Player Matchup

Da Ji
Da Ji
CallMe_VizSenpai
Da Ji
Level 113
God Stats
1W - 2L
1,740 SR
Queue Stats
4W - 3L
1,765 Elo+
Party 2
Olorun
Olorun
ShadowkuVX
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 2
Ymir
Ymir
tunamachine
Ymir
Level 8
God Stats
4W - 3L
1,812 SR
Queue Stats
4W - 3L
1,765 Elo+
Party 2
Team Averages
Level 43
1,684 SR
1,765 Elo+

VS

Team Averages
Level 59
1,519 SR
1,413 Elo+
Scylla
Scylla
Paul22334
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 46L
1,142 Elo+
Solo
Ra
Ra
RigaTony_
Ra
Level 84
God Stats
2W - 2L
1,547 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 1
Chaac
Chaac
big_q96
Chaac
Level 68
God Stats
1W - 1L
1,510 SR
Queue Stats
18W - 17L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 8 / 3
13,097
689
12,625
17,195
9,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ShadowkuVX
Olorun
13
1 / 3 / 7
10,733
565
5,102
8,683
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 4 / 6
11,290
594
7,707
17,276
18,285
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Paul22334
Scylla
11
0 / 9 / 9
10,999
579
756
10,907
2,680
18
11 / 3 / 4
14,155
745
17,786
12,071
5,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
big_q96
Chaac
16
4 / 2 / 10
12,342
650
11,182
19,674
21,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
15
15
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
8
3
1.44
W
Scylla
Paul22334
Scylla
0
9
9
0.5
W
11
3
4
4.33
L
Olorun
ShadowkuVX
Olorun
1
3
7
1.5
W
Chaac
big_q96
Chaac
4
2
10
4.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
29,724
43,154
Taken
42,652
33,117
Mitigated
28,890
6,539
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,625
2,835
191
568
17,195
9,893
0
6,499
10,696
0
52,510
W
Scylla
Paul22334
Scylla
756
247
0
366
10,907
2,680
0
924
9,983
9,805
0
W
17,786
832
4,313
6,427
12,071
5,142
1,557
4,207
7,864
88,247
0
L
Olorun
ShadowkuVX
Olorun
5,102
1,863
1,276
2,350
8,683
4,939
0
4,486
4,197
31,381
0
W
Chaac
big_q96
Chaac
11,182
2,272
0
6,928
19,674
21,068
797
8,665
10,187
0
41,460
L
7,707
1,634
0
2,154
17,276
18,285
0
7,632
9,644
25,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
37,496
123
Minions Killed
174
0
Camps Cleared
0
814,775
Distance Traveled
963,352
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,097
689
57
3
0
307,709
0
W
Scylla
10,999
579
18
1
0
256,256
0
W
Ra
14,155
745
116
6
0
370,912
3
L
Olorun
10,733
565
40
2
0
215,908
0
W
Chaac
12,342
650
40
2
0
336,184
2
L
Ymir
11,290
594
26
1
0
291,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role