Player Matchup

Khepri
Khepri
AspiringBison24
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,487 Elo+
Party 2
Scylla
Scylla
Avitas Sibannac
Scylla
Level 49
God Stats
1W - 1L
1,321 SR
Queue Stats
17W - 23L
1,424 Elo+
Party 2
Rama
Rama
BIGDADDYTHANOSS
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 105L
1,468 Elo+
Party 2
Team Averages
Level 57
1,440 SR
1,459 Elo+

VS

Team Averages
Level 73
1,467 SR
1,497 Elo+
Sobek
Sobek
Dawnch
Sobek
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 51L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
X_Mr_Br4Vo_X
Erlang Shen
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 129L
1,472 Elo+
Party 1
Skadi
Skadi
scott123-12_12
Skadi
Level 26
God Stats
15W - 11L
1,400 SR
Queue Stats
80W - 60L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
10,633
625
5,631
13,121
17,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 3
10,362
610
10,714
14,076
5,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 2
10,174
598
13,579
14,962
6,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dawnch
Sobek
14
1 / 2 / 7
11,516
677
8,891
17,281
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
X_Mr_Br4Vo_X
Erlang Shen
14
4 / 2 / 4
11,170
657
12,335
13,840
11,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 4
11,354
668
14,805
9,192
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
L
2
5
3
0.7
L
3
3
2
1.33
W
Sobek
Dawnch
Sobek
1
2
7
2.25
W
Erlang Shen
X_Mr_Br4Vo_X
Erlang Shen
4
2
4
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
36,031
42,159
Taken
40,313
28,684
Mitigated
34,856
10,607
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
447
578
612
13,121
17,114
0
2,665
10,456
25,078
0
L
10,714
1,573
243
3,250
14,076
5,428
625
2,820
11,256
47,558
0
L
13,579
11,216
171
5,753
14,962
6,142
316
3,466
11,496
0
43,395
W
Sobek
Dawnch
Sobek
8,891
1,057
1,341
7,412
17,281
19,967
420
6,538
10,743
29,053
0
W
Erlang Shen
X_Mr_Br4Vo_X
Erlang Shen
12,335
5,785
0
2,446
13,840
11,339
979
4,768
9,072
0
49,480
W
14,805
7,229
0
2,711
9,192
3,550
1,308
5,092
4,100
0
53,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
34,040
172
Minions Killed
160
0
Camps Cleared
0
848,209
Distance Traveled
955,982
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,633
625
23
1
0
288,381
6
L
Scylla
10,362
610
82
5
0
283,237
1
L
Rama
10,174
598
67
4
0
276,591
0
W
Sobek
11,516
677
28
2
0
311,476
5
W
Erlang Shen
11,170
657
59
3
0
338,718
0
W
Skadi
11,354
668
73
4
0
305,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role