amaterasu
9,594
738
21
2
0
233,953
0
W
Neith
8,836
680
31
2
0
246,707
0
L
Artemis
8,597
661
28
2
0
194,285
1
W
Ymir
10,366
797
46
4
0
235,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role