Player Matchup

Amaterasu
Amaterasu
Blacktilez
Amaterasu
Level 37
God Stats
4W - 0L
1,457 SR
Queue Stats
289W - 245L
1,481 Elo+
Party 1
Fenrir
Fenrir
CRC62304
Fenrir
Level 23
God Stats
9W - 5L
1,459 SR
Queue Stats
204W - 214L
1,527 Elo+
Party 2
Artemis
Artemis
Fozy HP
Artemis
Level 100
God Stats
25W - 17L
1,614 SR
Queue Stats
444W - 441L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
YungHaMiE47
Baron Samedi
Level 106
God Stats
31W - 23L
1,645 SR
Queue Stats
599W - 572L
1,509 Elo+
Party 2
Chronos
Chronos
chicken178
Chronos
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 237L
1,553 Elo+
Party 1
Team Averages
Level 70
1,535 SR
1,514 Elo+

VS

Team Averages
Level 73
1,569 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Reckl3ssGring0
Kuzenbo
Level 114
God Stats
14W - 18L
1,604 SR
Queue Stats
1,018W - 973L
1,570 Elo+
Party 3
Nemesis
Nemesis
Supagudg
Nemesis
Level 102
God Stats
46W - 45L
1,461 SR
Queue Stats
605W - 663L
1,456 Elo+
Party 3
Ymir
Ymir
XxJOKERxX5695
Ymir
Level 77
God Stats
23W - 23L
1,577 SR
Queue Stats
342W - 369L
1,392 Elo+
Party 3
Cabrakan
Cabrakan
dREALcovid19
Cabrakan
Level 5
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blacktilez
Amaterasu
17
1 / 7 / 6
10,580
481
9,351
22,847
13,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
CRC62304
Fenrir
16
10 / 3 / 15
11,869
540
12,814
19,015
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Fozy HP
Artemis
18
6 / 2 / 12
11,660
530
16,860
18,022
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
YungHaMiE47
Baron Samedi
18
10 / 4 / 16
12,264
557
18,346
20,563
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
chicken178
Chronos
20
12 / 0 / 14
13,575
617
28,488
15,077
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 8 / 2
10,129
460
11,399
18,813
6,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 0
11,960
544
19,065
23,899
35,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Supagudg
Nemesis
15
1 / 7 / 6
9,448
429
15,515
22,845
9,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 10 / 2
8,312
378
3,882
25,826
16,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
dREALcovid19
Cabrakan
12
2 / 11 / 2
8,329
379
5,358
19,071
17,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
39
Kills
16
16
Deaths
39
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
2
0.38
W
Amaterasu
Blacktilez
Amaterasu
1
7
6
0.57
W
Fenrir
CRC62304
Fenrir
10
3
15
5.83
W
Artemis
Fozy HP
Artemis
6
2
12
6
L
10
3
0
3.33
L
Nemesis
Supagudg
Nemesis
1
7
6
0.57
L
1
10
2
0.2
W
Baron Samedi
YungHaMiE47
Baron Samedi
10
4
16
4.5
W
Chronos
chicken178
Chronos
12
0
14
19
L
Cabrakan
dREALcovid19
Cabrakan
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,859
Damage
55,219
95,524
Taken
110,454
58,050
Mitigated
86,369
42,145
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,399
6,241
0
4,117
18,813
6,871
449
8,911
9,902
0
81,415
W
Amaterasu
Blacktilez
Amaterasu
9,351
4,047
0
7,527
22,847
13,742
927
8,900
13,931
159
55,945
W
Fenrir
CRC62304
Fenrir
12,814
3,380
0
2,079
19,015
22,279
178
5,705
13,044
0
33,302
W
Artemis
Fozy HP
Artemis
16,860
9,515
0
7,250
18,022
7,094
4,854
2,565
15,435
0
97,976
L
19,065
4,508
0
4,195
23,899
35,279
34
6,187
17,712
71,202
0
L
Nemesis
Supagudg
Nemesis
15,515
6,912
0
3,836
22,845
9,686
202
7,881
14,964
0
60,595
L
3,882
597
772
2,802
25,826
16,780
352
12,954
12,872
29,742
0
W
Baron Samedi
YungHaMiE47
Baron Samedi
18,346
2,379
5,090
11,708
20,563
8,486
931
7,305
13,074
73,607
0
W
Chronos
chicken178
Chronos
28,488
11,028
0
8,491
15,077
6,449
4,497
3,270
11,735
108,388
0
L
Cabrakan
dREALcovid19
Cabrakan
5,358
807
0
1,060
19,071
17,753
0
11,060
8,011
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,948
Gold Earned
48,178
514
Minions Killed
378
0
Camps Cleared
0
2,008,166
Distance Traveled
1,849,560
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,129
460
137
6
0
344,628
4
W
Amaterasu
10,580
481
102
5
0
421,319
3
W
Fenrir
11,869
540
57
3
0
416,434
1
W
Artemis
11,660
530
112
5
0
354,083
4
L
Kuzenbo
11,960
544
102
5
0
397,481
8
L
Nemesis
9,448
429
73
3
0
402,034
6
L
Ymir
8,312
378
27
1
0
369,601
0
W
Baron Samedi
12,264
557
89
4
0
378,916
0
W
Chronos
13,575
617
154
7
0
437,414
1
L
Cabrakan
8,329
379
39
2
0
335,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role