Player Matchup

Izanami
Izanami
CR4ZYHE4RT
Izanami
Level 8
God Stats
2W - 3L
1,128 SR
Queue Stats
2W - 6L
857 Elo+
Party 2
Bacchus
Bacchus
Lvl9Goodra
Bacchus
Level 16
God Stats
9W - 9L
1,270 SR
Queue Stats
255W - 280L
1,143 Elo+
Solo
Zhong Kui
Zhong Kui
MathIsTrash2101
Zhong Kui
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
331W - 367L
1,348 Elo+
Solo
Thor
Thor
Pluguglies6790
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,127 Elo+
Party 2
Anhur
Anhur
VakseeN
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,252 Elo+
Solo
Team Averages
Level 17
1,380 SR
1,145 Elo+

VS

Team Averages
Level 19
1,439 SR
1,280 Elo+
Sun Wukong
Sun Wukong
Caqophany
Sun Wukong
Level 22
God Stats
11W - 13L
1,259 SR
Queue Stats
41W - 34L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
SUSH1 M4N
Baron Samedi
Level 28
God Stats
5W - 5L
1,663 SR
Queue Stats
74W - 77L
1,184 Elo+
Solo
Danzaburou
Danzaburou
TTV YOU GEEKING
Danzaburou
Level 10
God Stats
7W - 7L
1,388 SR
Queue Stats
8W - 13L
1,249 Elo+
Party 1
Neith
Neith
ZeldaLegend3340
Neith
Level 29
God Stats
17W - 24L
1,386 SR
Queue Stats
30W - 37L
1,298 Elo+
Solo
Jormungandr
Jormungandr
itsyeclutch
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CR4ZYHE4RT
Izanami
13
3 / 7 / 8
8,673
434
6,333
10,553
3,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Lvl9Goodra
Bacchus
13
9 / 0 / 11
9,873
494
12,387
13,171
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
MathIsTrash2101
Zhong Kui
14
5 / 2 / 10
9,355
468
12,272
15,215
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 5 / 10
9,112
456
7,092
14,788
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
VakseeN
Anhur
17
15 / 0 / 9
11,371
569
15,445
10,581
4,172
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caqophany
Sun Wukong
12
1 / 7 / 0
7,929
396
10,897
19,569
11,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SUSH1 M4N
Baron Samedi
13
3 / 6 / 3
8,592
430
8,325
10,857
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TTV YOU GEEKING
Danzaburou
14
4 / 9 / 1
8,406
420
9,649
14,253
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 5 / 2
9,331
467
6,393
11,991
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
itsyeclutch
Jormungandr
11
1 / 11 / 4
7,396
370
4,720
15,302
9,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
36
Kills
13
14
Deaths
38
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
CR4ZYHE4RT
Izanami
3
7
8
1
L
Sun Wukong
Caqophany
Sun Wukong
1
7
0
0.14
W
Bacchus
Lvl9Goodra
Bacchus
9
0
11
14.5
W
Zhong Kui
MathIsTrash2101
Zhong Kui
5
2
10
5
W
4
5
10
1.8
L
Baron Samedi
SUSH1 M4N
Baron Samedi
3
6
3
0.75
L
Danzaburou
TTV YOU GEEKING
Danzaburou
4
9
1
0.5
W
Anhur
VakseeN
Anhur
15
0
9
19.5
L
4
5
2
1
L
Jormungandr
itsyeclutch
Jormungandr
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,529
Damage
39,984
64,308
Taken
71,972
32,705
Mitigated
38,555
18,606
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CR4ZYHE4RT
Izanami
6,333
5,164
0
0
10,553
3,609
1,125
1,583
8,970
0
28,804
L
Sun Wukong
Caqophany
Sun Wukong
10,897
1,434
0
1,798
19,569
11,443
1,102
6,705
12,864
0
39,128
W
Bacchus
Lvl9Goodra
Bacchus
12,387
665
477
4,646
13,171
9,294
0
2,856
10,315
31,857
0
W
Zhong Kui
MathIsTrash2101
Zhong Kui
12,272
3,385
843
7,087
15,215
10,104
2,524
3,470
11,745
43,857
0
W
7,092
2,346
0
2,274
14,788
5,526
1,560
2,478
12,310
0
44,362
L
Baron Samedi
SUSH1 M4N
Baron Samedi
8,325
1,282
413
2,136
10,857
9,591
498
2,745
8,112
36,626
0
L
Danzaburou
TTV YOU GEEKING
Danzaburou
9,649
5,034
0
1,626
14,253
4,638
805
5,297
8,956
0
50,726
W
Anhur
VakseeN
Anhur
15,445
8,634
426
2,853
10,581
4,172
2,267
2,658
7,923
0
61,485
L
6,393
3,292
0
3,931
11,991
3,721
2,998
2,974
9,017
0
51,006
L
Jormungandr
itsyeclutch
Jormungandr
4,720
1,873
0
50
15,302
9,162
490
6,938
8,364
19,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,384
Gold Earned
41,654
308
Minions Killed
311
0
Camps Cleared
0
1,755,338
Distance Traveled
1,578,383
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,673
434
58
3
0
332,093
3
L
Sun Wukong
7,929
396
59
3
0
352,901
1
W
Bacchus
9,873
494
30
2
0
382,880
2
W
Zhong Kui
9,355
468
63
3
0
309,042
0
W
Thor
9,112
456
60
3
0
394,005
0
L
Baron Samedi
8,592
430
41
2
0
306,160
4
L
Danzaburou
8,406
420
90
5
0
303,343
1
W
Anhur
11,371
569
97
5
0
337,318
3
L
Neith
9,331
467
96
5
0
289,181
0
L
Jormungandr
7,396
370
25
1
0
326,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role