Player Matchup

Sobek
Sobek
LegoWarrior007
Sobek
Level 28
God Stats
3W - 8L
1,467 SR
Queue Stats
136W - 163L
1,405 Elo+
Solo
Chernobog
Chernobog
Nikx1116
Chernobog
Level 29
God Stats
5W - 15L
1,434 SR
Queue Stats
81W - 93L
1,398 Elo+
Solo
Guan Yu
Guan Yu
PurpleRock69
Guan Yu
Level 6
God Stats
9W - 17L
1,258 SR
Queue Stats
45W - 51L
1,198 Elo+
Solo
Skadi
Skadi
gloved-lantern70
Skadi
Level 6
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
hood_gamm3r
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,400 Elo+

VS

Team Averages
Level 24
1,386 SR
1,394 Elo+
Chronos
Chronos
AC WolF v7
Chronos
Level 28
God Stats
3W - 2L
1,201 SR
Queue Stats
72W - 70L
1,364 Elo+
Party 1
Jing Wei
Jing Wei
Sebas0235
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,516 Elo+
Solo
Fenrir
Fenrir
Too Impressive
Fenrir
Level 29
God Stats
11W - 6L
1,486 SR
Queue Stats
90W - 83L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
waitingdig
Guan Yu
Level 20
God Stats
1W - 1L
1,241 SR
Queue Stats
42W - 32L
1,411 Elo+
Solo
Sol
Sol
xitzNesianGurL-
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,142
397
3,526
13,094
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Nikx1116
Chernobog
14
5 / 6 / 3
9,154
509
9,522
12,375
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PurpleRock69
Guan Yu
12
2 / 9 / 2
7,949
442
10,449
23,515
11,205
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
6,187
344
303
4,949
1,007
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
hood_gamm3r
Baron Samedi
12
4 / 8 / 1
8,173
454
5,053
10,328
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AC WolF v7
Chronos
16
8 / 2 / 4
10,412
578
14,570
14,591
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Sebas0235
Jing Wei
15
8 / 2 / 6
9,714
540
10,820
10,650
4,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
13 / 0 / 5
11,238
624
12,573
11,056
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
waitingdig
Guan Yu
15
3 / 6 / 3
9,338
519
6,554
14,745
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 1 / 3
7,251
403
1,021
4,591
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
32
33
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
AC WolF v7
Chronos
8
2
4
5
L
0
6
1
0.08
L
Chernobog
Nikx1116
Chernobog
5
6
3
1.08
L
Guan Yu
PurpleRock69
Guan Yu
2
9
2
0.33
W
Jing Wei
Sebas0235
Jing Wei
8
2
6
5.5
W
13
0
5
15.5
L
0
4
0
0
L
Baron Samedi
hood_gamm3r
Baron Samedi
4
8
1
0.56
W
Guan Yu
waitingdig
Guan Yu
3
6
3
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,853
Damage
45,538
64,261
Taken
55,633
34,159
Mitigated
29,756
9,410
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AC WolF v7
Chronos
14,570
8,050
0
6,290
14,591
4,465
2,601
1,787
12,590
73,513
0
L
3,526
258
0
1,473
13,094
13,184
150
679
12,415
22,834
0
L
Chernobog
Nikx1116
Chernobog
9,522
5,416
0
1,354
12,375
5,165
1,309
737
11,638
0
42,421
L
Guan Yu
PurpleRock69
Guan Yu
10,449
941
0
5,521
23,515
11,205
94
11,041
12,474
0
37,435
W
Jing Wei
Sebas0235
Jing Wei
10,820
8,386
0
885
10,650
4,123
3,441
3,490
7,082
0
55,472
W
12,573
3,416
0
5,330
11,056
5,231
0
832
10,142
0
68,668
L
303
157
0
188
4,949
1,007
161
0
4,949
0
15,506
L
Baron Samedi
hood_gamm3r
Baron Samedi
5,053
894
373
501
10,328
3,598
0
3,084
7,244
23,185
0
W
Guan Yu
waitingdig
Guan Yu
6,554
1,177
1,074
3,635
14,745
14,393
1,567
1,042
13,612
0
53,033
W
1,021
237
0
613
4,591
1,544
37
829
3,628
11,292
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
47,953
228
Minions Killed
425
0
Camps Cleared
0
1,469,302
Distance Traveled
1,500,787
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,412
578
95
5
0
259,188
4
L
Sobek
7,142
397
35
2
0
335,547
3
L
Chernobog
9,154
509
79
4
0
282,148
1
L
Guan Yu
7,949
442
49
3
0
318,223
1
W
Jing Wei
9,714
540
85
5
0
277,294
0
W
Fenrir
11,238
624
112
6
0
348,016
0
L
Skadi
6,187
344
27
2
0
240,226
2
L
Baron Samedi
8,173
454
38
2
0
293,158
0
W
Guan Yu
9,338
519
111
6
0
328,214
5
W
Sol
7,251
403
22
1
0
288,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role