Player Matchup

Cerberus
Cerberus
AroonG
Cerberus
Level 39
God Stats
4W - 5L
1,637 SR
Queue Stats
24W - 25L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
Jcup12
Ao Kuang
Level 44
God Stats
10W - 4L
1,830 SR
Queue Stats
39W - 42L
1,380 Elo+
Party 1
Odin
Odin
Korperlich
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 3
Kali
Kali
MonKeeeeee
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
1,329 Elo+
Party 3
Anubis
Anubis
YUMMYGUMMYG
Anubis
Level 66
God Stats
41W - 28L
1,567 SR
Queue Stats
71W - 78L
1,414 Elo+
Party 3
Team Averages
Level 41
1,607 SR
1,340 Elo+

VS

Team Averages
Level 40
1,574 SR
1,451 Elo+
He Bo
He Bo
BigGucciGrain
He Bo
Level 63
God Stats
4W - 3L
1,428 SR
Queue Stats
259W - 244L
1,399 Elo+
Party 2
Ymir
Ymir
BigGucciSosa73
Ymir
Level 23
God Stats
29W - 20L
1,568 SR
Queue Stats
141W - 156L
1,516 Elo+
Party 2
Susano
Susano
Gava_Meltdown_36
Susano
Level 64
God Stats
5W - 2L
1,832 SR
Queue Stats
558W - 534L
1,448 Elo+
Solo
Medusa
Medusa
Jeeremyyy
Medusa
Level 28
God Stats
8W - 8L
1,702 SR
Queue Stats
133W - 125L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
xJxMxOxNxExYx
Sun Wukong
Level 24
God Stats
8W - 8L
1,338 SR
Queue Stats
130W - 119L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AroonG
Cerberus
9
0 / 3 / 0
5,217
401
3,140
9,648
3,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Jcup12
Ao Kuang
12
1 / 3 / 0
6,936
534
3,010
7,251
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,889
376
2,139
8,084
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
6,833
526
2,459
8,460
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
13
4 / 3 / 2
7,623
586
6,811
9,271
3,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,265
559
6,550
6,721
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,706
516
3,533
5,810
2,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 3
6,804
523
5,245
8,633
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Jeeremyyy
Medusa
12
2 / 0 / 5
6,926
533
7,342
3,584
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
xJxMxOxNxExYx
Sun Wukong
13
4 / 1 / 1
7,452
573
4,794
7,355
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
16
16
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AroonG
Cerberus
0
3
0
0
W
4
4
0
1
W
5
0
2
6
W
1
2
3
1.25
L
Ao Kuang
Jcup12
Ao Kuang
1
3
0
0.33
W
Medusa
Jeeremyyy
Medusa
2
0
5
4.5
L
0
5
0
0
L
2
2
2
1.5
L
Anubis
4
3
2
1.67
W
Sun Wukong
xJxMxOxNxExYx
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
27,464
42,714
Taken
32,103
16,690
Mitigated
11,602
12,325
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AroonG
Cerberus
3,140
356
192
3,805
9,648
3,858
0
2,219
7,429
25,798
0
W
6,550
221
0
924
6,721
1,604
0
3,894
2,752
36,640
0
W
3,533
777
653
1,491
5,810
2,948
669
1,812
3,902
22,351
0
W
5,245
889
0
3,078
8,633
2,416
0
3,096
5,537
0
38,907
L
Ao Kuang
Jcup12
Ao Kuang
3,010
1,304
0
1,064
7,251
2,166
726
0
6,976
34,506
0
W
Medusa
Jeeremyyy
Medusa
7,342
4,263
0
776
3,584
949
2,033
1,328
2,156
0
41,568
L
2,139
810
0
2,232
8,084
4,110
0
1,998
6,028
0
10,212
L
2,459
1,100
0
1,267
8,460
2,719
0
467
7,897
0
29,961
L
Anubis
6,811
87
0
3,765
9,271
3,837
494
4,893
3,976
39,003
0
W
Sun Wukong
xJxMxOxNxExYx
Sun Wukong
4,794
1,175
0
3,329
7,355
3,685
287
2,831
4,524
0
35,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
35,153
271
Minions Killed
315
0
Camps Cleared
0
1,163,349
Distance Traveled
1,128,208
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,217
401
42
3
0
223,482
0
W
He Bo
7,265
559
75
6
0
206,707
0
W
Ymir
6,706
516
42
3
0
235,724
0
W
Susano
6,804
523
77
6
0
265,591
4
L
Ao Kuang
6,936
534
69
5
0
231,140
0
W
Medusa
6,926
533
52
4
0
206,652
0
L
Odin
4,889
376
23
2
0
229,934
2
L
Kali
6,833
526
54
4
0
259,644
1
L
Anubis
7,623
586
83
6
0
219,149
2
W
Sun Wukong
7,452
573
69
5
0
213,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role