Player Matchup

Hel
Hel
SinArma
Hel
Level 63
God Stats
57W - 47L
1,702 SR
Queue Stats
940W - 843L
1,551 Elo+
Solo
Chang'e
Chang'e
Zorscha
Chang'e
Level 63
God Stats
5W - 3L
1,816 SR
Queue Stats
22W - 23L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
codeman5322
Sun Wukong
Level 94
God Stats
5W - 3L
1,608 SR
Queue Stats
94W - 88L
1,475 Elo+
Party 3
Apollo
Apollo
jo pope
Apollo
Level 63
God Stats
3W - 3L
1,247 SR
Queue Stats
600W - 639L
1,483 Elo+
Solo
Cernunnos
Cernunnos
vAsphoenix
Cernunnos
Level 102
God Stats
0W - 4L
1,176 SR
Queue Stats
172W - 185L
1,517 Elo+
Party 3
Team Averages
Level 77
1,510 SR
1,507 Elo+

VS

Team Averages
Level 123
1,501 SR
1,501 Elo+
Poseidon
Poseidon
QUICKBUNNY97747
Poseidon
Level 105
God Stats
4W - 5L
1,366 SR
Queue Stats
243W - 228L
1,534 Elo+
Party 2
Fenrir
Fenrir
RubBerDukyL96A1
Fenrir
Level 81
God Stats
24W - 30L
1,702 SR
Queue Stats
611W - 568L
1,430 Elo+
Party 2
Khepri
Khepri
Zidane2195
Khepri
Level 145
God Stats
19W - 13L
1,410 SR
Queue Stats
728W - 688L
1,517 Elo+
Party 1
Chiron
Chiron
b3ast5005
Chiron
Level 125
God Stats
12W - 20L
1,325 SR
Queue Stats
794W - 726L
1,520 Elo+
Party 2
Sol
Sol
wiggawiggins
Sol
Level 157
God Stats
13W - 5L
1,703 SR
Queue Stats
213W - 193L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 5 / 2
7,456
439
4,842
11,265
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Zorscha
Chang'e
13
0 / 4 / 1
7,281
428
4,770
10,199
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
codeman5322
Sun Wukong
14
3 / 5 / 2
8,354
491
6,881
13,085
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
jo pope
Apollo
14
3 / 2 / 2
8,735
514
5,736
13,712
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
vAsphoenix
Cernunnos
11
1 / 5 / 1
6,902
406
5,537
11,754
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 2 / 4
9,165
539
9,263
7,010
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 4
8,600
506
4,851
9,581
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Zidane2195
Khepri
13
5 / 2 / 5
8,125
478
4,570
7,582
5,901
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
b3ast5005
Chiron
16
5 / 1 / 5
9,588
564
14,012
10,238
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 0
10,438
614
10,616
11,904
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
21
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
2
4
2
W
3
2
4
2.5
L
Hel
0
5
2
0.2
W
Khepri
Zidane2195
Khepri
5
2
5
3.75
L
Chang'e
Zorscha
Chang'e
0
4
1
0.13
W
Chiron
b3ast5005
Chiron
5
1
5
7.5
L
Sun Wukong
codeman5322
Sun Wukong
3
5
2
0.8
L
Apollo
jo pope
Apollo
3
2
2
2
L
Cernunnos
vAsphoenix
Cernunnos
1
5
1
0.3
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
43,312
60,015
Taken
46,315
22,933
Mitigated
20,827
19,633
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,263
823
0
1,270
7,010
2,320
294
1,201
5,555
51,642
0
W
4,851
1,312
0
4,778
9,581
3,905
0
925
8,451
0
52,701
L
Hel
4,842
238
3,243
4,425
11,265
2,851
220
1,813
9,382
25,997
0
W
Khepri
Zidane2195
Khepri
4,570
282
370
755
7,582
5,901
0
2,113
5,444
19,645
0
L
Chang'e
Zorscha
Chang'e
4,770
552
44
3,063
10,199
3,265
665
6,670
3,415
38,133
0
W
Chiron
b3ast5005
Chiron
14,012
5,313
1,077
5,477
10,238
4,040
276
1,456
8,757
0
71,088
L
Sun Wukong
codeman5322
Sun Wukong
6,881
1,353
0
2,818
13,085
7,997
195
7,096
5,679
0
41,747
L
Apollo
jo pope
Apollo
5,736
3,543
0
4,477
13,712
4,668
0
4,658
8,948
0
48,213
L
Cernunnos
vAsphoenix
Cernunnos
5,537
2,239
0
1,563
11,754
4,152
450
3,161
8,553
0
33,134
W
10,616
3,930
0
8,076
11,904
4,661
2,470
3,367
8,079
60,434
4,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
45,916
353
Minions Killed
453
0
Camps Cleared
0
1,491,709
Distance Traveled
1,538,927
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,165
539
111
7
0
313,482
3
W
Fenrir
8,600
506
83
5
0
332,655
4
L
Hel
7,456
439
44
3
0
283,617
4
W
Khepri
8,125
478
15
1
0
325,904
0
L
Chang'e
7,281
428
73
4
0
305,131
0
W
Chiron
9,588
564
127
7
0
316,312
0
L
Sun Wukong
8,354
491
73
4
0
300,014
4
L
Apollo
8,735
514
95
6
0
329,492
1
L
Cernunnos
6,902
406
68
4
0
273,455
0
W
Sol
10,438
614
117
7
0
250,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role