Player Matchup

Cthulhu
Cthulhu
Darkmoonyx
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,416 Elo+
Party 1
Agni
Agni
Lord_Picho
Agni
Level 85
God Stats
5W - 2L
1,939 SR
Queue Stats
232W - 246L
1,451 Elo+
Party 4
Chronos
Chronos
Qctill333
Chronos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
TiozaoPeludo
Erlang Shen
Level 108
God Stats
1W - 2L
1,519 SR
Queue Stats
280W - 295L
1,422 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
kairyde
Ah Muzen Cab
Level 102
God Stats
10W - 8L
1,715 SR
Queue Stats
242W - 248L
1,408 Elo+
Party 1
Team Averages
Level 95
1,635 SR
1,423 Elo+

VS

Team Averages
Level 107
1,502 SR
1,515 Elo+
Serqet
Serqet
FifteenK_
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,488 Elo+
Party 3
Hera
Hera
NATHAN_ROCKS-14
Hera
Level 119
God Stats
3W - 7L
1,305 SR
Queue Stats
154W - 131L
1,616 Elo+
Party 2
Ra
Ra
OneGhostBlade
Ra
Level 85
God Stats
4W - 3L
1,446 SR
Queue Stats
453W - 470L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Tisaso
Sun Wukong
Level 121
God Stats
4W - 5L
1,762 SR
Queue Stats
234W - 205L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
thanatos1519
Cernunnos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkmoonyx
Cthulhu
20
2 / 3 / 27
12,854
643
15,135
18,892
22,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 7 / 21
14,836
742
17,061
15,216
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Qctill333
Chronos
20
3 / 7 / 27
13,381
669
18,517
22,738
10,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
TiozaoPeludo
Erlang Shen
20
8 / 6 / 26
14,017
701
13,728
28,624
23,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
kairyde
Ah Muzen Cab
20
21 / 5 / 18
16,817
841
44,347
22,764
13,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FifteenK_
Serqet
20
5 / 7 / 11
12,603
630
11,293
19,835
10,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 12
13,482
674
24,579
21,789
10,249
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 14
13,878
694
24,015
20,007
16,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Tisaso
Sun Wukong
20
9 / 13 / 11
14,681
734
25,178
37,101
43,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
thanatos1519
Cernunnos
18
1 / 9 / 7
11,773
589
9,756
19,626
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
83
43
Kills
28
28
Deaths
43
119
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darkmoonyx
Cthulhu
2
3
27
5.17
L
Serqet
FifteenK_
Serqet
5
7
11
1.5
W
9
7
21
2.79
L
4
9
12
1.11
L
9
5
14
3.2
W
Chronos
Qctill333
Chronos
3
7
27
2.36
W
Erlang Shen
TiozaoPeludo
Erlang Shen
8
6
26
3.5
L
Sun Wukong
Tisaso
Sun Wukong
9
13
11
1.12
W
Ah Muzen Cab
kairyde
Ah Muzen Cab
21
5
18
6
L
Cernunnos
thanatos1519
Cernunnos
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,788
Damage
94,821
108,234
Taken
118,358
76,598
Mitigated
88,679
44,518
Healing
43,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darkmoonyx
Cthulhu
15,135
921
6,159
4,178
18,892
22,057
543
7,035
11,618
25,621
0
L
Serqet
FifteenK_
Serqet
11,293
4,476
936
1,758
19,835
10,263
884
7,774
11,731
0
13,856
W
17,061
179
3,689
2,804
15,216
7,196
662
6,345
8,761
36,352
0
L
24,579
4,197
4,790
3,991
21,789
10,249
530
8,512
13,017
52,799
0
L
24,015
970
7,887
5,359
20,007
16,586
824
9,457
10,280
49,024
0
W
Chronos
Qctill333
Chronos
18,517
3,390
1,206
4,038
22,738
10,524
853
11,264
10,792
36,718
0
W
Erlang Shen
TiozaoPeludo
Erlang Shen
13,728
4,304
1,915
8,702
28,624
23,818
1,403
12,058
15,441
0
30,223
L
Sun Wukong
Tisaso
Sun Wukong
25,178
4,204
3,065
11,035
37,101
43,380
519
14,187
22,428
593
41,077
W
Ah Muzen Cab
kairyde
Ah Muzen Cab
44,347
24,625
2,840
8,987
22,764
13,003
2,581
10,955
11,557
0
97,031
L
Cernunnos
thanatos1519
Cernunnos
9,756
3,783
2,239
2,178
19,626
8,201
1,508
9,277
10,189
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,905
Gold Earned
66,417
205
Minions Killed
199
0
Camps Cleared
0
1,675,258
Distance Traveled
1,532,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,854
643
17
1
0
359,928
0
L
Serqet
12,603
630
8
0
0
340,751
0
W
Agni
14,836
742
33
2
0
325,827
2
L
Hera
13,482
674
63
3
0
319,109
0
L
Ra
13,878
694
49
2
0
331,014
0
W
Chronos
13,381
669
31
2
0
332,648
0
W
Erlang Shen
14,017
701
30
2
0
369,524
1
L
Sun Wukong
14,681
734
28
1
0
302,632
0
W
Ah Muzen Cab
16,817
841
94
5
0
287,331
1
L
Cernunnos
11,773
589
51
3
0
238,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role