Player Matchup

He Bo
He Bo
CausticStar
He Bo
Level 80
God Stats
3W - 3L
1,516 SR
Queue Stats
87W - 79L
1,442 Elo+
Party 1
Bellona
Bellona
Jorem31
Bellona
Level 67
God Stats
7W - 9L
1,697 SR
Queue Stats
148W - 183L
1,478 Elo+
Solo
Tiamat
Tiamat
KingGangster4-0
Tiamat
Level 65
God Stats
3W - 1L
1,722 SR
Queue Stats
120W - 110L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
TurboSmegma
Ao Kuang
Level 65
God Stats
17W - 15L
1,573 SR
Queue Stats
71W - 66L
1,450 Elo+
Party 1
Ganesha
Ganesha
temp-504553
Ganesha
Level 89
God Stats
4W - 1L
1,706 SR
Queue Stats
328W - 276L
1,463 Elo+
Solo
Team Averages
Level 73
1,643 SR
1,462 Elo+

VS

Team Averages
Level 88
1,446 SR
1,416 Elo+
Rama
Rama
KN Abridged
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2
Pele
Pele
METALLICA596
Pele
Level 69
God Stats
45W - 56L
1,419 SR
Queue Stats
402W - 433L
1,456 Elo+
Solo
Tiamat
Tiamat
Rambowsmurf
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Amaterasu
Amaterasu
WhiteWolfandOwl
Amaterasu
Level 75
God Stats
0W - 1L
1,198 SR
Queue Stats
153W - 146L
1,457 Elo+
Solo
Xing Tian
Xing Tian
ZEUJIN
Xing Tian
Level 147
God Stats
16W - 8L
1,613 SR
Queue Stats
368W - 322L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,742
519
3,987
5,502
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jorem31
Bellona
11
1 / 3 / 0
6,573
506
5,230
7,955
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
6,590
507
6,422
6,175
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TurboSmegma
Ao Kuang
13
8 / 0 / 1
7,622
586
7,427
8,850
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
temp-504553
Ganesha
9
0 / 0 / 5
6,038
464
2,372
8,527
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,038
388
3,852
5,025
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 0
6,841
526
3,239
9,091
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
10
2 / 5 / 1
6,375
490
5,460
7,997
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WhiteWolfandOwl
Amaterasu
11
2 / 2 / 1
6,174
475
5,107
9,122
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
ZEUJIN
Xing Tian
9
0 / 2 / 0
5,644
434
5,143
7,980
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
6
6
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Bellona
Jorem31
Bellona
1
3
0
0.33
L
0
3
0
0
W
3
0
2
4
L
2
1
0
2
L
Tiamat
2
5
1
0.5
W
Ao Kuang
TurboSmegma
Ao Kuang
8
0
1
8.5
L
Amaterasu
WhiteWolfandOwl
Amaterasu
2
2
1
1.25
L
Xing Tian
ZEUJIN
Xing Tian
0
2
0
0
W
Ganesha
temp-504553
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
22,801
37,009
Taken
39,215
18,610
Mitigated
18,107
14,993
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,987
0
0
1,010
5,502
1,666
0
3,063
2,043
33,659
0
W
Bellona
Jorem31
Bellona
5,230
2,077
0
1,340
7,955
6,152
0
0
7,955
0
33,426
L
3,852
3,372
441
576
5,025
1,359
0
3,191
1,604
0
23,119
W
6,422
485
627
4,002
6,175
4,232
0
2,154
4,021
33,617
0
L
3,239
943
342
2,004
9,091
3,011
0
3,570
5,436
0
49,889
L
Tiamat
5,460
692
0
1,626
7,997
3,897
364
5,647
2,069
29,678
0
W
Ao Kuang
TurboSmegma
Ao Kuang
7,427
1,942
0
5,161
8,850
2,833
0
2,354
6,374
35,631
0
L
Amaterasu
WhiteWolfandOwl
Amaterasu
5,107
2,603
0
3,017
9,122
5,426
0
1,014
7,675
0
26,663
L
Xing Tian
ZEUJIN
Xing Tian
5,143
688
0
767
7,980
4,414
0
5,740
1,790
20,720
0
W
Ganesha
temp-504553
Ganesha
2,372
461
405
2,448
8,527
3,727
33
2,514
6,013
16,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
30,072
317
Minions Killed
258
0
Camps Cleared
0
1,258,913
Distance Traveled
1,214,091
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,742
519
72
6
0
250,829
3
W
Bellona
6,573
506
78
6
0
229,600
4
L
Rama
5,038
388
56
4
0
207,103
1
W
Tiamat
6,590
507
101
8
0
248,596
0
L
Pele
6,841
526
85
7
0
284,292
3
L
Tiamat
6,375
490
44
3
0
222,509
0
W
Ao Kuang
7,622
586
63
5
0
263,945
0
L
Amaterasu
6,174
475
53
4
0
264,927
0
L
Xing Tian
5,644
434
20
2
0
235,260
5
W
Ganesha
6,038
464
3
0
0
265,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role