Player Matchup

Tiamat
Tiamat
DarkMazapan4347
Tiamat
Level 129
God Stats
2W - 6L
1,690 SR
Queue Stats
398W - 377L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
DarkSmoke1009
Danzaburou
Level 26
God Stats
1W - 7L
1,639 SR
Queue Stats
20W - 20L
1,579 Elo+
Party 3
Medusa
Medusa
DarkVermillion
Medusa
Level 127
God Stats
8W - 10L
1,509 SR
Queue Stats
429W - 419L
1,479 Elo+
Party 3
Zeus
Zeus
DixieDamelio282
Zeus
Level 29
God Stats
2W - 1L
1,767 SR
Queue Stats
75W - 55L
1,636 Elo+
Party 2
Odin
Odin
mommaslilgamer
Odin
Level 134
God Stats
3W - 1L
1,767 SR
Queue Stats
298W - 266L
1,521 Elo+
Party 2
Team Averages
Level 89
1,675 SR
1,544 Elo+

VS

Team Averages
Level 114
1,557 SR
1,594 Elo+
Chiron
Chiron
BionicStevo720
Chiron
Level 143
God Stats
10W - 7L
1,509 SR
Queue Stats
508W - 414L
1,593 Elo+
Party 1
Izanami
Izanami
Bulvox drums
Izanami
Level 152
God Stats
64W - 46L
1,576 SR
Queue Stats
160W - 140L
1,549 Elo+
Solo
Ymir
Ymir
Gotcha731
Ymir
Level 27
God Stats
16W - 6L
1,745 SR
Queue Stats
294W - 214L
1,619 Elo+
Party 1
Bacchus
Bacchus
IFactvsOpinionI
Bacchus
Level 102
God Stats
6W - 3L
1,442 SR
Queue Stats
117W - 102L
1,606 Elo+
Party 1
Achilles
Achilles
SneakierChimp92
Achilles
Level 144
God Stats
26W - 15L
1,515 SR
Queue Stats
464W - 375L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,871
487
2,768
4,571
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DarkSmoke1009
Danzaburou
7
0 / 2 / 2
4,401
440
2,794
5,390
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,078
508
3,870
7,197
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,312
531
2,407
4,532
1,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 1
4,542
454
1,533
4,503
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,338
534
3,721
4,843
1,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bulvox drums
Izanami
12
5 / 0 / 1
6,841
684
2,337
4,015
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 1 / 4
6,272
627
2,926
6,295
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 2
5,558
556
2,750
8,647
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
11
2 / 0 / 1
6,336
634
5,425
6,634
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Izanami
Bulvox drums
Izanami
5
0
1
5.5
L
2
1
0
2
L
Danzaburou
DarkSmoke1009
Danzaburou
0
2
2
0.5
L
0
2
0
0
L
1
5
0
0.2
W
Ymir
2
1
4
4
W
1
1
2
2
W
Achilles
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
17,159
26,193
Taken
30,434
8,362
Mitigated
13,572
6,785
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,721
1,654
333
2,637
4,843
1,306
273
1,289
3,429
0
26,366
W
Izanami
Bulvox drums
Izanami
2,337
1,329
0
1,974
4,015
1,278
1,293
1,569
2,446
0
38,196
L
2,768
455
0
1,674
4,571
2,302
0
894
3,677
16,832
0
L
Danzaburou
DarkSmoke1009
Danzaburou
2,794
800
0
668
5,390
1,484
0
1,856
3,534
0
15,166
L
3,870
1,616
0
2,731
7,197
2,106
0
700
6,047
0
28,129
L
2,407
919
0
344
4,532
1,112
0
623
3,909
29,053
0
W
Ymir
2,926
1,350
0
3,235
6,295
2,614
0
838
5,457
29,018
0
W
2,750
215
0
3,851
8,647
4,877
314
1,170
7,293
14,085
0
W
Achilles
5,425
1,154
0
3,627
6,634
3,497
0
0
6,634
0
36,023
L
1,533
802
0
1,368
4,503
1,358
0
1,603
2,875
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
30,345
199
Minions Killed
306
0
Camps Cleared
0
815,291
Distance Traveled
936,058
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,338
534
59
6
0
184,554
1
W
Izanami
6,841
684
80
8
0
183,551
3
L
Tiamat
4,871
487
21
2
0
169,907
1
L
Danzaburou
4,401
440
22
2
0
175,984
1
L
Medusa
5,078
508
57
6
0
157,923
3
L
Zeus
5,312
531
60
6
0
156,498
1
W
Ymir
6,272
627
68
7
0
183,915
1
W
Bacchus
5,558
556
20
2
0
193,245
1
W
Achilles
6,336
634
79
8
0
190,793
2
L
Odin
4,542
454
39
4
0
154,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role