Player Matchup

Chang'e
Chang'e
Arorous
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
LowLifeAce
Tsukuyomi
Level 29
God Stats
6W - 4L
1,732 SR
Queue Stats
378W - 289L
1,677 Elo+
Party 4
Zhong Kui
Zhong Kui
SleepyNightz
Zhong Kui
Level 128
God Stats
8W - 3L
1,887 SR
Queue Stats
250W - 184L
1,703 Elo+
Party 4
Izanami
Izanami
pseudonymlynn
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 44L
1,207 Elo+
Party 3
Aphrodite
Aphrodite
vampiredmage
Aphrodite
Level 122
God Stats
14W - 12L
1,473 SR
Queue Stats
115W - 159L
1,352 Elo+
Party 3
Team Averages
Level 92
1,618 SR
1,488 Elo+

VS

Team Averages
Level 88
1,512 SR
1,532 Elo+
Chaac
Chaac
Mematounmanco
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,550 Elo+
Party 2
Athena
Athena
Numilo20
Athena
Level 41
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Scylla
Scylla
ShrunkenCrib
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 99L
1,544 Elo+
Party 1
Neith
Neith
khronozx
Neith
Level 159
God Stats
2W - 1L
1,391 SR
Queue Stats
148W - 141L
1,436 Elo+
Party 1
Awilix
Awilix
raikozzfake
Awilix
Level 69
God Stats
4W - 4L
1,702 SR
Queue Stats
190W - 192L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arorous
Chang'e
11
1 / 5 / 1
6,693
478
6,753
11,481
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LowLifeAce
Tsukuyomi
9
2 / 4 / 1
6,009
429
2,592
8,069
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
SleepyNightz
Zhong Kui
15
2 / 2 / 0
8,220
587
3,905
7,662
8,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
10
0 / 4 / 0
5,831
417
2,086
8,177
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
vampiredmage
Aphrodite
10
0 / 3 / 1
6,575
470
1,579
8,032
2,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,954
568
3,289
6,783
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Numilo20
Athena
11
2 / 2 / 8
7,290
521
3,273
7,147
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
4 / 1 / 8
7,767
555
7,904
4,305
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
khronozx
Neith
13
4 / 0 / 9
7,913
565
10,766
7,332
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
14
7 / 0 / 7
8,720
623
6,463
8,309
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
18
18
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arorous
Chang'e
1
5
1
0.3
L
Tsukuyomi
LowLifeAce
Tsukuyomi
2
4
1
0.63
W
1
2
3
1.25
W
Athena
Numilo20
Athena
2
2
8
3
W
Scylla
4
1
8
8
L
Zhong Kui
SleepyNightz
Zhong Kui
2
2
0
1
W
Neith
khronozx
Neith
4
0
9
8.5
L
Izanami
0
4
0
0
W
Awilix
7
0
7
10.5
L
Aphrodite
vampiredmage
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
31,695
43,421
Taken
33,876
17,943
Mitigated
16,665
16,874
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arorous
Chang'e
6,753
682
434
3,676
11,481
3,242
1,176
3,160
8,133
41,850
0
L
Tsukuyomi
LowLifeAce
Tsukuyomi
2,592
1,043
0
2,689
8,069
2,069
286
2,374
5,452
0
15,033
W
3,289
483
0
2,239
6,783
5,151
362
3,125
3,658
0
44,185
W
Athena
Numilo20
Athena
3,273
844
0
1,454
7,147
5,112
74
2,666
4,421
8,699
0
W
Scylla
7,904
509
0
824
4,305
1,132
912
1,202
2,963
36,940
0
L
Zhong Kui
SleepyNightz
Zhong Kui
3,905
863
0
2,919
7,662
8,174
0
1,341
5,960
52,503
0
W
Neith
khronozx
Neith
10,766
4,348
0
4,394
7,332
2,419
3,048
1,984
5,290
0
57,754
L
Izanami
2,086
1,929
0
1,068
8,177
1,816
0
1,367
6,760
0
26,026
W
Awilix
6,463
1,631
0
4,384
8,309
2,851
0
2,802
5,307
0
52,800
L
Aphrodite
vampiredmage
Aphrodite
1,579
221
3,015
3,073
8,032
2,642
0
2,333
5,589
19,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
39,644
337
Minions Killed
368
0
Camps Cleared
0
1,172,158
Distance Traveled
1,312,012
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,693
478
81
6
0
237,565
2
L
Tsukuyomi
6,009
429
30
2
0
228,045
0
W
Chaac
7,954
568
93
7
0
267,053
2
W
Athena
7,290
521
13
1
0
256,644
2
W
Scylla
7,767
555
66
5
0
241,781
3
L
Zhong Kui
8,220
587
132
9
0
218,881
3
W
Neith
7,913
565
106
8
0
232,266
1
L
Izanami
5,831
417
62
4
0
223,298
2
W
Awilix
8,720
623
90
6
0
314,268
5
L
Aphrodite
6,575
470
32
2
0
264,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role