Player Matchup

Jormungandr
Jormungandr
XXgustiXX1
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
Zalwolf
Sun Wukong
Level 64
God Stats
4W - 2L
1,651 SR
Queue Stats
131W - 77L
1,619 Elo+
Party 1
Agni
Agni
codrinplays
Agni
Level 155
God Stats
3W - 0L
1,687 SR
Queue Stats
55W - 30L
1,655 Elo+
Party 1
Odin
Odin
taytsonpqd
Odin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 33L
1,704 Elo+
Solo
Ullr
Ullr
ÅNGËL
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,624 Elo+

VS

Team Averages
Level 53
1,497 SR
1,420 Elo+
Chiron
Chiron
ChakalRS
Chiron
Level 66
God Stats
9W - 9L
1,500 SR
Queue Stats
460W - 612L
1,410 Elo+
Party 2
Scylla
Scylla
Flashmaker_Br
Scylla
Level 28
God Stats
3W - 2L
1,729 SR
Queue Stats
354W - 503L
1,392 Elo+
Party 2
Nox
Nox
IHff7
Nox
Level 69
God Stats
1W - 4L
1,435 SR
Queue Stats
106W - 120L
1,438 Elo+
Solo
Merlin
Merlin
RodneyTheKiller
Merlin
Level 15
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Ares
Ares
VparadissexXx
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XXgustiXX1
Jormungandr
18
8 / 3 / 13
11,779
841
11,749
15,115
17,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Zalwolf
Sun Wukong
18
4 / 3 / 19
10,851
775
14,706
18,038
24,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 3 / 11
12,798
914
25,618
11,372
5,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 15
10,714
765
8,919
15,616
12,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
ÅNGËL
Ullr
18
2 / 5 / 16
10,833
774
6,243
13,687
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChakalRS
Chiron
17
5 / 6 / 7
10,228
731
16,113
16,700
8,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 8
9,683
692
6,076
11,039
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
IHff7
Nox
16
1 / 9 / 8
9,099
650
7,079
17,806
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 8
8,526
609
7,153
8,287
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 6 / 7
9,984
713
11,054
19,724
21,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
31
Kills
15
19
Deaths
31
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
ChakalRS
Chiron
5
6
7
1.42
L
2
5
8
1.2
L
Nox
IHff7
Nox
1
9
8
0.56
L
1
5
8
1
L
6
6
7
1.58
W
Jormungandr
XXgustiXX1
Jormungandr
8
3
13
4.83
W
Sun Wukong
Zalwolf
Sun Wukong
4
3
19
4.5
W
12
3
11
5.83
W
5
5
15
2.5
W
Ullr
ÅNGËL
Ullr
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,235
Damage
47,475
73,828
Taken
73,556
67,474
Mitigated
47,427
28,504
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ChakalRS
Chiron
16,113
7,914
2,894
5,005
16,700
8,585
0
7,171
9,529
0
32,170
L
6,076
242
1,069
1,385
11,039
5,012
0
5,872
5,167
18,148
0
L
Nox
IHff7
Nox
7,079
425
392
3,680
17,806
8,455
0
8,742
9,064
19,820
0
L
7,153
953
219
414
8,287
3,456
0
5,094
3,193
17,007
0
L
11,054
781
0
503
19,724
21,919
0
10,488
9,236
15,243
0
W
Jormungandr
XXgustiXX1
Jormungandr
11,749
2,200
2,675
3,982
15,115
17,884
906
5,687
8,711
30,084
0
W
Sun Wukong
Zalwolf
Sun Wukong
14,706
2,437
3,073
5,549
18,038
24,759
362
6,078
11,960
0
28,561
W
25,618
2,607
494
3,380
11,372
5,602
1,039
7,263
4,109
48,589
0
W
8,919
2,100
1,284
4,235
15,616
12,639
120
6,150
9,466
0
14,098
W
Ullr
ÅNGËL
Ullr
6,243
2,792
939
2,893
13,687
6,590
3,090
6,184
7,503
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
47,520
128
Minions Killed
111
0
Camps Cleared
0
1,350,958
Distance Traveled
1,146,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,228
731
34
2
0
221,069
0
L
Scylla
9,683
692
36
3
0
265,555
0
L
Nox
9,099
650
20
1
0
218,578
2
L
Merlin
8,526
609
18
1
0
212,916
0
L
Ares
9,984
713
3
0
0
228,043
0
W
Jormungandr
11,779
841
33
2
0
252,657
0
W
Sun Wukong
10,851
775
9
1
0
275,289
0
W
Agni
12,798
914
48
3
0
250,824
0
W
Odin
10,714
765
16
1
0
299,683
1
W
Ullr
10,833
774
22
2
0
272,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role