Player Matchup

Ymir
Ymir
AngelsChaosRealm
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 116L
1,464 Elo+
Solo
Rama
Rama
BenAndrion
Rama
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 109L
1,563 Elo+
Party 1
Hel
Hel
Kronosthedog
Hel
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 139L
1,539 Elo+
Party 1
Camazotz
Camazotz
MegaFemur
Camazotz
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 260L
1,509 Elo+
Party 1
Vulcan
Vulcan
xGhost420Riderx
Vulcan
Level 159
God Stats
13W - 6L
1,440 SR
Queue Stats
419W - 468L
1,529 Elo+
Solo
Team Averages
Level 141
1,488 SR
1,521 Elo+

VS

Team Averages
Level 131
1,520 SR
1,514 Elo+
Ymir
Ymir
Jexyz
Ymir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
581W - 461L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
KIDSYK0
Cthulhu
Level 126
God Stats
13W - 6L
1,593 SR
Queue Stats
479W - 345L
1,524 Elo+
Party 2
Freya
Freya
Misterali
Freya
Level 147
God Stats
1W - 7L
1,206 SR
Queue Stats
704W - 559L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
Rickpor
The Morrigan
Level 128
God Stats
2W - 0L
1,725 SR
Queue Stats
191W - 194L
1,491 Elo+
Solo
Guan Yu
Guan Yu
TheKLUSTER
Guan Yu
Level 146
God Stats
13W - 5L
1,574 SR
Queue Stats
660W - 514L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 18
11,315
754
7,220
24,837
29,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 4 / 15
12,002
800
21,866
18,376
8,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 13
10,608
707
7,922
13,612
8,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
MegaFemur
Camazotz
17
9 / 4 / 9
10,832
722
20,804
26,527
27,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 19
10,637
709
17,361
13,761
6,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jexyz
Ymir
19
2 / 5 / 15
11,565
771
10,453
19,542
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
KIDSYK0
Cthulhu
18
2 / 7 / 16
11,399
760
28,430
22,940
23,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Misterali
Freya
18
4 / 7 / 12
11,372
758
18,225
20,102
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Rickpor
The Morrigan
20
7 / 4 / 7
11,719
781
12,284
9,211
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TheKLUSTER
Guan Yu
18
5 / 7 / 11
11,647
776
13,876
19,110
18,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
30
Kills
20
21
Deaths
30
74
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
6
18
1.83
L
12
4
15
4.88
W
Ymir
Jexyz
Ymir
2
5
15
1.9
W
Cthulhu
KIDSYK0
Cthulhu
2
7
16
1.43
L
4
3
13
3.5
L
Camazotz
MegaFemur
Camazotz
9
4
9
3.38
W
Freya
Misterali
Freya
4
7
12
1.43
W
The Morrigan
Rickpor
The Morrigan
7
4
7
2.63
W
Guan Yu
TheKLUSTER
Guan Yu
5
7
11
1.5
L
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,173
Damage
83,268
97,113
Taken
90,905
79,967
Mitigated
75,574
53,035
Healing
34,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,220
661
1,036
2,518
24,837
29,102
68
15,396
9,441
19,638
0
L
21,866
15,027
443
2,835
18,376
8,903
3,084
13,851
4,525
0
38,697
W
Ymir
Jexyz
Ymir
10,453
806
2,125
2,211
19,542
20,463
456
9,017
10,425
19,787
0
W
Cthulhu
KIDSYK0
Cthulhu
28,430
995
4,567
3,425
22,940
23,736
580
7,541
15,182
55,270
0
L
7,922
536
19,935
6,918
13,612
8,411
100
11,554
2,058
14,285
0
L
Camazotz
MegaFemur
Camazotz
20,804
5,897
1,832
12,533
26,527
27,154
956
19,821
6,706
957
31,211
W
Freya
Misterali
Freya
18,225
7,724
0
6,470
20,102
9,020
1,407
5,722
14,142
31,010
0
W
The Morrigan
Rickpor
The Morrigan
12,284
1,475
2,300
1,199
9,211
3,968
2,170
5,409
3,777
35,173
0
W
Guan Yu
TheKLUSTER
Guan Yu
13,876
2,062
6,149
6,108
19,110
18,387
1,219
5,751
13,067
0
20,877
L
17,361
5,236
2,175
2,810
13,761
6,397
224
8,867
4,894
36,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,394
Gold Earned
57,702
143
Minions Killed
162
0
Camps Cleared
0
1,235,346
Distance Traveled
1,319,896
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,315
754
18
1
0
226,939
1
L
Rama
12,002
800
31
2
0
198,944
0
W
Ymir
11,565
771
14
1
0
257,256
0
W
Cthulhu
11,399
760
59
4
0
272,642
0
L
Hel
10,608
707
24
2
0
265,627
0
L
Camazotz
10,832
722
17
1
0
249,984
0
W
Freya
11,372
758
20
1
0
247,821
0
W
The Morrigan
11,719
781
55
4
0
247,928
1
W
Guan Yu
11,647
776
14
1
0
294,249
0
L
Vulcan
10,637
709
53
4
0
293,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role