Player Matchup

Hun Batz
Hun Batz
BussyClapper
Hun Batz
Level 145
God Stats
3W - 2L
1,830 SR
Queue Stats
489W - 479L
1,575 Elo+
Party 4
Ullr
Ullr
IIDeniableII
Ullr
Level 127
God Stats
62W - 57L
1,625 SR
Queue Stats
219W - 218L
1,656 Elo+
Party 1
Cerberus
Cerberus
Simp4Sylvanas
Cerberus
Level 145
God Stats
11W - 5L
1,613 SR
Queue Stats
543W - 539L
1,543 Elo+
Party 4
Vulcan
Vulcan
WispyOregano285
Vulcan
Level 127
God Stats
4W - 10L
1,246 SR
Queue Stats
361W - 367L
1,505 Elo+
Party 4
Yemoja
Yemoja
lxMODExl
Yemoja
Level 97
God Stats
3W - 4L
1,645 SR
Queue Stats
195W - 162L
1,586 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,573 Elo+

VS

Team Averages
Level 133
1,601 SR
1,549 Elo+
Athena
Athena
Epsaptin
Athena
Level 128
God Stats
9W - 5L
1,613 SR
Queue Stats
261W - 251L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NegroDeWhatsapp
Tsukuyomi
Level 159
God Stats
4W - 3L
1,652 SR
Queue Stats
159W - 146L
1,548 Elo+
Party 2
Skadi
Skadi
Repter75
Skadi
Level 108
God Stats
28W - 19L
1,653 SR
Queue Stats
185W - 164L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Specimen Eleven
Baron Samedi
Level 147
God Stats
2W - 2L
1,601 SR
Queue Stats
134W - 124L
1,559 Elo+
Solo
Scylla
Scylla
z3lk0va
Scylla
Level 125
God Stats
16W - 23L
1,484 SR
Queue Stats
372W - 304L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BussyClapper
Hun Batz
19
4 / 5 / 5
12,078
465
11,895
21,648
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 8 / 5
13,090
503
10,628
23,838
9,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Simp4Sylvanas
Cerberus
20
6 / 6 / 1
13,059
502
14,519
26,264
25,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 6
12,119
466
14,839
13,676
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
lxMODExl
Yemoja
16
0 / 5 / 8
10,520
405
4,317
18,991
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Epsaptin
Athena
20
7 / 4 / 11
15,360
591
19,676
25,925
30,823
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
NegroDeWhatsapp
Tsukuyomi
20
9 / 6 / 5
14,943
575
17,878
18,367
10,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Repter75
Skadi
20
7 / 3 / 8
14,671
564
22,311
15,576
7,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Specimen Eleven
Baron Samedi
18
3 / 2 / 10
12,657
487
11,316
19,103
19,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
z3lk0va
Scylla
20
3 / 4 / 2
15,019
578
10,117
14,328
4,807
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
19
Kills
29
29
Deaths
19
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BussyClapper
Hun Batz
4
5
5
1.3
W
Athena
Epsaptin
Athena
7
4
11
3.13
L
5
8
5
0.94
W
Tsukuyomi
NegroDeWhatsapp
Tsukuyomi
9
6
5
1.92
W
Skadi
Repter75
Skadi
7
3
8
3.67
L
Cerberus
Simp4Sylvanas
Cerberus
6
6
1
1.08
W
Baron Samedi
Specimen Eleven
Baron Samedi
3
2
10
4
L
4
5
6
1.4
L
Yemoja
lxMODExl
Yemoja
0
5
8
0.8
W
Scylla
z3lk0va
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
81,298
104,417
Taken
93,299
66,547
Mitigated
72,718
30,210
Healing
32,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BussyClapper
Hun Batz
11,895
3,088
0
5,210
21,648
8,283
0
7,603
13,658
0
82,287
W
Athena
Epsaptin
Athena
19,676
5,357
0
7,456
25,925
30,823
216
11,437
13,802
93,662
0
L
10,628
6,237
0
4,340
23,838
9,148
153
7,558
16,169
0
91,785
W
Tsukuyomi
NegroDeWhatsapp
Tsukuyomi
17,878
4,303
0
7,337
18,367
10,126
831
5,346
12,859
0
116,117
W
Skadi
Repter75
Skadi
22,311
10,035
0
5,358
15,576
7,262
2,789
3,042
12,483
0
135,275
L
Cerberus
Simp4Sylvanas
Cerberus
14,519
1,283
0
8,734
26,264
25,609
284
9,605
15,193
84,855
0
W
Baron Samedi
Specimen Eleven
Baron Samedi
11,316
918
1,844
5,006
19,103
19,700
268
7,554
11,287
47,255
0
L
14,839
4,494
0
561
13,676
5,681
0
5,417
7,999
84,837
0
L
Yemoja
lxMODExl
Yemoja
4,317
940
5,072
6,293
18,991
17,826
0
8,941
9,789
22,710
0
W
Scylla
z3lk0va
Scylla
10,117
475
0
5,198
14,328
4,807
325
4,747
9,193
131,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
72,650
643
Minions Killed
782
0
Camps Cleared
0
2,445,362
Distance Traveled
2,488,381
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,078
465
129
5
0
504,741
8
W
Athena
15,360
591
166
6
0
542,246
10
L
Ullr
13,090
503
150
6
0
464,675
6
W
Tsukuyomi
14,943
575
172
7
0
519,309
1
W
Skadi
14,671
564
148
6
0
472,066
12
L
Cerberus
13,059
502
200
8
0
495,129
3
W
Baron Samedi
12,657
487
56
2
0
481,664
8
L
Vulcan
12,119
466
132
5
0
517,883
3
L
Yemoja
10,520
405
32
1
0
462,934
7
W
Scylla
15,019
578
240
9
0
473,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role