Player Matchup

Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Derrelith
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
arsonist60
Susano
Level 13
God Stats
2W - 1L
1,420 SR
Queue Stats
33W - 27L
1,556 Elo+
Party 1
Team Averages
Level 54
1,473 SR
1,519 Elo+

VS

Team Averages
Level 41
1,528 SR
1,280 Elo+
Kukulkan
Kukulkan
AdamasRose
Kukulkan
Level 15
God Stats
39W - 39L
1,571 SR
Queue Stats
91W - 87L
1,414 Elo+
Party 2
Thor
Thor
Didolicius
Thor
Level 81
God Stats
20W - 17L
1,788 SR
Queue Stats
438W - 448L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
TrayGuy3
Jormungandr
Level 28
God Stats
18W - 24L
1,225 SR
Queue Stats
61W - 148L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 5 / 8
9,599
640
7,293
15,462
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Derrelith
Merlin
15
7 / 1 / 4
10,879
725
16,404
7,258
2,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
arsonist60
Susano
14
3 / 1 / 9
10,105
674
7,608
9,598
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamasRose
Kukulkan
12
0 / 3 / 5
8,455
564
6,546
7,578
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 4 / 2
10,130
675
8,459
12,903
5,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
TrayGuy3
Jormungandr
11
2 / 5 / 2
9,284
619
3,620
15,509
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
7
7
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
5
8
1.2
L
Kukulkan
AdamasRose
Kukulkan
0
3
5
0.83
W
Merlin
Derrelith
Merlin
7
1
4
9
L
5
4
2
1.5
L
Jormungandr
TrayGuy3
Jormungandr
2
5
2
0.6
W
Susano
arsonist60
Susano
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
18,625
32,318
Taken
35,990
15,939
Mitigated
16,618
5,517
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,293
2,705
0
1,367
15,462
9,626
928
5,173
10,289
364
15,601
L
Kukulkan
AdamasRose
Kukulkan
6,546
106
540
429
7,578
2,761
510
3,125
4,453
34,287
0
W
Merlin
Derrelith
Merlin
16,404
1,224
1,592
2,145
7,258
2,812
1,416
2,120
5,138
70,565
0
L
8,459
3,522
0
130
12,903
5,377
0
4,700
8,203
0
38,626
L
Jormungandr
TrayGuy3
Jormungandr
3,620
1,156
431
3,684
15,509
8,480
0
9,022
6,487
15,115
0
W
Susano
arsonist60
Susano
7,608
436
0
413
9,598
3,501
290
2,925
6,673
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
27,869
173
Minions Killed
132
0
Camps Cleared
0
842,553
Distance Traveled
780,734
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,599
640
21
1
0
257,642
3
L
Kukulkan
8,455
564
65
4
0
274,047
1
W
Merlin
10,879
725
108
7
0
275,394
1
L
Thor
10,130
675
50
3
0
276,562
3
L
Jormungandr
9,284
619
17
1
0
230,125
2
W
Susano
10,105
674
44
3
0
309,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role