Player Matchup

Pele
Pele
Holepro32
Pele
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 51L
1,553 Elo+
Solo
Merlin
Merlin
JRiveraY
Merlin
Level 9
God Stats
2W - 5L
1,242 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo
Apollo
Apollo
JuanRegis_
Apollo
Level 24
God Stats
6W - 10L
1,429 SR
Queue Stats
183W - 217L
1,407 Elo+
Solo
Aphrodite
Aphrodite
NovaDeer
Aphrodite
Level 26
God Stats
2W - 2L
1,814 SR
Queue Stats
15W - 17L
1,337 Elo+
Party 1
Achilles
Achilles
Orfeu300
Achilles
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
33W - 45L
1,398 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,418 Elo+

VS

Team Averages
Level 19
1,508 SR
1,508 Elo+
Kukulkan
Kukulkan
Deltazinhu
Kukulkan
Level 25
God Stats
17W - 14L
1,559 SR
Queue Stats
40W - 35L
1,444 Elo+
Solo
Set
Set
Morningsttar
Set
Level 5
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 0L
1,820 Elo+
Solo
Thanatos
Thanatos
PAQS88
Thanatos
Level 29
God Stats
3W - 5L
1,268 SR
Queue Stats
12W - 23L
1,241 Elo+
Solo
Athena
Athena
ViniPipi
Athena
Level 12
God Stats
2W - 4L
1,288 SR
Queue Stats
322W - 378L
1,396 Elo+
Solo
Skadi
Skadi
xAnubisOfDeath
Skadi
Level 26
God Stats
2W - 1L
1,716 SR
Queue Stats
118W - 84L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 2 / 3
14,111
588
26,126
20,393
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
JRiveraY
Merlin
17
2 / 6 / 2
10,647
444
5,461
13,280
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
JuanRegis_
Apollo
14
0 / 11 / 7
8,669
361
7,295
20,467
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
NovaDeer
Aphrodite
16
3 / 6 / 9
10,771
449
9,112
24,592
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Orfeu300
Achilles
16
1 / 3 / 5
10,090
420
9,741
15,179
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deltazinhu
Kukulkan
20
12 / 3 / 5
13,835
576
23,710
11,726
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 5
13,520
563
11,713
17,354
16,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
PAQS88
Thanatos
15
3 / 9 / 4
10,165
424
4,923
19,827
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ViniPipi
Athena
15
1 / 5 / 13
10,518
438
6,711
24,821
14,288
Shoes

Shoes

+6%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 4 / 9
12,570
524
27,807
15,186
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
23
Kills
28
28
Deaths
23
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deltazinhu
Kukulkan
12
3
5
4.83
L
Pele
17
2
3
9.25
L
Merlin
JRiveraY
Merlin
2
6
2
0.5
L
Apollo
JuanRegis_
Apollo
0
11
7
0.32
W
4
2
5
3.25
L
Aphrodite
NovaDeer
Aphrodite
3
6
9
1.25
L
Achilles
Orfeu300
Achilles
1
3
5
1.17
W
Thanatos
PAQS88
Thanatos
3
9
4
0.56
W
Athena
ViniPipi
Athena
1
5
13
1.5
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,735
Damage
74,864
93,911
Taken
88,914
54,920
Mitigated
47,711
31,679
Healing
29,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deltazinhu
Kukulkan
23,710
2,189
0
1,282
11,726
5,341
576
1,564
10,014
104,698
0
L
Pele
26,126
9,557
0
6,248
20,393
8,741
0
7,151
13,242
0
103,769
L
Merlin
JRiveraY
Merlin
5,461
262
0
53
13,280
4,389
481
4,816
8,464
59,120
0
L
Apollo
JuanRegis_
Apollo
7,295
3,574
745
3,800
20,467
6,948
1,559
6,067
14,400
0
40,450
W
11,713
5,320
0
3,605
17,354
16,593
2,374
2,585
14,295
0
103,619
L
Aphrodite
NovaDeer
Aphrodite
9,112
2,091
5,919
13,596
24,592
18,471
1,578
7,518
17,074
54,248
0
L
Achilles
Orfeu300
Achilles
9,741
3,687
0
1,318
15,179
16,371
70
4,869
10,310
3,747
42,006
W
Thanatos
PAQS88
Thanatos
4,923
1,110
0
10,727
19,827
5,628
0
1,325
18,439
0
48,659
W
Athena
ViniPipi
Athena
6,711
2,569
0
10,262
24,821
14,288
182
6,122
18,401
26,370
0
W
27,807
11,420
0
4,105
15,186
5,861
77
3,820
11,327
0
111,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
60,608
507
Minions Killed
598
0
Camps Cleared
0
2,201,243
Distance Traveled
2,169,294
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,835
576
155
6
0
457,083
3
L
Pele
14,111
588
146
6
0
526,517
3
L
Merlin
10,647
444
115
5
0
436,733
0
L
Apollo
8,669
361
63
3
0
391,633
0
W
Set
13,520
563
194
8
0
442,448
8
L
Aphrodite
10,771
449
85
4
0
404,110
6
L
Achilles
10,090
420
98
4
0
442,250
2
W
Thanatos
10,165
424
73
3
0
430,082
7
W
Athena
10,518
438
30
1
0
450,897
1
W
Skadi
12,570
524
146
6
0
388,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role