Player Matchup

Persephone
Persephone
ASpecialTugboat
Persephone
Level 125
God Stats
1W - 5L
1,520 SR
Queue Stats
50W - 46L
1,533 Elo+
Solo
Xbalanque
Xbalanque
M4Z1NO
Xbalanque
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
29W - 40L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
ShorttStraww
Baba Yaga
Level 109
God Stats
1W - 3L
1,272 SR
Queue Stats
210W - 214L
1,491 Elo+
Solo
Sylvanus
Sylvanus
WickedWhirls
Sylvanus
Level 138
God Stats
1W - 2L
1,292 SR
Queue Stats
353W - 391L
1,534 Elo+
Solo
Agni
Agni
sebasth
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,380 SR
1,516 Elo+

VS

Team Averages
Level 135
1,533 SR
1,535 Elo+
Apollo
Apollo
AitouAogori
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 116L
1,493 Elo+
Party 1
Merlin
Merlin
Drag Medic
Merlin
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 66L
1,596 Elo+
Party 2
Sol
Sol
DragmaSack
Sol
Level 126
God Stats
4W - 1L
1,302 SR
Queue Stats
243W - 170L
1,575 Elo+
Party 2
Ravana
Ravana
E1itep26
Ravana
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 119L
1,493 Elo+
Party 1
Terra
Terra
thundergod017
Terra
Level 157
God Stats
1W - 0L
1,865 SR
Queue Stats
152W - 153L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASpecialTugboat
Persephone
20
8 / 3 / 8
12,323
822
23,430
16,282
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
M4Z1NO
Xbalanque
15
2 / 6 / 4
9,466
631
10,993
12,951
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
ShorttStraww
Baba Yaga
19
5 / 4 / 11
11,487
766
16,317
16,518
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WickedWhirls
Sylvanus
17
3 / 5 / 12
11,177
745
5,901
25,637
29,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
sebasth
Agni
18
4 / 6 / 9
11,294
753
20,380
15,930
8,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
6 / 5 / 12
11,951
797
14,835
15,514
8,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Drag Medic
Merlin
19
7 / 5 / 9
11,507
767
18,098
16,308
9,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 4 / 12
12,093
806
24,532
19,237
10,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
E1itep26
Ravana
16
3 / 5 / 7
10,062
671
10,995
18,287
18,773
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 3 / 15
10,813
721
5,840
20,391
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
22
Kills
24
24
Deaths
22
44
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Persephone
ASpecialTugboat
Persephone
8
3
8
4
W
Apollo
6
5
12
2.4
W
Merlin
Drag Medic
Merlin
7
5
9
2.3
W
7
4
12
3.25
W
Ravana
E1itep26
Ravana
3
5
7
1.3
L
Xbalanque
M4Z1NO
Xbalanque
2
6
4
0.67
L
Baba Yaga
ShorttStraww
Baba Yaga
5
4
11
2.63
L
Sylvanus
WickedWhirls
Sylvanus
3
5
12
1.8
L
Agni
sebasth
Agni
4
6
9
1.42
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,021
Damage
74,300
87,318
Taken
89,737
61,246
Mitigated
75,030
42,818
Healing
46,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ASpecialTugboat
Persephone
23,430
964
2,974
3,565
16,282
8,726
394
7,615
8,664
46,316
0
W
Apollo
14,835
6,421
2,771
2,245
15,514
8,074
2,226
10,991
4,305
0
29,852
W
Merlin
Drag Medic
Merlin
18,098
581
2,061
2,317
16,308
9,102
290
12,314
3,838
39,830
0
W
24,532
5,415
1,904
7,070
19,237
10,340
2,646
14,799
4,160
49,419
0
W
Ravana
E1itep26
Ravana
10,995
2,953
3,173
3,240
18,287
18,773
300
13,099
4,864
0
17,438
L
Xbalanque
M4Z1NO
Xbalanque
10,993
3,253
1,571
1,129
12,951
5,647
1,143
8,250
4,701
0
20,907
L
Baba Yaga
ShorttStraww
Baba Yaga
16,317
1,051
2,149
5,289
16,518
9,141
392
8,684
7,834
31,183
0
L
Sylvanus
WickedWhirls
Sylvanus
5,901
600
11,742
9,833
25,637
29,680
377
15,110
10,527
8,083
0
L
Agni
sebasth
Agni
20,380
1,630
1,372
3,194
15,930
8,052
800
8,810
7,120
35,825
0
W
5,840
440
13,223
8,138
20,391
28,741
271
13,390
6,542
13,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
56,426
150
Minions Killed
155
0
Camps Cleared
0
1,227,504
Distance Traveled
1,257,490
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,323
822
52
3
0
279,627
0
W
Apollo
11,951
797
30
2
0
258,033
0
W
Merlin
11,507
767
51
3
0
243,370
0
W
Sol
12,093
806
54
4
0
265,360
0
W
Ravana
10,062
671
13
1
0
227,107
0
L
Xbalanque
9,466
631
15
1
0
196,800
1
L
Baba Yaga
11,487
766
34
2
0
271,689
0
L
Sylvanus
11,177
745
10
1
0
219,502
0
L
Agni
11,294
753
39
3
0
259,886
3
W
Terra
10,813
721
7
0
0
263,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role