Player Matchup

Guan Yu
Guan Yu
DarkAuraREAPER
Guan Yu
Level 5
God Stats
1W - 5L
1,232 SR
Queue Stats
2W - 7L
1,164 Elo+
Solo
Cernunnos
Cernunnos
Kryptikman
Cernunnos
Level 16
God Stats
4W - 4L
1,379 SR
Queue Stats
4W - 6L
1,329 Elo+
Party 2
Merlin
Merlin
Lvl9Goodra
Merlin
Level 16
God Stats
0W - 1L
1,559 SR
Queue Stats
255W - 280L
1,224 Elo+
Solo
Cthulhu
Cthulhu
RizenEntity
Cthulhu
Level 28
God Stats
8W - 8L
1,419 SR
Queue Stats
10W - 8L
1,347 Elo+
Party 2
Anhur
Anhur
VakseeN
Anhur
Level 22
God Stats
1W - 1L
1,695 SR
Queue Stats
30W - 41L
1,265 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,266 Elo+

VS

Team Averages
Level 29
1,463 SR
1,317 Elo+
Fenrir
Fenrir
DragonKing76390
Fenrir
Level 49
God Stats
18W - 31L
1,369 SR
Queue Stats
440W - 432L
1,329 Elo+
Party 1
Guan Yu
Guan Yu
HyperPower97
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,261 Elo+
Party 1
Zhong Kui
Zhong Kui
MathIsTrash2101
Zhong Kui
Level 26
God Stats
3W - 0L
1,695 SR
Queue Stats
331W - 367L
1,357 Elo+
Solo
Ra
Ra
SIRR PRODIGY
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,291 Elo+
Solo
Hachiman
Hachiman
o0_DURA_CELL_0o
Hachiman
Level 36
God Stats
2W - 8L
1,254 SR
Queue Stats
349W - 400L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 8
22,957
499
30,043
42,566
22,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Kryptikman
Cernunnos
20
19 / 10 / 6
23,809
518
46,163
48,499
19,406
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Lvl9Goodra
Merlin
20
9 / 10 / 10
21,726
472
39,054
23,285
9,879
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
RizenEntity
Cthulhu
20
4 / 6 / 21
21,067
458
35,440
53,234
60,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
VakseeN
Anhur
20
16 / 8 / 16
24,073
523
36,447
36,297
15,399
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 7
23,104
502
38,173
51,899
30,335
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
HyperPower97
Guan Yu
20
3 / 8 / 11
20,078
436
13,995
45,163
60,971
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
MathIsTrash2101
Zhong Kui
20
8 / 15 / 10
20,198
439
36,646
54,331
45,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 15 / 4
18,380
400
19,297
36,854
15,442
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
20
11 / 13 / 7
23,474
510
41,649
36,229
17,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
80
62
Kills
41
43
Deaths
62
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
14
9
8
2
W
17
11
7
1.86
W
Guan Yu
HyperPower97
Guan Yu
3
8
11
1.06
L
Cernunnos
Kryptikman
Cernunnos
19
10
6
2.2
L
Merlin
Lvl9Goodra
Merlin
9
10
10
1.4
W
Zhong Kui
MathIsTrash2101
Zhong Kui
8
15
10
0.87
L
Cthulhu
RizenEntity
Cthulhu
4
6
21
2.42
W
2
15
4
0.27
L
Anhur
VakseeN
Anhur
16
8
16
3
W
Hachiman
11
13
7
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,147
Damage
149,760
203,881
Taken
224,476
127,288
Mitigated
170,147
70,063
Healing
44,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,043
7,619
3,826
13,748
42,566
22,397
1,316
7,616
34,145
1,231
151,893
W
38,173
13,930
862
10,721
51,899
30,335
1,516
16,157
34,757
0
157,959
W
Guan Yu
HyperPower97
Guan Yu
13,995
2,155
1,498
8,949
45,163
60,971
0
11,407
32,330
0
74,004
L
Cernunnos
Kryptikman
Cernunnos
46,163
35,509
0
17,350
48,499
19,406
6,608
15,411
32,316
0
177,728
L
Merlin
Lvl9Goodra
Merlin
39,054
126
0
80
23,285
9,879
1,662
5,354
17,640
145,104
0
W
Zhong Kui
MathIsTrash2101
Zhong Kui
36,646
7,223
0
7,434
54,331
45,437
314
19,259
32,752
108,292
0
L
Cthulhu
RizenEntity
Cthulhu
35,440
1,375
1,270
22,040
53,234
60,207
1,975
20,713
31,113
111,173
0
W
19,297
1,327
2,740
5,215
36,854
15,442
4,196
14,410
21,803
128,737
0
L
Anhur
VakseeN
Anhur
36,447
24,065
1,765
9,984
36,297
15,399
4,514
5,869
29,495
0
158,191
W
Hachiman
41,649
29,795
0
6,591
36,229
17,962
6,370
9,607
26,347
0
176,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,632
Gold Earned
105,234
929
Minions Killed
895
0
Camps Cleared
0
3,913,124
Distance Traveled
3,707,050
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
22,957
499
179
4
0
830,072
6
W
Fenrir
23,104
502
229
5
0
806,263
1
W
Guan Yu
20,078
436
122
3
0
863,458
0
L
Cernunnos
23,809
518
220
5
0
758,528
0
L
Merlin
21,726
472
160
3
0
785,839
7
W
Zhong Kui
20,198
439
114
2
0
662,541
2
L
Cthulhu
21,067
458
165
4
0
833,394
4
W
Ra
18,380
400
200
4
0
657,976
1
L
Anhur
24,073
523
205
4
0
705,291
4
W
Hachiman
23,474
510
230
5
0
716,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role