Player Matchup

Rama
Rama
Danaerious
Rama
Level 28
God Stats
6W - 12L
1,798 SR
Queue Stats
137W - 149L
1,570 Elo+
Solo
Cabrakan
Cabrakan
JaNyKygz
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Solo
Mercury
Mercury
SamsTheM4n
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
King Arthur
King Arthur
konkrete321
King Arthur
Level 14
God Stats
3W - 4L
1,345 SR
Queue Stats
81W - 94L
1,461 Elo+
Solo
Scylla
Scylla
mightymousaye
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 71L
1,701 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,602 Elo+

VS

Team Averages
Level 18
1,735 SR
1,646 Elo+
Kukulkan
Kukulkan
Dmose9000
Kukulkan
Level 18
God Stats
2W - 1L
1,674 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 2
Bellona
Bellona
Goreheart27
Bellona
Level 15
God Stats
1W - 2L
1,901 SR
Queue Stats
40W - 32L
1,428 Elo+
Solo
Yemoja
Yemoja
Sqyggles
Yemoja
Level 19
God Stats
6W - 0L
1,997 SR
Queue Stats
21W - 16L
1,618 Elo+
Party 2
Ra
Ra
bart4bowling2
Ra
Level 21
God Stats
4W - 1L
1,560 SR
Queue Stats
73W - 34L
1,762 Elo+
Party 1
Hachiman
Hachiman
chris4curling2
Hachiman
Level 18
God Stats
3W - 1L
1,544 SR
Queue Stats
58W - 27L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,519
394
4,490
8,409
2,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
JaNyKygz
Cabrakan
8
1 / 8 / 0
5,244
375
1,794
11,796
6,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
SamsTheM4n
Mercury
8
0 / 6 / 2
5,516
394
1,030
7,562
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
konkrete321
King Arthur
11
0 / 3 / 1
6,391
457
3,739
11,303
5,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 4 / 0
7,364
526
6,203
7,419
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dmose9000
Kukulkan
12
1 / 2 / 2
7,420
530
3,577
5,094
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Goreheart27
Bellona
14
7 / 1 / 2
8,847
632
8,332
7,383
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Sqyggles
Yemoja
11
1 / 1 / 11
7,863
562
5,145
5,241
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 1 / 2
10,000
714
7,214
8,006
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
10 / 0 / 8
9,119
651
10,523
10,869
3,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
26
27
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Kukulkan
Dmose9000
Kukulkan
1
2
2
1
W
Bellona
Goreheart27
Bellona
7
1
2
8
L
Cabrakan
JaNyKygz
Cabrakan
1
8
0
0.13
L
Mercury
SamsTheM4n
Mercury
0
6
2
0.17
W
Yemoja
Sqyggles
Yemoja
1
1
11
6.5
W
7
1
2
8
W
Hachiman
10
0
8
14
L
King Arthur
konkrete321
King Arthur
0
3
1
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
34,791
46,489
Taken
36,593
19,455
Mitigated
17,926
5,666
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,490
2,990
0
1,652
8,409
2,516
0
2,458
5,951
0
22,285
W
Kukulkan
Dmose9000
Kukulkan
3,577
611
0
390
5,094
1,860
888
1,347
3,561
38,307
0
W
Bellona
Goreheart27
Bellona
8,332
3,955
0
1,594
7,383
6,196
3,265
829
6,540
0
38,046
L
Cabrakan
JaNyKygz
Cabrakan
1,794
213
0
428
11,796
6,627
124
5,879
5,917
9,533
0
L
Mercury
SamsTheM4n
Mercury
1,030
750
0
1,857
7,562
2,186
0
1,393
6,169
0
18,541
W
Yemoja
Sqyggles
Yemoja
5,145
1,225
1,861
1,609
5,241
2,628
556
1,995
3,200
17,228
0
W
7,214
1,020
512
6,008
8,006
3,735
378
1,139
6,769
83,302
0
W
Hachiman
10,523
7,264
0
6,073
10,869
3,507
596
2,223
8,526
0
53,974
L
King Arthur
konkrete321
King Arthur
3,739
256
0
1,240
11,303
5,673
0
3,015
8,288
0
26,980
L
6,203
403
0
489
7,419
2,453
84
3,191
4,228
43,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
43,249
252
Minions Killed
423
0
Camps Cleared
0
1,220,444
Distance Traveled
1,359,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,519
394
49
4
0
240,596
1
W
Kukulkan
7,420
530
81
6
0
258,820
1
W
Bellona
8,847
632
74
5
0
263,257
3
L
Cabrakan
5,244
375
15
1
0
246,736
0
L
Mercury
5,516
394
42
3
0
221,222
4
W
Yemoja
7,863
562
27
2
0
262,474
2
W
Ra
10,000
714
163
12
0
296,713
1
W
Hachiman
9,119
651
78
6
0
278,114
1
L
King Arthur
6,391
457
55
4
0
282,279
3
L
Scylla
7,364
526
91
7
0
229,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role