Player Matchup

Hachiman
Hachiman
A_Lew1912
Hachiman
Level 47
God Stats
2W - 6L
1,332 SR
Queue Stats
234W - 260L
1,394 Elo+
Party 2
Chaac
Chaac
Kaiju_Killa95
Chaac
Level 26
God Stats
38W - 36L
1,501 SR
Queue Stats
63W - 81L
1,333 Elo+
Party 2
Sol
Sol
SeeK_N_DestroyU
Sol
Level 66
God Stats
10W - 9L
1,500 SR
Queue Stats
454W - 458L
1,372 Elo+
Party 4
Ares
Ares
TheTuna2564
Ares
Level 44
God Stats
23W - 17L
1,585 SR
Queue Stats
435W - 459L
1,420 Elo+
Party 4
Hun Batz
Hun Batz
funkybass39
Hun Batz
Level 28
God Stats
4W - 5L
1,485 SR
Queue Stats
113W - 130L
1,369 Elo+
Party 2
Team Averages
Level 42
1,481 SR
1,377 Elo+

VS

Team Averages
Level 48
1,425 SR
1,419 Elo+
Neith
Neith
BigCheeseCrispy
Neith
Level 67
God Stats
18W - 18L
1,403 SR
Queue Stats
107W - 107L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
EMYAPUOYKCUF545
Hun Batz
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,312 Elo+
Party 3
Merlin
Merlin
Il Zxch lI
Merlin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 30L
1,379 Elo+
Party 3
Bacchus
Bacchus
JerkinOnHisJimmy
Bacchus
Level 23
God Stats
1W - 4L
1,245 SR
Queue Stats
56W - 74L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
fpnano88
Danzaburou
Level 73
God Stats
8W - 11L
1,478 SR
Queue Stats
96W - 95L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A_Lew1912
Hachiman
14
2 / 4 / 1
8,497
447
7,410
13,593
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 2
9,092
479
7,392
14,057
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 1
9,289
489
11,206
12,776
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 0
9,554
503
6,173
15,109
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
funkybass39
Hun Batz
15
1 / 7 / 5
9,072
477
4,941
14,695
5,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,573
504
7,419
9,562
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
16
4 / 4 / 7
9,810
516
13,194
12,492
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Il Zxch lI
Merlin
15
2 / 4 / 3
9,219
485
7,634
10,932
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 6
8,558
450
4,988
9,071
7,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
fpnano88
Danzaburou
18
12 / 3 / 2
11,914
627
15,287
15,423
6,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
25
25
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A_Lew1912
Hachiman
2
4
1
0.63
W
3
2
6
3
W
Hun Batz
4
4
7
1.88
W
Merlin
Il Zxch lI
Merlin
2
4
3
0.88
W
4
0
6
7
L
2
7
2
0.43
L
3
4
1
0.88
L
3
3
0
1
W
Danzaburou
fpnano88
Danzaburou
12
3
2
4.33
L
Hun Batz
funkybass39
Hun Batz
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
48,522
70,230
Taken
57,480
46,871
Mitigated
28,522
21,720
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A_Lew1912
Hachiman
7,410
3,419
0
6,117
13,593
4,922
0
2,978
10,615
0
60,879
W
7,419
3,072
0
3,553
9,562
3,195
943
3,427
6,135
0
61,537
W
Hun Batz
13,194
3,842
0
2,856
12,492
6,650
2,211
3,621
8,771
0
57,588
W
Merlin
Il Zxch lI
Merlin
7,634
1,126
0
1,574
10,932
4,264
708
6,097
4,810
51,556
0
W
4,988
897
847
2,476
9,071
7,574
97
2,174
6,897
18,716
0
L
7,392
1,332
0
2,902
14,057
17,239
327
305
13,752
0
41,051
L
11,206
1,805
0
5,390
12,776
5,791
744
3,316
9,460
56,953
2,403
L
6,173
253
0
3,397
15,109
13,067
363
4,678
10,431
23,230
0
W
Danzaburou
fpnano88
Danzaburou
15,287
8,643
135
3,081
15,423
6,839
227
1,877
13,246
0
62,786
L
Hun Batz
funkybass39
Hun Batz
4,941
1,032
0
3,914
14,695
5,852
261
1,345
13,350
0
57,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
49,074
428
Minions Killed
437
0
Camps Cleared
0
1,519,050
Distance Traveled
1,706,124
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,497
447
89
5
0
305,528
2
W
Neith
9,573
504
117
6
0
326,463
2
W
Hun Batz
9,810
516
93
5
0
379,496
5
W
Merlin
9,219
485
110
6
0
304,405
1
W
Bacchus
8,558
450
18
1
0
349,759
0
L
Chaac
9,092
479
83
4
0
299,931
0
L
Sol
9,289
489
112
6
0
278,347
1
L
Ares
9,554
503
40
2
0
334,654
5
W
Danzaburou
11,914
627
99
5
0
346,001
3
L
Hun Batz
9,072
477
104
5
0
300,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role