Player Matchup

Heimdallr
Heimdallr
FMM I Blacki
Heimdallr
Level 68
God Stats
1W - 2L
1,766 SR
Queue Stats
15W - 12L
1,595 Elo+
Party 2
Ganesha
Ganesha
FMM I Ranger
Ganesha
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,552 Elo+
Party 2
Mercury
Mercury
Jahking
Mercury
Level 127
God Stats
1W - 1L
1,676 SR
Queue Stats
40W - 41L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
UNTOUCHABLE6290
Ne Zha
Level 125
God Stats
12W - 10L
1,567 SR
Queue Stats
321W - 282L
1,564 Elo+
Solo
Scylla
Scylla
retro-nature100
Scylla
Level 68
God Stats
4W - 3L
1,711 SR
Queue Stats
75W - 68L
1,407 Elo+
Solo
Team Averages
Level 107
1,644 SR
1,545 Elo+

VS

Team Averages
Level 123
1,550 SR
1,566 Elo+
Horus
Horus
FreshGanesha
Horus
Level 126
God Stats
15W - 13L
1,640 SR
Queue Stats
238W - 210L
1,567 Elo+
Party 1
Scylla
Scylla
MessItUpMike
Scylla
Level 127
God Stats
11W - 16L
1,553 SR
Queue Stats
290W - 273L
1,557 Elo+
Party 3
Hades
Hades
Miiccro
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,569 Elo+
Party 3
Loki
Loki
aRoly
Loki
Level 154
God Stats
43W - 19L
1,850 SR
Queue Stats
86W - 60L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Òmni
Danzaburou
Level 137
God Stats
1W - 4L
1,206 SR
Queue Stats
236W - 211L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FMM I Blacki
Heimdallr
9
1 / 4 / 0
5,542
504
3,618
7,565
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
FMM I Ranger
Ganesha
8
0 / 2 / 2
5,221
475
2,500
9,811
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Jahking
Mercury
9
1 / 2 / 0
5,139
467
2,756
7,284
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 0
5,286
481
2,657
6,904
2,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 1
4,886
444
1,993
3,988
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,707
428
2,517
7,689
2,519
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
11
2 / 0 / 5
6,258
569
7,274
2,186
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Miiccro
Hades
11
6 / 0 / 2
6,619
602
5,551
8,063
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
aRoly
Loki
12
5 / 0 / 1
6,754
614
2,796
5,349
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
Òmni
Danzaburou
11
1 / 0 / 2
6,522
593
5,013
4,546
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FMM I Blacki
Heimdallr
1
4
0
0.25
L
Ganesha
FMM I Ranger
Ganesha
0
2
2
0.5
W
1
2
2
1
L
Mercury
Jahking
Mercury
1
2
0
0.5
W
Scylla
2
0
5
4.5
W
Hades
Miiccro
Hades
6
0
2
7
L
0
5
0
0
W
Loki
aRoly
Loki
5
0
1
5.5
L
0
2
1
0.25
W
Danzaburou
Òmni
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
23,151
35,552
Taken
27,833
11,706
Mitigated
9,647
8,604
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FMM I Blacki
Heimdallr
3,618
1,904
0
1,402
7,565
2,387
0
0
7,565
0
29,683
L
Ganesha
FMM I Ranger
Ganesha
2,500
513
0
1,508
9,811
3,748
0
4,290
5,361
18,228
0
W
2,517
1,172
404
2,347
7,689
2,519
0
1,494
6,127
0
8,485
L
Mercury
Jahking
Mercury
2,756
741
0
2,883
7,284
2,124
0
1,756
5,472
0
27,691
W
Scylla
7,274
589
0
861
2,186
645
828
1,179
967
33,648
0
W
Hades
Miiccro
Hades
5,551
1,136
0
4,241
8,063
3,446
666
1,367
6,636
33,873
0
L
2,657
1,270
0
1,642
6,904
2,229
0
3,776
3,088
0
25,296
W
Loki
aRoly
Loki
2,796
789
0
3,430
5,349
1,741
0
0
5,349
0
39,294
L
1,993
156
0
1,169
3,988
1,218
0
2,529
1,241
21,425
0
W
Danzaburou
Òmni
Danzaburou
5,013
2,744
0
1,952
4,546
1,296
451
285
4,261
0
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,860
260
Minions Killed
301
0
Camps Cleared
0
1,028,638
Distance Traveled
1,031,890
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,542
504
75
7
0
180,256
3
L
Ganesha
5,221
475
8
1
0
215,348
4
W
Horus
4,707
428
7
1
0
204,981
2
L
Mercury
5,139
467
63
6
0
231,225
4
W
Scylla
6,258
569
69
6
0
197,224
0
W
Hades
6,619
602
76
7
0
187,685
3
L
Ne Zha
5,286
481
59
5
0
205,723
0
W
Loki
6,754
614
76
7
0
251,997
4
L
Scylla
4,886
444
55
5
0
196,086
2
W
Danzaburou
6,522
593
73
7
0
190,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role