Player Matchup

Ymir
Ymir
FTB SaikO
Ymir
Level 18
God Stats
7W - 7L
1,405 SR
Queue Stats
18W - 19L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
FerSuure
Danzaburou
Level 97
God Stats
11W - 25L
1,475 SR
Queue Stats
221W - 253L
1,405 Elo+
Party 1
Thanatos
Thanatos
Kasdeyathewicked
Thanatos
Level 143
God Stats
1W - 1L
1,893 SR
Queue Stats
161W - 199L
1,382 Elo+
Party 1
Bellona
Bellona
Khosimersion
Bellona
Level 68
God Stats
31W - 31L
1,456 SR
Queue Stats
194W - 233L
1,367 Elo+
Party 1
Nox
Nox
Poeticuhl
Nox
Level 148
God Stats
0W - 2L
1,304 SR
Queue Stats
227W - 246L
1,493 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,423 Elo+

VS

Team Averages
Level 86
1,541 SR
1,466 Elo+
Mulan
Mulan
DurkMurz
Mulan
Level 125
God Stats
14W - 12L
1,441 SR
Queue Stats
681W - 669L
1,424 Elo+
Solo
Xing Tian
Xing Tian
LDDragon3000
Xing Tian
Level 49
God Stats
18W - 15L
1,620 SR
Queue Stats
84W - 73L
1,525 Elo+
Party 2
Izanami
Izanami
angekxd
Izanami
Level 64
God Stats
41W - 24L
1,558 SR
Queue Stats
257W - 299L
1,389 Elo+
Party 2
Sobek
Sobek
proudfatherof69
Sobek
Level 86
God Stats
3W - 2L
1,598 SR
Queue Stats
53W - 38L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
xAkattsuk
Ao Kuang
Level 104
God Stats
3W - 2L
1,488 SR
Queue Stats
24W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
5,740
338
1,175
7,335
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
FerSuure
Danzaburou
13
1 / 4 / 1
7,924
466
8,670
11,853
4,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 5
8,300
488
5,902
14,425
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Khosimersion
Bellona
13
2 / 4 / 3
8,097
476
7,977
12,503
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 2
9,679
569
13,586
7,937
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DurkMurz
Mulan
14
5 / 6 / 7
9,556
562
7,820
14,093
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
LDDragon3000
Xing Tian
14
4 / 0 / 5
9,646
567
5,064
15,860
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
angekxd
Izanami
16
6 / 2 / 4
10,236
602
8,795
10,884
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 2
8,718
513
8,553
13,180
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
xAkattsuk
Ao Kuang
16
4 / 2 / 5
10,187
599
4,967
11,294
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
22
22
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
DurkMurz
Mulan
5
6
7
1.42
L
Ymir
0
4
0
0
L
Danzaburou
FerSuure
Danzaburou
1
4
1
0.38
L
2
6
5
0.75
L
Bellona
Khosimersion
Bellona
2
4
3
0.88
W
Xing Tian
LDDragon3000
Xing Tian
4
0
5
6.5
L
7
4
2
2
W
Izanami
angekxd
Izanami
6
2
4
4
W
3
2
2
2
W
Ao Kuang
xAkattsuk
Ao Kuang
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
35,199
54,053
Taken
65,311
24,202
Mitigated
39,174
17,981
Healing
29,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DurkMurz
Mulan
7,820
1,738
0
3,755
14,093
6,943
0
2,766
11,046
0
42,249
L
Ymir
1,175
313
0
1,836
7,335
3,331
0
1,028
6,307
6,157
0
L
Danzaburou
FerSuure
Danzaburou
8,670
4,802
0
4,190
11,853
4,894
0
2,758
9,070
0
54,159
L
5,902
1,820
0
7,008
14,425
5,130
0
3,740
10,660
0
47,575
L
Bellona
Khosimersion
Bellona
7,977
2,311
0
3,556
12,503
7,930
0
7,626
4,227
169
32,832
W
Xing Tian
LDDragon3000
Xing Tian
5,064
467
652
6,398
15,860
10,875
135
3,399
12,267
26,682
0
L
13,586
1,811
0
1,391
7,937
2,917
140
2,682
5,205
55,229
0
W
Izanami
angekxd
Izanami
8,795
5,904
342
5,072
10,884
3,670
2,859
2,653
8,140
0
85,688
W
8,553
305
0
6,979
13,180
13,421
622
1,560
11,011
36,524
0
W
Ao Kuang
xAkattsuk
Ao Kuang
4,967
566
0
6,432
11,294
4,265
454
3,852
7,264
62,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
48,343
367
Minions Killed
429
0
Camps Cleared
0
1,409,938
Distance Traveled
1,589,797
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,556
562
72
4
0
313,902
3
L
Ymir
5,740
338
8
0
0
164,027
0
L
Danzaburou
7,924
466
88
5
0
291,376
3
L
Thanatos
8,300
488
87
5
0
320,232
0
L
Bellona
8,097
476
69
4
0
314,176
6
W
Xing Tian
9,646
567
38
2
0
341,061
1
L
Nox
9,679
569
115
7
0
320,127
4
W
Izanami
10,236
602
155
9
0
299,803
3
W
Sobek
8,718
513
49
3
0
276,172
2
W
Ao Kuang
10,187
599
115
7
0
358,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role