Player Matchup

Da Ji
Da Ji
Dj5557
Da Ji
Level 129
God Stats
4W - 0L
1,779 SR
Queue Stats
12W - 11L
1,463 Elo+
Party 2
Neith
Neith
DplrKillswitch
Neith
Level 16
God Stats
9W - 10L
1,192 SR
Queue Stats
512W - 532L
1,424 Elo+
Solo
Kali
Kali
Morgost
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,427 Elo+
Party 2
Yemoja
Yemoja
sidddd
Yemoja
Level 22
God Stats
2W - 2L
1,720 SR
Queue Stats
74W - 86L
1,450 Elo+
Solo
Ra
Ra
鸡鸡宿主
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 36
1,538 SR
1,453 Elo+

VS

Team Averages
Level 9
1,431 SR
1,380 Elo+
Thor
Thor
IDttd
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 77L
1,466 Elo+
Party 3
Medusa
Medusa
NeguGoriak
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TurcoSerra17
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,213 Elo+
Party 1
Ra
Ra
ilGreco20
Ra
Level 6
God Stats
1W - 4L
1,157 SR
Queue Stats
39W - 57L
1,179 Elo+
Party 1
Ne Zha
Ne Zha
徒手敬岁月
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dj5557
Da Ji
19
28 / 3 / 19
14,233
1,581
27,514
8,826
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 38
11,011
1,223
16,695
9,854
3,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Morgost
Kali
19
16 / 3 / 30
12,108
1,345
17,499
10,883
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
sidddd
Yemoja
19
1 / 0 / 48
11,827
1,314
6,621
5,934
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 5 / 24
10,217
1,135
7,898
9,554
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IDttd
Thor
16
10 / 9 / 1
12,351
1,372
17,687
16,879
6,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
NeguGoriak
Medusa
15
0 / 17 / 7
8,622
958
6,375
20,922
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 6
8,715
968
2,107
17,235
8,204
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 13 / 7
9,069
1,008
6,411
16,410
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 10 / 5
10,415
1,157
6,183
15,955
6,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

214
Kill Participation
40
55
Kills
14
14
Deaths
55
159
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dj5557
Da Ji
28
3
19
12.5
W
4
3
38
7.67
L
Thor
IDttd
Thor
10
9
1
1.17
W
Kali
Morgost
Kali
16
3
30
10.33
L
Medusa
NeguGoriak
Medusa
0
17
7
0.21
L
0
6
6
0.5
L
0
13
7
0.27
W
Yemoja
sidddd
Yemoja
1
0
48
25
L
4
10
5
0.65
W
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,227
Damage
38,763
45,051
Taken
87,401
24,374
Mitigated
34,668
10,207
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dj5557
Da Ji
27,514
10,867
0
770
8,826
4,398
0
1,527
7,299
0
33,610
W
16,695
11,300
0
1,291
9,854
3,996
0
850
9,004
0
32,249
L
Thor
IDttd
Thor
17,687
4,575
0
468
16,879
6,260
0
1,979
14,900
0
35,441
W
Kali
Morgost
Kali
17,499
11,263
0
4,643
10,883
5,233
0
2,843
8,040
0
22,543
L
Medusa
NeguGoriak
Medusa
6,375
4,174
0
418
20,922
7,093
0
2,368
18,014
0
9,814
L
2,107
417
0
0
17,235
8,204
0
5,296
11,939
11,249
0
L
6,411
1,249
567
888
16,410
6,182
0
2,071
14,339
29,180
0
W
Yemoja
sidddd
Yemoja
6,621
470
1,555
1,008
5,934
6,971
0
1,270
4,664
15,776
0
L
6,183
1,447
0
375
15,955
6,929
0
2,805
13,150
0
22,681
W
7,898
1,207
616
324
9,554
3,776
0
2,028
7,526
29,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,396
Gold Earned
49,172
134
Minions Killed
140
5
Camps Cleared
4
805,042
Distance Traveled
751,631
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,233
1,581
18
2
3
179,693
0
W
Neith
11,011
1,223
34
4
2
153,690
0
L
Thor
12,351
1,372
38
4
2
159,012
0
W
Kali
12,108
1,345
8
1
0
162,644
0
L
Medusa
8,622
958
11
1
0
132,933
0
L
Ymir
8,715
968
27
3
0
139,501
2
L
Ra
9,069
1,008
40
4
1
144,802
3
W
Yemoja
11,827
1,314
22
2
0
183,284
0
L
Ne Zha
10,415
1,157
24
3
1
175,383
0
W
Ra
10,217
1,135
52
6
0
125,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role