Player Matchup

Bacchus
Bacchus
AirUnicycle9728
Bacchus
Level 18
God Stats
4W - 1L
1,887 SR
Queue Stats
13W - 17L
1,531 Elo+
Party 1
Artemis
Artemis
BobRogers00
Artemis
Level 18
God Stats
3W - 0L
1,917 SR
Queue Stats
21W - 21L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeanDingus00
Cu Chulainn
Level 29
God Stats
9W - 12L
1,566 SR
Queue Stats
30W - 33L
1,517 Elo+
Party 1
Da Ji
Da Ji
Hubstubs
Da Ji
Level 64
God Stats
3W - 5L
1,594 SR
Queue Stats
29W - 26L
1,517 Elo+
Party 1
Chang'e
Chang'e
girlgamer953555
Chang'e
Level 29
God Stats
16W - 10L
1,781 SR
Queue Stats
129W - 130L
1,603 Elo+
Solo
Team Averages
Level 32
1,749 SR
1,536 Elo+

VS

Team Averages
Level 15
1,529 SR
1,536 Elo+
Hel
Hel
Dracogoon
Hel
Level 7
God Stats
4W - 3L
1,300 SR
Queue Stats
11W - 12L
1,403 Elo+
Solo
Osiris
Osiris
ISoloLeveling_
Osiris
Level 27
God Stats
3W - 4L
1,723 SR
Queue Stats
171W - 187L
1,598 Elo+
Solo
Nemesis
Nemesis
Itzzz_Future
Nemesis
Level 5
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Peepoo692090
Cabrakan
Level 16
God Stats
3W - 3L
1,516 SR
Queue Stats
63W - 57L
1,623 Elo+
Solo
Nu Wa
Nu Wa
pacpaclouroukai
Nu Wa
Level 21
God Stats
10W - 17L
1,372 SR
Queue Stats
17W - 28L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,281
514
2,958
14,111
11,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
BobRogers00
Artemis
15
3 / 2 / 8
10,016
501
7,110
8,597
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
DeanDingus00
Cu Chulainn
18
8 / 3 / 11
11,998
600
13,021
17,421
13,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Hubstubs
Da Ji
18
17 / 4 / 9
12,870
644
22,515
15,521
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 1 / 10
13,373
669
10,855
10,443
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
8,363
418
3,452
13,269
3,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 8 / 1
7,962
398
3,952
17,378
12,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Itzzz_Future
Nemesis
8
0 / 10 / 3
6,638
332
1,993
11,364
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Peepoo692090
Cabrakan
16
9 / 9 / 0
10,936
547
17,858
21,698
16,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 8 / 0
6,707
335
4,927
10,628
2,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
39
Kills
11
12
Deaths
42
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Artemis
BobRogers00
Artemis
3
2
8
3.5
W
Cu Chulainn
DeanDingus00
Cu Chulainn
8
3
11
4.5
L
1
7
7
0.64
W
Da Ji
Hubstubs
Da Ji
17
4
9
5.38
L
1
8
1
0.19
L
Nemesis
Itzzz_Future
Nemesis
0
10
3
0.15
L
Cabrakan
Peepoo692090
Cabrakan
9
9
0
1
W
9
1
10
14
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,459
Damage
32,182
66,093
Taken
74,337
43,426
Mitigated
40,605
26,031
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,958
186
0
2,898
14,111
11,060
914
6,069
7,515
22,702
0
W
Artemis
BobRogers00
Artemis
7,110
4,207
0
2,137
8,597
3,265
2,904
5,034
3,413
0
47,804
W
Cu Chulainn
DeanDingus00
Cu Chulainn
13,021
3,259
0
4,587
17,421
13,318
2,700
7,887
9,046
0
85,750
L
3,452
138
1,853
3,218
13,269
3,936
712
1,395
11,874
30,326
0
W
Da Ji
Hubstubs
Da Ji
22,515
8,459
0
6,155
15,521
6,748
6,069
5,024
10,357
0
71,202
L
3,952
1,537
0
4,468
17,378
12,946
0
6,515
10,863
0
33,380
L
Nemesis
Itzzz_Future
Nemesis
1,993
822
0
1,276
11,364
4,329
98
1,119
10,192
0
12,756
L
Cabrakan
Peepoo692090
Cabrakan
17,858
1,875
0
5,014
21,698
16,725
739
3,746
17,804
63,480
0
W
10,855
1,187
2,364
7,890
10,443
9,035
1,813
1,286
9,123
96,249
0
L
4,927
662
0
0
10,628
2,669
150
1,038
9,466
29,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,538
Gold Earned
40,606
556
Minions Killed
309
0
Camps Cleared
0
1,798,181
Distance Traveled
1,387,017
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,281
514
39
2
0
342,184
1
W
Artemis
10,016
501
75
4
0
356,352
2
W
Cu Chulainn
11,998
600
113
6
0
357,967
6
L
Hel
8,363
418
66
3
0
308,348
0
W
Da Ji
12,870
644
115
6
0
376,832
0
L
Osiris
7,962
398
66
3
0
255,926
3
L
Nemesis
6,638
332
22
1
0
235,070
4
L
Cabrakan
10,936
547
122
6
0
290,923
3
W
Chang'e
13,373
669
214
11
0
364,846
2
L
Nu Wa
6,707
335
33
2
0
296,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role