Player Matchup

Aphrodite
Aphrodite
Morganananana
Aphrodite
Level 28
God Stats
36W - 26L
1,538 SR
Queue Stats
138W - 145L
1,447 Elo+
Solo
Horus
Horus
NotOsey
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 2
Tiamat
Tiamat
Only-Valen-
Tiamat
Level 109
God Stats
7W - 4L
1,674 SR
Queue Stats
55W - 65L
1,557 Elo+
Party 2
Pele
Pele
tmmye
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,349 Elo+
Solo
Artemis
Artemis
xLucKZill
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,420 Elo+
Party 2
Team Averages
Level 34
1,542 SR
1,455 Elo+

VS

Team Averages
Level 25
1,468 SR
1,434 Elo+
Danzaburou
Danzaburou
Anteek7
Danzaburou
Level 7
God Stats
2W - 7L
1,368 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 1
Ra
Ra
RandyWeems
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ryabeetus
Cthulhu
Level 81
God Stats
4W - 6L
1,417 SR
Queue Stats
383W - 338L
1,506 Elo+
Party 1
Odin
Odin
iTzChroniix
Odin
Level 29
God Stats
2W - 1L
1,358 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
魔域223
Ao Kuang
Level 7
God Stats
1W - 2L
1,696 SR
Queue Stats
2W - 8L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Morganananana
Aphrodite
13
0 / 1 / 12
8,571
504
3,721
8,599
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
NotOsey
Horus
13
2 / 2 / 5
8,471
498
4,165
9,507
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
17
12 / 1 / 6
10,864
639
11,879
11,790
11,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
tmmye
Pele
16
7 / 0 / 4
9,941
585
7,507
13,098
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
xLucKZill
Artemis
13
4 / 0 / 8
8,197
482
5,372
7,518
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anteek7
Danzaburou
11
1 / 3 / 0
7,058
415
2,521
5,491
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 10 / 0
7,447
438
4,827
10,394
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ryabeetus
Cthulhu
11
0 / 5 / 1
7,242
426
7,797
11,628
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,315
430
5,594
9,302
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
魔域223
Ao Kuang
11
1 / 5 / 0
7,115
419
2,259
11,142
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
25
Kills
4
4
Deaths
27
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anteek7
Danzaburou
1
3
0
0.33
W
Aphrodite
Morganananana
Aphrodite
0
1
12
6
W
Horus
NotOsey
Horus
2
2
5
2.25
W
Tiamat
12
1
6
15
L
1
10
0
0.1
L
Cthulhu
Ryabeetus
Cthulhu
0
5
1
0.1
L
1
4
1
0.38
W
Pele
tmmye
Pele
7
0
4
9
W
Artemis
xLucKZill
Artemis
4
0
8
8
L
Ao Kuang
魔域223
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
22,998
50,512
Taken
47,957
29,929
Mitigated
17,270
26,325
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anteek7
Danzaburou
2,521
1,094
0
377
5,491
1,456
480
1,050
4,435
0
25,794
W
Aphrodite
Morganananana
Aphrodite
3,721
595
4,209
6,089
8,599
4,152
1,088
3,704
4,893
34,341
0
W
Horus
NotOsey
Horus
4,165
1,906
534
1,581
9,507
6,156
2,299
2,250
7,251
0
31,607
W
Tiamat
11,879
905
234
5,290
11,790
11,776
2,509
2,215
9,445
59,100
0
L
4,827
961
0
230
10,394
3,784
626
4,337
5,726
28,641
0
L
Cthulhu
Ryabeetus
Cthulhu
7,797
47
0
1,650
11,628
4,784
490
5,629
5,901
41,021
0
L
5,594
2,207
0
0
9,302
3,394
800
1,595
7,426
0
35,048
W
Pele
tmmye
Pele
7,507
2,670
0
8,230
13,098
4,625
0
3,042
9,920
0
62,663
W
Artemis
xLucKZill
Artemis
5,372
2,981
0
158
7,518
3,220
4,419
3,392
4,120
0
35,283
L
Ao Kuang
魔域223
Ao Kuang
2,259
276
0
3,634
11,142
3,852
0
2,351
8,619
36,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
36,177
422
Minions Killed
327
0
Camps Cleared
0
1,466,216
Distance Traveled
1,345,334
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,058
415
54
3
0
254,502
0
W
Aphrodite
8,571
504
73
4
0
255,395
5
W
Horus
8,471
498
54
3
0
285,119
0
W
Tiamat
10,864
639
126
7
0
300,044
2
L
Ra
7,447
438
72
4
0
234,093
0
L
Cthulhu
7,242
426
58
3
0
280,872
3
L
Odin
7,315
430
74
4
0
323,672
4
W
Pele
9,941
585
113
7
0
350,401
2
W
Artemis
8,197
482
56
3
0
275,257
0
L
Ao Kuang
7,115
419
69
4
0
252,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role