Player Matchup

Nemesis
Nemesis
Rave_the_alpaca
Nemesis
Level 21
God Stats
1W - 2L
1,866 SR
Queue Stats
47W - 38L
1,282 Elo+
Party 1
Artio
Artio
rembt
Artio
Level 15
God Stats
0W - 1L
1,399 SR
Queue Stats
34W - 58L
1,500 Elo+
Solo
Kali
Kali
vifavanilla
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,277 Elo+
Party 1
Team Averages
Level 22
1,588 SR
1,353 Elo+

VS

Team Averages
Level 34
1,336 SR
1,278 Elo+
Bacchus
Bacchus
AWCZOMBIE2
Bacchus
Level 27
God Stats
1W - 2L
1,174 SR
Queue Stats
8W - 6L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
Chanceman77
Danzaburou
Level 63
God Stats
7W - 5L
1,498 SR
Queue Stats
10W - 7L
1,427 Elo+
Party 2
Zeus
Zeus
bobknarly
Zeus
Level 13
God Stats
2W - 7L
1,337 SR
Queue Stats
43W - 72L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,994
615
4,820
13,643
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
rembt
Artio
13
3 / 6 / 4
9,656
743
7,091
17,387
15,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 5 / 3
10,515
809
7,627
15,157
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AWCZOMBIE2
Bacchus
13
4 / 1 / 14
9,862
759
7,522
13,419
15,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Chanceman77
Danzaburou
14
10 / 4 / 7
11,350
873
15,862
11,879
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
4 / 3 / 11
9,728
748
12,373
7,068
2,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
18
18
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AWCZOMBIE2
Bacchus
4
1
14
11
W
Danzaburou
Chanceman77
Danzaburou
10
4
7
3.38
L
0
7
2
0.14
W
Zeus
4
3
11
3.17
L
Artio
rembt
Artio
3
6
4
0.83
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
35,757
46,187
Taken
32,366
30,623
Mitigated
22,746
11,709
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AWCZOMBIE2
Bacchus
7,522
1,973
0
1,080
13,419
15,567
74
2,675
10,393
21,225
0
W
Danzaburou
Chanceman77
Danzaburou
15,862
8,886
0
2,465
11,879
4,753
844
1,611
9,943
0
54,957
L
4,820
1,812
536
3,465
13,643
7,400
0
5,312
8,331
0
27,564
W
Zeus
12,373
2,605
0
771
7,068
2,426
801
2,963
3,855
39,112
0
L
Artio
rembt
Artio
7,091
1,279
911
2,252
17,387
15,025
0
8,010
9,377
17,562
0
L
7,627
2,870
0
4,545
15,157
8,198
0
6,743
8,414
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
30,940
112
Minions Killed
134
0
Camps Cleared
0
705,611
Distance Traveled
690,440
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,862
759
19
1
0
238,744
2
W
Danzaburou
11,350
873
64
5
0
234,456
3
L
Nemesis
7,994
615
44
3
0
220,896
2
W
Zeus
9,728
748
51
4
0
217,240
0
L
Artio
9,656
743
17
1
0
237,608
2
L
Kali
10,515
809
51
4
0
247,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role