Player Matchup

Ymir
Ymir
CyberAlcalyx
Ymir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,692 Elo+
Party 2
Agni
Agni
Deihomicida
Agni
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 201L
1,608 Elo+
Solo
Xbalanque
Xbalanque
Faieth
Xbalanque
Level 153
God Stats
8W - 2L
1,793 SR
Queue Stats
579W - 610L
1,572 Elo+
Solo
Discordia
Discordia
KukuAdc
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Solo
Yemoja
Yemoja
chezaron
Yemoja
Level 142
God Stats
1W - 1L
1,491 SR
Queue Stats
40W - 38L
1,690 Elo+
Party 2
Team Averages
Level 136
1,557 SR
1,662 Elo+

VS

Team Averages
Level 104
1,504 SR
1,584 Elo+
Artio
Artio
Din0saur04
Artio
Level 98
God Stats
2W - 2L
1,813 SR
Queue Stats
220W - 214L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Noxïde
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pusscrusher
Ne Zha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,571 Elo+
Party 1
Baba Yaga
Baba Yaga
SamDarnold
Baba Yaga
Level 59
God Stats
0W - 3L
1,207 SR
Queue Stats
109W - 78L
1,619 Elo+
Solo
Camazotz
Camazotz
xMeatShieldx
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 15
12,001
667
6,759
29,665
27,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

20
14 / 3 / 16
14,007
778
24,722
24,996
12,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Faieth
Xbalanque
20
9 / 3 / 15
13,870
771
27,618
24,475
12,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
KukuAdc
Discordia
20
5 / 1 / 25
13,230
735
29,681
17,119
9,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
chezaron
Yemoja
19
2 / 1 / 22
11,943
664
2,791
18,304
14,255
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 7 / 3
11,931
663
6,438
26,400
38,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Noxïde
Cthulhu
17
2 / 8 / 6
11,338
630
23,678
22,665
21,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
19
3 / 8 / 3
11,350
631
17,711
20,005
12,982
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baba Yaga
SamDarnold
Baba Yaga
20
2 / 4 / 6
12,143
675
27,095
14,185
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xMeatShieldx
Camazotz
16
0 / 8 / 5
9,667
537
7,053
16,523
10,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
35
Kills
10
10
Deaths
35
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
14
3
16
7.33
L
Artio
3
7
3
0.64
W
Xbalanque
Faieth
Xbalanque
9
3
15
5.5
W
Discordia
KukuAdc
Discordia
5
1
25
17.5
L
Cthulhu
Noxïde
Cthulhu
2
8
6
0.63
L
Ne Zha
3
8
3
0.56
L
Baba Yaga
SamDarnold
Baba Yaga
2
4
6
1.25
W
Yemoja
chezaron
Yemoja
2
1
22
13
L
Camazotz
xMeatShieldx
Camazotz
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,571
Damage
81,975
114,559
Taken
99,778
75,978
Mitigated
90,080
64,037
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
1,134
4,377
5,370
29,665
27,320
495
10,473
18,572
21,846
0
W
24,722
1,214
3,516
6,246
24,996
12,804
1,710
12,591
11,712
58,387
0
L
Artio
6,438
532
2,142
4,995
26,400
38,688
0
15,692
10,274
11,193
0
W
Xbalanque
Faieth
Xbalanque
27,618
9,069
3,271
3,072
24,475
12,458
2,200
12,497
11,442
0
54,917
W
Discordia
KukuAdc
Discordia
29,681
2,203
3,758
1,808
17,119
9,141
1,432
8,337
8,439
44,507
0
L
Cthulhu
Noxïde
Cthulhu
23,678
415
4,565
1,511
22,665
21,632
0
13,063
9,099
38,997
0
L
Ne Zha
17,711
3,608
1,113
2,533
20,005
12,982
0
14,235
5,244
0
37,695
L
Baba Yaga
SamDarnold
Baba Yaga
27,095
579
1,520
4,244
14,185
6,529
0
9,067
4,627
60,327
0
W
Yemoja
chezaron
Yemoja
2,791
561
26,355
6,264
18,304
14,255
721
11,213
6,540
6,944
0
L
Camazotz
xMeatShieldx
Camazotz
7,053
836
1,036
3,565
16,523
10,249
0
9,552
6,581
0
17,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
56,429
189
Minions Killed
174
0
Camps Cleared
0
1,559,374
Distance Traveled
1,511,111
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,001
667
15
1
0
298,715
5
W
Agni
14,007
778
71
4
0
344,923
0
L
Artio
11,931
663
10
1
0
259,559
1
W
Xbalanque
13,870
771
55
3
0
297,527
0
W
Discordia
13,230
735
40
2
0
326,918
5
L
Cthulhu
11,338
630
50
3
0
303,808
4
L
Ne Zha
11,350
631
22
1
0
282,691
2
L
Baba Yaga
12,143
675
76
4
0
343,261
1
W
Yemoja
11,943
664
8
0
0
291,291
0
L
Camazotz
9,667
537
16
1
0
321,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role