Player Matchup

Set
Set
Biggus_Patinus24
Set
Level 140
God Stats
2W - 0L
1,912 SR
Queue Stats
61W - 43L
1,160 Elo+
Party 1
Terra
Terra
Cracked Furr
Terra
Level 27
God Stats
16W - 12L
1,388 SR
Queue Stats
161W - 124L
1,520 Elo+
Solo
Ra
Ra
Glizzyinator
Ra
Level 25
God Stats
5W - 2L
1,952 SR
Queue Stats
155W - 127L
1,624 Elo+
Solo
Guan Yu
Guan Yu
PapaAce07
Guan Yu
Level 7
God Stats
8W - 4L
1,298 SR
Queue Stats
46W - 28L
1,160 Elo+
Party 1
Sol
Sol
q4gulag
Sol
Level 6
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 11L
1,699 Elo+
Solo
Team Averages
Level 41
1,659 SR
1,433 Elo+

VS

Team Averages
Level 12
1,553 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
DankNDad19
Ah Muzen Cab
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Thor
Thor
Eidjame
Thor
Level 6
God Stats
1W - 6L
1,497 SR
Queue Stats
1W - 6L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
Intoversejoey22
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,815 Elo+
Solo
Thanatos
Thanatos
TTV_BigBoyNatty
Thanatos
Level 13
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Olorun
Olorun
zFaaded
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
9,743
650
9,498
9,215
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 10
8,864
591
5,125
12,784
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 6
9,790
653
10,183
6,356
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PapaAce07
Guan Yu
13
2 / 0 / 3
8,035
536
4,674
8,818
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
16
3 / 0 / 5
9,500
633
3,934
7,213
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DankNDad19
Ah Muzen Cab
11
1 / 2 / 0
6,836
456
4,499
7,109
2,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
Eidjame
Thor
6
0 / 11 / 1
5,270
351
423
9,760
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Intoversejoey22
Cu Chulainn
13
1 / 5 / 0
7,869
525
10,424
16,499
7,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
11
0 / 5 / 0
6,634
442
3,103
11,913
3,551
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
zFaaded
Olorun
7
0 / 4 / 2
5,755
384
1,590
5,496
1,647
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
26
Kills
2
2
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
W
3
1
10
8
L
Ah Muzen Cab
DankNDad19
Ah Muzen Cab
1
2
0
0.5
L
Thor
Eidjame
Thor
0
11
1
0.05
W
8
1
6
11
L
Cu Chulainn
Intoversejoey22
Cu Chulainn
1
5
0
0.2
W
Guan Yu
PapaAce07
Guan Yu
2
0
3
3.5
L
Thanatos
0
5
0
0
W
Sol
3
0
5
5.5
L
Olorun
zFaaded
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
20,039
44,386
Taken
50,777
28,658
Mitigated
16,973
23,481
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,498
3,746
0
2,609
9,215
4,633
1,530
100
9,115
0
54,556
W
5,125
1,993
1,303
3,033
12,784
11,794
1,676
0
12,784
19,996
0
L
Ah Muzen Cab
DankNDad19
Ah Muzen Cab
4,499
542
0
1,639
7,109
2,065
0
2,686
4,379
0
33,364
L
Thor
Eidjame
Thor
423
189
0
282
9,760
2,281
0
3,789
5,757
0
7,866
W
10,183
615
2,186
1,814
6,356
3,067
2,476
753
5,603
62,405
0
L
Cu Chulainn
Intoversejoey22
Cu Chulainn
10,424
2,207
0
2,918
16,499
7,429
694
5,559
10,477
211
54,862
W
Guan Yu
PapaAce07
Guan Yu
4,674
889
2,408
4,577
8,818
6,704
1,751
361
8,457
0
33,862
L
Thanatos
3,103
1,132
99
7,173
11,913
3,551
0
3,317
8,458
0
43,411
W
Sol
3,934
1,031
0
5,551
7,213
2,460
4,821
541
6,672
60,827
0
L
Olorun
zFaaded
Olorun
1,590
642
0
506
5,496
1,647
0
3,282
2,014
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
32,364
475
Minions Killed
249
0
Camps Cleared
0
1,563,674
Distance Traveled
1,173,530
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,743
650
109
7
0
343,870
2
W
Terra
8,864
591
37
2
0
329,333
1
L
Ah Muzen Cab
6,836
456
49
3
0
280,337
0
L
Thor
5,270
351
13
1
0
224,811
0
W
Ra
9,790
653
133
9
0
310,200
3
L
Cu Chulainn
7,869
525
90
6
0
240,396
4
W
Guan Yu
8,035
536
73
5
0
313,151
1
L
Thanatos
6,634
442
72
5
0
278,698
0
W
Sol
9,500
633
123
8
0
267,120
3
L
Olorun
5,755
384
25
2
0
149,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role