Player Matchup

Chiron
Chiron
BluntQueenXo
Chiron
Level 160
God Stats
3W - 1L
1,165 SR
Queue Stats
179W - 147L
1,426 Elo+
Party 2
Scylla
Scylla
Dogggd
Scylla
Level 89
God Stats
2W - 0L
1,709 SR
Queue Stats
33W - 26L
1,341 Elo+
Solo
Ganesha
Ganesha
JinzoFTW
Ganesha
Level 154
God Stats
3W - 4L
1,519 SR
Queue Stats
27W - 27L
1,453 Elo+
Party 2
Team Averages
Level 134
1,465 SR
1,407 Elo+

VS

Team Averages
Level 39
1,494 SR
1,498 Elo+
Ymir
Ymir
KittyQueen1217
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,613 Elo+
Solo
Xbalanque
Xbalanque
PoBoy 40oz
Xbalanque
Level 48
God Stats
7W - 11L
1,315 SR
Queue Stats
14W - 16L
1,405 Elo+
Party 1
Merlin
Merlin
SpookyBottle
Merlin
Level 61
God Stats
23W - 9L
1,667 SR
Queue Stats
31W - 26L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 0 / 4
6,576
658
3,330
4,188
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Dogggd
Scylla
10
5 / 0 / 1
7,403
740
5,299
4,810
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JinzoFTW
Ganesha
10
0 / 2 / 5
7,102
710
1,916
5,988
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,589
659
6,546
8,997
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
PoBoy 40oz
Xbalanque
8
0 / 1 / 2
6,027
603
1,165
2,807
704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
1 / 2 / 1
6,689
669
4,298
3,617
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
0
4
3
W
Scylla
Dogggd
Scylla
5
0
1
5.5
W
Ganesha
JinzoFTW
Ganesha
0
2
5
1.25
L
1
3
1
0.5
L
Xbalanque
PoBoy 40oz
Xbalanque
0
1
2
1
L
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,545
Damage
12,009
14,986
Taken
15,421
7,083
Mitigated
6,785
3,926
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,330
1,642
640
1,355
4,188
1,256
998
2,927
1,261
0
15,672
W
Scylla
Dogggd
Scylla
5,299
888
0
815
4,810
1,494
336
3,357
1,453
26,475
0
W
Ganesha
JinzoFTW
Ganesha
1,916
100
0
1,116
5,988
4,333
0
4,588
1,400
12,080
0
L
6,546
1,956
0
1,970
8,997
5,243
0
4,052
4,647
16,031
0
L
Xbalanque
PoBoy 40oz
Xbalanque
1,165
889
159
318
2,807
704
0
1,640
1,145
0
9,003
L
Merlin
4,298
154
0
430
3,617
838
258
1,239
2,310
30,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,081
Gold Earned
19,305
93
Minions Killed
98
0
Camps Cleared
0
480,270
Distance Traveled
458,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,576
658
32
3
0
159,662
1
W
Scylla
7,403
740
56
6
0
160,756
2
W
Ganesha
7,102
710
5
1
0
159,852
1
L
Ymir
6,589
659
19
2
0
160,403
3
L
Xbalanque
6,027
603
23
2
0
134,381
0
L
Merlin
6,689
669
56
6
0
163,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role